megalojawn Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (6, 26, D:1) a +0 plate armour (6, 27, D:1) a scroll of blinking (6, 28, D:1) 9 gold pieces (7, -18, D:1) a +0 whip (7, 26, D:1) 4 gold pieces (7, 27, D:1) 17 gold pieces (7, 28, D:1) a potion of curing (8, 26, D:1) a scroll of blinking (8, 27, D:1) a scroll of enchant armour (8, 28, D:1) 6 curare-tipped darts (15, 17, D:1) a rat skeleton (17, -11, D:1) a ball python skeleton (18, 25, D:1) a ball python skeleton (30, 5, D:1) a scroll of identify (31, -11, D:1) a +0 dagger (34, -11, D:1) 7 stones (36, 8, D:1) a +0 mace (36, 13, D:1) a +0 scale mail (36, 18, D:1) a +0 club a goblin skeleton a bat skeleton (42, 6, D:1) a ball python corpse (skeletalised by now) (43, -17, D:1) a bat corpse (skeletalised by now) (56, -26, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (1, 35, D:2) a bat corpse (7, 6, D:2) a hobgoblin corpse (skeletalised by now) (8, 9, D:2) a +0 flail a +0 scale mail (9, 8, D:2) a hobgoblin corpse (skeletalised by now) (10, 33, D:2) a +0 club a +0 robe (18, 21, D:2) an adder corpse a hobgoblin corpse (19, 24, D:2) a +0 hand axe (36, 23, D:2) a +0 dagger (36, 25, D:2) a ball python corpse (38, 25, D:2) a +0 falchion (41, 27, D:2) 12 gold pieces