Dungeon Crawl Stone Soup version 0.33-a0-1067-g9575c84de6 (webtiles) character file. Game seed: 10512095238944597365 67 melchor the Caller (level 4, 30/30 HPs) Began as a Demonspawn Summoner on Mar 9, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:03:15 (1707 turns). melchor the Caller (Demonspawn Summoner) Turns: 1707, Time: 00:03:15 Health: 30/30 AC: 3 Str: 8 XL: 4 Next: 0% Magic: 17/17 EV: 11 Int: 18 God: Gold: 96 SH: 4 Dex: 13 Spells: 2/8 levels left rFire . . . i - +0 spear rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . k - +1 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of magical power HPRegen 0.25/turn (no ring) MPRegen 0.30/turn %: no passive effects @: no status effects A: magic regeneration, condensation shield a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 96 gold pieces. Inventory: Hand Weapons i - a +0 spear (weapon) s - a +0 dagger Missiles l - a throwing net {@!f} Armour a - a +0 robe (worn) k - a +1 hat (worn) Jewellery c - a ring of magical power (worn) Scrolls b - a scroll of noise {unknown} e - a scroll of silence {unknown} f - a scroll of teleportation {unknown} j - a scroll of immolation {unknown} m - a scroll of fear {unknown} n - 2 scrolls of identify {unknown} Potions d - 2 potions of curing {unknown} g - a potion of heal wounds {unknown} h - a potion of lignification {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.8 Spellcasting * Level 5.1 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 84% N/A 1% 1 b - Call Imp Summ 42% N/A 3% 2 c - Call Canine Familiar Summ 21% N/A 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Eringya's Surprising Cr Summ 21% N/A 21% 4 Frozen Ramparts Ice 4% 1d1 45% 3 Mephitic Cloud Conj/Alch/Air 2% N/A 45% 3 Ozocubu's Armour Ice 2% N/A 45% 3 Summon Seismosaurus Egg Summ/Erth 11% N/A 50% 4 Freezing Cloud Conj/Ice/Air 1% 6-21 99% 5 Metabolic Englaciation Hex/Ice 1% N/A 99% 5 Hellfire Mortar Fire/Erth/Frge 1% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. A meltable shield of frost defends you. (SH +4) Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You swap places. Your quokka disappears in a puff of smoke! n - 2 scrolls labelled WOACIW FEMYGI (gained 1) Found a stone staircase leading down. You swap places. Key pressed, stopping explore. You open the door. Your cerulean imp disappears in a puff of smoke! An adder comes into view. There is an open door here. An adder is nearby! An adder is nearby! An adder is nearby! You swap places. Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. You swap places. There is an open door here. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! The adder hisses angrily. Your cerulean imp hits the adder from afar with a -3 spear. The adder closely misses you. You swap places. Your quokka disappears in a puff of smoke! Your cerulean imp closely misses the adder. The adder bites your cerulean imp. Casting: Call Imp (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The adder barely misses your cerulean imp. Your cerulean imp misses the adder. Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The adder barely misses your cerulean imp. Your cerulean imp hits the adder with a -3 spear. Your quokka bites the adder. The adder dies! An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Guard this area! You swap places. Your rat bites the endoplasm. You swap places. Your cerulean imp hits the endoplasm from afar with a -3 spear. You hear a sling whirr. A sling bullet appears from out of your range of vision. The sling bullet barely misses your rat. The endoplasm completely misses your rat. Your rat bites the endoplasm. You swap places. A goblin comes into view. It is wielding a +0 sling. The endoplasm hits your rat but does no damage. The goblin shoots a sling bullet. The sling bullet hits your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! You reach to attack! You hit the endoplasm. The endoplasm is severely wounded. Your cerulean imp hits the endoplasm but does no damage. You hit the endoplasm. You kill the endoplasm! Your cerulean imp hits the goblin but does no damage. You hit the goblin. The goblin is moderately wounded. The goblin unwields a +0 sling. The goblin wields a +0 dagger. The goblin completely misses you. Your cerulean imp hits the goblin from afar with a -3 spear. The goblin dies! You have reached level 4! You feel clever. Your demonic ancestry asserts itself... Frost condenses into a shield before you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..#.#.# #.# #..# #.######.# ..#.#.# #. #..# #.# #.# ......# #. ##.# ..# #.# ........ ... .. ... ..#.#### #.# ###.##... #.# ..#.# #.. ......... ... ....# ##.####.#...... ###.# ........)...... # .# #. #.# #@# # # #.##.# #5# ###.# ##.##>####r#####.. ....###................. ###......##.####'#####.# .# ###..##.# #..†.# .##.###..##.# #....# ............# #....# ....###..#### #....# You could see a friendly cerulean imp (summoned, wandering) and a friendly quokka (summoned). Vanquished Creatures An endoplasm (D:2) A goblin (D:2) A jackal (D:1) 2 bats 5 creatures vanquished. Vanquished Creatures (collateral kills) 2 adders (D:2) A dart slug (D:1) A ribbon worm (D:2) 2 endoplasms 3 giant cockroaches 5 goblins 8 hobgoblins A jackal (D:1) 4 kobolds A ball python (D:2) 7 bats (D:1) 2 rats 37 creatures vanquished. Grand Total: 42 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melchor the Demonspawn Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 179 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 179 | D:1 | Reached XP level 2. HP: 10/19 MP: 1/5 182 | D:1 | Learned a level 2 spell: Call Imp 820 | D:1 | Reached XP level 3. HP: 24/24 MP: 6/6 824 | D:1 | Learned a level 3 spell: Call Canine Familiar 1581 | D:2 | Reached skill level 5 in Summonings 1707 | D:2 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 1707 | D:2 | Reached XP level 4. HP: 30/30 MP: 8/8 1707 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_3fold, layout_loops_corners, minmay_quantized D:2: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Summonings | 5 | 5.1 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 15 | || 15 Dagger | 23 | || 23 Spear | 20 | || 20 Cast: Summon Small Mamm | 59 | || 59 Call Imp | 23 | || 23 Use: Potion | 1 | || 1 Armour: Robe | 58 | || 58 Dodge: Dodged | 83 | || 83 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1707 | 1665 | 42 | 0 | 1273 | 2 | 853.5 | Dungeon | 1707 | 1665 | 42 | 0 | 1273 | 2 | 853.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1226 daAuts D:2: 481 daAuts