megalojawn Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (4, 42, D:1) a bat corpse (skeletalised by now) (4, 45, D:1) a rat corpse (skeletalised by now) (7, -18, D:1) a +0 hand axe (9, -1, D:1) a +0 short sword (10, -13, D:1) a +0 robe (10, 17, D:1) a bat corpse (skeletalised by now) (11, -14, D:1) a rat corpse (skeletalised by now) (11, 14, D:1) a +0 short sword (11, 29, D:1) a jackal corpse (skeletalised by now) (11, 31, D:1) a jackal corpse (skeletalised by now) (12, -2, D:1) a +0 leather armour (12, 31, D:1) a jackal corpse (skeletalised by now) (14, 5, D:1) a +0 club (34, -7, D:1) a quokka skeleton (36, 23, D:1) a +0 ring mail (37, 26, D:1) a ball python corpse (skeletalised by now) (41, 7, D:1) a +0 ring mail (43, -6, D:1) a parchment of Infestation (43, -3, D:1) a +0 dagger (45, 24, D:1) a +0 robe (45, 37, D:1) a +0 club a goblin corpse (skeletalised by now) (46, 28, D:1) a +0 dagger a stone (46, 32, D:1) a bat corpse (skeletalised by now) (49, 31, D:1) a +0 ring mail (56, -15, D:1) a bat corpse (skeletalised by now) (56, 7, D:1) a rat skeleton (58, 7, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (5, -8, D:2) a +0 spear (32, 15, D:2) a +0 animal skin (36, 14, D:2) a +2 dagger of pain a +0 leather armour (52, 18, D:2) a +2 dagger of speed a stone a ball python corpse