melchor Level 1 of the Dungeon (0, 0, D:1) a frilled lizard skeleton (9, 16, D:1) a ball python corpse (skeletalised by now) (10, 3, D:1) a +0 dagger (10, 10, D:1) a stone (12, -20, D:1) a +0 broad axe (14, -25, D:1) a +0 robe (14, -2, D:1) a maw talisman (16, -20, D:1) a +0 ring mail (18, -1, D:1) a hobgoblin skeleton (18, 11, D:1) a bat corpse (skeletalised by now) (28, -3, D:1) a quokka skeleton (35, 1, D:1) a hobgoblin skeleton (36, -11, D:1) a +0 whip a stone a frilled lizard corpse (skeletalised by now) (36, -10, D:1) a +0 short sword (50, -12, D:1) a book of Callings Level 2 of the Dungeon (3, 33, D:2) a +0 leather armour (5, 11, D:2) a +0 dagger (14, 15, D:2) a +2 dagger of venom (19, 1, D:2) a rat skeleton (24, -2, D:2) 4 stones (29, -6, D:2) a +0 dagger (29, -5, D:2) a rat skeleton (42, 1, D:2) a bat corpse (skeletalised by now) (49, 18, D:2) a +0 short sword a +0 dagger 9 stones Level 3 of the Dungeon (5, 4, D:3) a quokka skeleton (8, 13, D:3) a +0 dagger (9, 13, D:3) a flux talisman (12, 20, D:3) a maw talisman (14, 17, D:3) a frilled lizard skeleton (16, 21, D:3) a +0 leather armour (22, 16, D:3) 5 stones (25, 8, D:3) an orb of energy (28, 23, D:3) a +0 dagger 5 stones (30, 31, D:3) a +0 mace (33, -3, D:3) a +0 leather armour (38, 16, D:3) a stone Level 4 of the Dungeon (0, 0, D:4) a potion of curing (0, 1, D:4) a +6 ring of intelligence (2, 2, D:4) a book of Hexes (5, -10, D:4) 13 gold pieces (24, -25, D:4) 10 gold pieces (still there?) a +2 war axe of flaming (still there?) a +0 ring mail (still there?) (24, -24, D:4) 8 gold pieces a +0 flail a +0 leather armour (28, -20, D:4) a +0 war axe (33, -25, D:4) a +0 club (49, -12, D:4) an amulet of guardian spirit (50, -8, D:4) a +0 leather armour