megalojawn the Dungeon (0, 16, D) a +0 dagger a +0 robe a +0 rapier a +0 leather armour the elf skeleton of Dowan (1, 4, D) 5 scrolls of amnesia (2, 4, D) 10 stones (2, 10, D) a +1 mace of protection (2, 11, D) a +1 heavy trident (3, 4, D) 2 potions of magic (3, 9, D) a +1 hand axe of freezing (3, 10, D) a +2 quarterstaff of speed (5, 4, D) a +2 falchion a +2 dagger (6, 4, D) a +2 mace a +2 hand axe (6, 7, D) a +0 dagger (7, 4, D) a +2 trident (7, 13, D) a +0 whip a gnoll corpse (skeletalised by now) (8, 14, D) a rat corpse (skeletalised by now) (8, 17, D) a jackal corpse (skeletalised by now) (8, 21, D) a +4 heavy spear a wyvern corpse (skeletalised by now) (9, 9, D) a quokka skeleton (10, 21, D) a +0 dagger a goblin corpse (skeletalised by now) (15, 21, D) Ytzee's Treatise on Decaying Fabrication Spells Type Level a - Awaken Armour Earth/Forgecraft 4 b - Cigotuvi's Putrefaction Necromancy/Air 4 c - Forge Monarch Bomb Fire/Forgecraft 6 (16, 21, D) the Guidebook on Hammered Solvents Spells Type Level a - Forge Lightning Spire Air/Forgecraft 4 b - Alistair's Walking Alembic Alchemy/Forgecraft 5 c - Hoarfrost Cannonade Ice/Forgecraft 5 (17, 22, D) a +4 quarterstaff of speed (17, 23, D) a +2 dire flail of protection (18, 19, D) a +4 chain mail (18, 20, D) a maw talisman (18, 21, D) a +2 scimitar of holy wrath (18, 22, D) a +2 halberd of venom (18, 23, D) a +1 broad axe of freezing (21, 18, D) a +4 dagger (still there?) a +0 robe (still there?) (22, 15, D) a +2 devious dagger a +0 robe a +2 great sword a +0 robe a +4 long sword a +1 robe of fire resistance (22, 22, D) a +0 glaive a +0 robe (23, 15, D) a +3 dagger a +0 robe a +0 morningstar a +0 robe (23, 19, D) a +0 great sword a +0 robe a +2 battleaxe a +0 robe (23, 20, D) a +0 trident a +0 hand axe a +0 robe (24, 14, D) a +0 flail a +0 robe (24, 17, D) a wolf skeleton (26, 22, D) a hell hound skeleton a hell hound skeleton (26, 23, D) a +2 spear of freezing (27, 15, D) a +0 giant spiked club a +0 giant club (29, 20, D) a bog body skeleton (34, 11, D) a +0 devious dagger a +0 robe a water moccasin skeleton (36, -2, D) a +0 battleaxe (36, -1, D) a staff of necromancy (unseen) (36, 1, D) the ring "Deckev" {^Drain rPois Will+ Dex+2 SInv} (still there?) [ring of willpower] ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. a hell hog corpse (still there?) (36, 2, D) a +0 shortbow of freezing (unseen) (36, 15, D) a black mamba skeleton (36, 16, D) a +0 trident 3 boomerangs (37, -1, D) a parchment of Conjure Ball Lightning a hell hog corpse (37, 0, D) a staff of conjuration (still there?) a hell hog corpse (still there?) (37, 1, D) a +2 spectral quarterstaff (still there?) a hell hog corpse (still there?) (39, 21, D) a merfolk skeleton (42, 4, D) a +0 glaive a +0 leather armour (42, 17, D) a +0 giant spiked club a +0 giant club a warg skeleton (43, 17, D) a dream sheep skeleton (46, 14, D) a frilled lizard corpse (skeletalised by now) (48, -2, D) a merfolk skeleton (49, 21, D) a polar bear corpse (skeletalised by now) (53, 18, D) a +0 trident (53, 20, D) a +2 trident of protection (54, 22, D) a +1 scale mail of cold resistance (54, 23, D) a parchment of Kinetic Grapnel (61, -2, D) a +0 battleaxe of freezing a +0 chain mail a maw talisman the human skeleton of Rupert (62, -2, D) a +0 dagger a +0 club a +0 dagger a +0 robe an orc skeleton (63, -2, D) a +0 club (65, -2, D) a warg skeleton (66, -2, D) a +0 dagger a +0 robe an orc skeleton (74, -1, D) a wind drake corpse (75, 1, D) a +0 spear a spriggan corpse a hornet corpse