melchor Level 1 of the Dungeon (0, 0, D:1) 7 stones (4, -10, D:1) 7 stones (4, 31, D:1) a hobgoblin corpse (skeletalised by now) (4, 35, D:1) a +0 club a goblin corpse (skeletalised by now) (7, -8, D:1) a +0 dagger (15, 13, D:1) 4 stones (16, 11, D:1) a bat skeleton (16, 22, D:1) a +0 club a kobold skeleton (17, 12, D:1) a bat skeleton (20, -22, D:1) a bat corpse (skeletalised by now) (20, -9, D:1) 4 stones a +0 tower shield a kobold skeleton (30, 31, D:1) a +0 mace (37, 26, D:1) a +0 dagger a goblin corpse (skeletalised by now) (41, 15, D:1) a +0 dagger (46, -7, D:1) a jackal skeleton (62, 26, D:1) a bat corpse (skeletalised by now) (68, -7, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (3, 6, D:2) a hobgoblin corpse (4, -9, D:2) a rat corpse (4, -3, D:2) a +0 club (5, -10, D:2) a ribbon worm corpse (7, -1, D:2) a +0 club (16, -40, D:2) a +0 scimitar (16, 4, D:2) 2 poisoned darts (22, -22, D:2) a +0 dagger a +0 sling (22, -16, D:2) an adder corpse (23, -30, D:2) a +0 whip a stone