Dungeon Crawl Stone Soup version 0.33-a0-1067-g9575c84de6 (webtiles) character file. Game seed: 16341199342062842559 34 melchor the Caller (level 3, 24/24 HPs) Began as a Demonspawn Summoner on Mar 9, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:10 (725 turns). melchor the Caller (Demonspawn Summoner) Turns: 725, Time: 00:01:11 Health: 24/24 AC: 4 Str: 8 XL: 3 Next: 14% Magic: 3/6 EV: 11 Int: 17 God: Gold: 53 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . f - +0 spear rCold . . . (no offhand) rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - ring of poison resistance HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: thin metallic scales 1, demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons f - a +0 spear (weapon) Armour a - a +0 robe (worn) Jewellery e - a ring of poison resistance (worn) Scrolls c - a scroll of enchant weapon {unknown} d - a scroll of poison {unknown} g - a scroll of blinking {unknown} Potions b - a potion of magic h - a potion of lignification {unknown} i - a potion of haste {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.5 Spellcasting * Level 4.7 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 72% N/A 2% 1 b - Call Imp Summ 36% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 18% N/A 8% 3 Foxfire Conj/Fire 8% 2x1d4 19% 1 Eringya's Surprising Cr Summ 18% N/A 26% 4 Summon Seismosaurus Egg Summ/Erth 10% N/A 56% 4 Plasma Beam Fire/Air 1% 2x1d11 100% 6 Starburst Conj/Fire 1% 6d3 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in thin metallic scales. (AC +2) Spells you cast may paralyse adjacent enemies. Message History Found a hand axe. You now have 53 gold pieces (gained 10). Your cerulean imp disappears in a puff of smoke! Your quokka disappears in a puff of smoke! Magic restored. Key pressed, stopping explore. A hobgoblin and a ball python come into view. There are monsters nearby! There are monsters nearby! There are monsters nearby! Found a scroll labelled SIBLYSM JEYSA. Found a stone staircase leading down. The ball python hisses angrily. The hobgoblin shouts! You hear a shout! The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Your cerulean imp says, "You called?" The ball python bites you but does no damage. The ball python constricts you. The ball python's grasp on you weakens, but your attempt to escape fails. The ball python bites you but does no damage. The ball python constricts you. The hobgoblin hits you. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The ball python bites you but does no damage. The ball python constricts you. The hobgoblin hits you but does no damage. Your cerulean imp hits the ball python but does no damage. Sorry, you're not good enough to have a special ability. You escape the ball python's grasp. You swap places. The hobgoblin hits your cerulean imp. Your cerulean imp hits the hobgoblin with a -3 spear. Your quokka barely misses the ball python. The ball python closely misses your cerulean imp. The ball python grabs your cerulean imp. The ball python constricts your cerulean imp. Your quokka bites the ball python. The hobgoblin hits your cerulean imp. Your cerulean imp barely misses the hobgoblin. The ball python bites your cerulean imp but does no damage. The ball python constricts your cerulean imp. There is a stone staircase leading down here. Your quokka bites the ball python. The ball python dies! The hobgoblin barely misses your quokka. Your cerulean imp hits the hobgoblin but does no damage. Your quokka barely misses the hobgoblin. The hobgoblin closely misses your cerulean imp. Your cerulean imp barely misses the hobgoblin. Your quokka barely misses the hobgoblin. The hobgoblin barely misses your cerulean imp. Your cerulean imp hits the hobgoblin with a -3 spear. The hobgoblin dies! An adder comes into view. An adder is nearby! An adder is nearby! An adder is nearby! An adder is nearby! An adder is nearby! You swap places. There is a stone staircase leading down here. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Guard this area! Your quokka misses the adder. Your cerulean imp hits the adder with a -3 spear. Your quokka closely misses the adder. Reach: f) +0 spear Press: ? - help, Dir - move target Aim: an adder (moderately wounded, ally target, 40% to hit) You reach to attack! You closely miss the adder. The adder is moderately wounded. The adder bites your cerulean imp. The adder closely misses your cerulean imp. Your quokka closely misses the adder. Your cerulean imp hits the adder but does no damage. Reach: f) +0 spear Press: ? - help, Dir - move target Aim: an adder (moderately wounded, ally target, 40% to hit) You reach to attack! You hit the adder but do no damage. The adder is moderately wounded. The adder bites your cerulean imp. Your quokka bites the adder. Your cerulean imp hits the adder with a -3 spear. Reach: f) +0 spear Press: ? - help, Dir - move target Aim: an adder (almost dead, ally target, 40% to hit) You could not reach far enough! The adder completely misses your cerulean imp. Your quokka bites the adder. The adder dies! You have reached level 3! Your experience leads to an increase in your attributes! Increase (s)trength, (i)ntelligence, or (d)exterity? You feel clever. x2; Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # #.. # ... .. #.######## .## ###.#......#...# #......#..)..?.. ####.#.#..#r#...... ##........@..†...>.. #...#.....5#.†...... .#......#....#...... #......#.#......#...# #.##........#....#.#. ....#.#†##.#####.#.# .##.#.#.##.# #. # #........# .# ###)....## You could see a friendly cerulean imp (summoned, wandering) and a friendly quokka (summoned, wandering). Vanquished Creatures 2 ball pythons (D:1) A quokka (D:1) A frilled lizard (D:1) 2 goblins A rat (D:1) 7 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) 2 giant cockroaches A goblin (D:1) 2 hobgoblins 4 jackals (D:1) 4 ball pythons A frilled lizard (D:1) A kobold (D:1) 16 creatures vanquished. Grand Total: 23 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melchor the Demonspawn Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 307 | D:1 | Found a faded altar of an unknown god. 375 | D:1 | Gained mutation: You are partially covered in thin metallic | scales. (AC +2) [demonic ancestry] 375 | D:1 | Reached XP level 2. HP: 14/19 MP: 3/5 378 | D:1 | Learned a level 2 spell: Call Imp 725 | D:2 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 725 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/6 725 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_3fold, layout_basic, shapermc_ecumenical_altar_venn D:2: layout_loops_cross, basic_altar, uniq_natasha Action || total ---------------------------++------- Melee: Spear || 47 Unarmed || 4 Cast: Summon Small Mamm || 22 Call Imp || 4 Stab: Sleeping || 1 Armour: Robe || 45 Dodge: Dodged || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 728 | 719 | 9 | 0 | 544 | 2 | 364.0 | Dungeon | 728 | 719 | 9 | 0 | 544 | 2 | 364.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 650 daAuts D:2: 78 daAuts