melchor Level 1 of the Dungeon (0, 0, D:1) a +0 club 3 stones a kobold corpse (skeletalised by now) (12, -12, D:1) a +0 mace (12, 1, D:1) a +0 sling (12, 3, D:1) a +0 short sword (13, 29, D:1) a ball python corpse (skeletalised by now) (17, 14, D:1) a quokka skeleton (22, 18, D:1) 2 stones (23, 20, D:1) a stone (29, -18, D:1) a +0 club a kobold corpse (skeletalised by now) (29, -2, D:1) a +0 robe (32, 23, D:1) 6 stones (33, 14, D:1) a +0 pair of boots (50, 6, D:1) a +0 sling (52, 7, D:1) a +0 spear Level 2 of the Dungeon (2, -21, D:2) a +0 club (3, -22, D:2) a +0 dagger (9, -3, D:2) a stone a +1 pair of boots (12, -6, D:2) a +0 ring mail (15, -19, D:2) a bat corpse (18, -2, D:2) 4 stones a kobold corpse (skeletalised by now) (35, -14, D:2) a serpent talisman (35, -13, D:2) 8 gold pieces (35, -12, D:2) a +0 trident (36, -14, D:2) 9 gold pieces (36, -13, D:2) a scroll of enchant armour (36, -12, D:2) 3 gold pieces (37, -14, D:2) 4 stones (37, -13, D:2) 2 potions of curing (37, -12, D:2) a potion of invisibility (38, -16, D:2) a frilled lizard corpse (38, -9, D:2) an adder corpse (47, -12, D:2) a hobgoblin corpse