Dungeon Crawl Stone Soup version 0.34-a0-2034-g5d7b2d6c54 (webtiles) character file. Game seed: 9742071336576296809 81 megameter the Chopper (level 4, -4/24 HPs) Began as a Vine Stalker Berserker on Jan 17, 2026. Was a Follower of Trog. Splashed by a jelly's acid (5 damage) ... on level 5 of the Dungeon. The game lasted 00:01:32 (259 turns). megameter the Chopper (Vine Stalker Berserker) Turns: 259, Time: 00:01:33 Health: -4/24 AC: -9 Str: 19 XL: 4 Next: 42% Magic: 0/5 EV: 11 Int: 9 God: Trog [*.....] Gold: 0 SH: 0 Dex: 14 Spells: 3/3 levels left rFire . . . (100%) c - +0 war axe rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 animal skin rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 1.04/turn (no ring) MPRegen 0.09/turn %: guardian spirit @: corroded (-12), on berserk cooldown, slowed, very slow A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: Renounce Religion (0%), Berserk (6%) You were on level 5 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You visited 1 branch of the dungeon, and saw 5 of its levels. Inventory: Hand Weapons a - a +0 hand axe c - a +0 war axe (weapon) Armour b - a +0 animal skin (worn) Scrolls c - a scroll of fog {unknown} Potions d - a potion of brilliance {unknown} f - a potion of enlightenment {unknown} j - a potion of heal wounds {unknown} Skills: + Level 3.4 Fighting * Level 4.1 Axes - Level 1.5 Armour - Level 1.5 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 0% 3d8 52% 2 Scorch Fire 0% 2d5 52% 2 Ozocubu's Armour Ice 0% N/A 77% 3 Passage of Golubria Tloc 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You encounter a jelly and a dart slug. The jelly quivers. The dart slug launches a dart at you. The slug dart hits you. Found a cyan potion. You close the door. You hear a slurping noise. The jelly eats the door! You aren't carrying any items that you can evoke. Okay, then. Unknown command. You slash the jelly! Your hands burn! The acid corrodes you! The jelly is moderately wounded. The jelly hits you. You are splashed with acid! The acid corrodes you! The jelly misses you. You hit the jelly. Your hands burn! * * * LOW HITPOINT WARNING * * * You bite the jelly. You drain its power. You feel invigorated. The jelly is severely wounded. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid. * * * LOW HITPOINT WARNING * * * The acid corrodes you! The jelly barely misses you. You hit the jelly but do no damage. Your hands burn! * * * LOW HITPOINT WARNING * * * The jelly is severely wounded. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid. You die... ......#.........# !.....wJ@.......# ......#.##<..#..# ..... #.###.)...# ...w #.# #)###.# ... #.# #.# # #+ #.# #.# ... ... #.# #.# #.# #.# You could see a jelly and a dart slug. Vanquished Creatures A bombardier beetle (D:5) 4 gnolls (D:5) A dart slug (D:3) 4 jackals (D:3) An orc (D:4) A ball python (D:4) A goblin (D:2) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | megameter the Vine Stalker Berserker began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 50 | D:3 | Reached skill level 3 in Axes 73 | D:3 | Reached XP level 2. HP: 16/16 MP: 3/3 233 | D:5 | Entered Level 5 of the Dungeon 243 | D:5 | Reached XP level 3. HP: 15/20 MP: 1/4 249 | D:5 | Reached skill level 4 in Axes 249 | D:5 | Reached XP level 4. HP: 15/24 MP: 3/5 259 | D:5 | HP: 1/24 [acid (1)] 259 | D:5 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_blooded_trapdoor, layout_basic D:2: minmay_skewed_foursquare, layout_loops_ring D:3: layout_basic, corexii_hall_statues_s, minmay_misc_feat_roman, chequers_decorated_corner, chequers_serial_rivers_small_a, minmay_parallelograms, grunt_ministairs_3 D:4: layout_basic, grunt_decor_arrowhead, minmay_manual_monstrance D:5: layout_loops_corners, regret_index_kikubaaqudgha_part_by_part, mainiacjoe_overflow_alcove_4, minitemple, lemuel_flame_loot_1, uniq_prince_ribbit1 Skill XL: | 1 2 3 | ---------------+----------+----- Axes | 3 4 | 4.1 Fighting | 3 | 3.4 Armour | | 1.5 Dodging | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 28 | 4 || 32 Melee: Hand axe | 26 | || 26 Bite | 5 | 1 || 6 War axe | 22 | 4 || 26 Invoke: Berserk | 1 | || 1 Stab: Sleeping | 1 | || 1 Armour: Animal skin | 23 | 4 || 27 Dodge: Dodged | 24 | 2 || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 268 | 236 | 32 | 0 | 0 | 5 | 53.6 | Dungeon | 268 | 236 | 32 | 0 | 0 | 5 | 53.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 154 daAuts D:3: 50 daAuts D:5: 30 daAuts D:2: 22 daAuts D:1: 10 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Trog Piety from conduct Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 8 | 1 || 9 ----------------------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 12 | 1 || 13 ----------------------+-------+-------++-------