Dungeon Crawl Stone Soup version 0.35-a0-28-g03f7a86f93 (webtiles) character file. Game seed: 16106698806744090928 121 megameter the Insei (level 5, 0/28 HPs) Began as a Vine Stalker Monk on Jan 30, 2026. Slain by a howler monkey (3 damage) ... on level 5 of the Dungeon. The game lasted 00:02:56 (379 turns). megameter the Insei (Vine Stalker Monk) Turns: 379, Time: 00:02:56 Health: 0/28 AC: 8 Str: 15 XL: 5 Next: 5% Magic: 0/6 EV: 6 Int: 10 God: Gold: 38 SH: 0 Dex: 17 Spells: 4/4 levels left rFire + . . (50%) - Nothing wielded rCold . . . (100%) b - orb {Light} rNeg . . . (100%) e - +0 chain mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth d - ring of protection from fire HPRegen 1.04/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: lethally poisoned (0 -> -9), glowing A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 38 gold pieces. Inventory: Missiles c - a throwing net (quivered) Armour a - a +0 robe b - an orb of light (worn) e - a +0 chain mail (worn) Jewellery d - a ring of protection from fire (worn) Scrolls c - a scroll of vulnerability {unknown} d - a scroll of identify {unknown} Potions a - a potion of ambrosia Skills: + Level 3.6 Fighting - Level 2.4 Dodging * Level 4.8 Unarmed Combat You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 0% N/A 100% 2 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Annotations: D:6 exclusions: gnoll and ogre Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You hit the water moccasin. You bite the water moccasin, but do no damage. The water moccasin is lightly wounded. The iguana hisses angrily. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The howler monkey hoots and howls with incredible vigour! You hear a shout! You hear a shout! You hear an angry hiss. You hear a bark! You hear a shout! You hear a shout! You barely miss the water moccasin. Your bite misses the water moccasin. The water moccasin is lightly wounded. You feel very sick. The water moccasin barely misses you. You hit the water moccasin. The water moccasin is moderately wounded. You feel sick. The water moccasin completely misses you. The howler monkey closely misses you. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! You hit the water moccasin but do no damage. The water moccasin is moderately wounded. You feel very sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * The howler monkey barely misses you. You closely miss the water moccasin. The water moccasin is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin barely misses you. The howler monkey hits you. You die... ....####...h....... . ......#..@S.l..... .. ##......###...... ##.# #......## ...... ....###......# ..... .....#....#.#......... #........#........... ... ###.....####......... ....#.......#.##...... .# ................... .#####...........##... ....##........#...#.. ....#####)....#...... .....###.)....# .#... ..................... .........#....##.#..###### .........##..........#...# You could see a water moccasin, a howler monkey and an iguana. Vanquished Creatures 2 hounds (D:5) A jelly (D:5) 2 adders 3 orcs (D:5) An endoplasm (D:4) 2 hobgoblins 2 quokkas A frilled lizard (D:3) A goblin (D:1) A rat (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | megameter the Vine Stalker Monk began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 108 | D:3 | Reached XP level 2. HP: 14/16 MP: 1/3 184 | D:5 | Entered Level 5 of the Dungeon 193 | D:5 | Reached XP level 3. HP: 14/20 MP: 2/4 194 | D:6 | Encountered an ogre 230 | D:5 | Reached skill level 4 in Unarmed Combat 238 | D:5 | Reached XP level 4. HP: 16/24 MP: 3/5 296 | D:4 | Reached XP level 5. HP: 28/28 MP: 6/6 372 | D:5 | Encountered a water moccasin 379 | D:5 | Slain by a howler monkey Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_loops_corners, nicolae_grassy_gnolls D:2: minmay_chambers_of_twos, layout_basic, basic_altar, uniq_robin, uniq_terence D:3: layout_loops_corners, uniq_jessica D:4: layout_cave_pods D:5: layout_cave_pools, mainiacjoe_overflow_alcove_4 D:6: lemuel_castle_with_subvaults [lemuel_castle_interior_carwin_1], layout_rooms, amcnicky_altar_gilded, marbit_many_paths, temple_fountains, chequers_garden, serial_bayou_pond_c, chequers_serial_rivers_micro_c Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 3 | 3.6 Unarmed Combat | 4 | 4.8 Dodging | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 33 | 26 || 59 Melee: Unarmed | 33 | 26 || 59 Bite | 7 | 10 || 17 Armour: Robe | 16 | 11 || 27 Chain mail | | 4 || 4 Dodge: Dodged | 22 | 17 || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 379 | 345 | 34 | 0 | 0 | 6 | 63.2 | Dungeon | 379 | 345 | 34 | 0 | 0 | 6 | 63.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 146 daAuts D:4: 91 daAuts D:1: 58 daAuts D:2: 35 daAuts D:3: 34 daAuts D:6: 13 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+