Dungeon Crawl Stone Soup version 0.34-a0-1866-g388b990e91 (webtiles) character file. Game seed: 17619895118013152033 8 megameter the Grave Robber (level 2, 14/14 HPs) Began as a Vine Stalker Necromancer on Dec 20, 2025. Quit the game on level 4 of the Dungeon. The game lasted 00:02:23 (318 turns). megameter the Grave Robber (VSNe) Turns: 318, Time: 00:02:24 Health: 14/14 AC: 2 Str: 10 XL: 2 Next: 8% Magic: 2/6 EV: 11 Int: 15 God: Gold: 70 SH: 0 Dex: 14 Spells: 2/5 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Potions g - 2 potions of magic Skills: + Level 1.0 Fighting - Level 1.5 Dodging + Level 3.0 Stealth - Level 2.1 Spellcasting - Level 4.0 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 52% N/A 4% 1 b - Grave Claw Necr 26% 2d8 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 4% N/A 22% 1 Vampiric Draining Necr 13% 2d6 13% 3 Animate Dead Necr 13% N/A 38% 4 Curse of Agony Necr 13% N/A 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You encounter a sleepcap. There is a stone staircase leading up here. You climb upwards. The sleepcap releases spores at you! You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you! You wake up. * * * LOW HITPOINT WARNING * * * There is a stone staircase leading down, spattered with blood here. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 6% risk of failure) (1/3 uses available) Press: ? - help, Dir - move target Aim: a sleepcap You unleash the spiteful dead! The jagged bones skewer the sleepcap. The sleepcap is lightly damaged. The sleepcap is pinned in place! The last of your harvested death is exhausted. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * The sleepcap closely misses you. Casting: Grave Claw (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You aren't carrying any items that you can evoke. It was a potion of curing. That felt strangely inert. The sleepcap misses you. As you read the scroll labelled JEOS QYMESOS, it crumbles to dust. It is a scroll of identify. You don't currently have any unidentified items. The sleepcap closely misses you. You encounter an endoplasm. The endoplasm quivers. The sleepcap attacks as it pursues you! The sleepcap barely misses you. There is a stone staircase leading up here. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##.#.f#.## #...... #....@..# ##.## ........#.## .# .######.#..# #.#..# #.#..# #..... ###.##. .# . You could see a sleepcap and an endoplasm. Vanquished Creatures An endoplasm (D:3) A ball python (D:2) A goblin (D:2) A rat (D:2) 4 creatures vanquished. Vanquished Creatures (collateral kills) A ribbon worm (D:2) A ball python (D:3) A frilled lizard (D:2) A goblin (D:2) 4 creatures vanquished. Grand Total: 8 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | megameter the Vine Stalker Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 229 | D:3 | Reached XP level 2. HP: 9/14 MP: 3/6 232 | D:3 | Learned a level 2 spell: Grave Claw 250 | D:3 | Reached skill level 1 in Fighting 265 | D:5 | Entered Level 5 of the Dungeon 318 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_altar, layout_basic, shapermc_ecumenical_altar_acropolis D:2: layout_basic D:3: layout_basic, cheibrodos_gnoll_hut D:4: layout_basic, kennysheep_okawaru_gauntlet, minmay_temple_entry_enclosed_plants D:5: layout_loops_ring, uniq_grinder Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Fighting | 1 | 1.0 Dodging | | 1.5 Spellcasting | | 2.1 Necromancy | | 4.0 Action || total ---------------------------++------- Attack: Normal || 11 Melee: Dagger || 11 Bite || 3 Cast: Soul Splinter || 5 Grave Claw || 1 Drink: Curing || 1 Read: Identify || 1 Stab: Sleeping || 2 Armour: Robe || 9 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 320 | 292 | 28 | 0 | 0 | 5 | 64.0 | Dungeon | 320 | 292 | 28 | 0 | 0 | 5 | 64.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 212 daAuts D:4: 36 daAuts D:3: 32 daAuts D:5: 31 daAuts D:1: 8 daAuts DLua errors: