melchor Level 1 of the Dungeon (0, 0, D:1) a +0 rapier (0, 1, D:1) a +0 whip (6, -37, D:1) a +0 club a goblin corpse (skeletalised by now) (8, -5, D:1) a +0 dagger a goblin skeleton (10, -9, D:1) a +0 mace (11, -18, D:1) a bat skeleton (17, -29, D:1) a +0 robe (17, -25, D:1) 6 stones (17, -10, D:1) 5 javelins (19, -24, D:1) a +0 club (20, -5, D:1) a +0 dagger a kobold corpse (skeletalised by now) (21, -19, D:1) a rat corpse (skeletalised by now) (27, -28, D:1) a +0 dagger a kobold corpse (skeletalised by now) (27, -3, D:1) a quokka corpse (skeletalised by now) (28, -28, D:1) a quokka corpse (skeletalised by now) (43, -13, D:1) a frilled lizard skeleton (48, -30, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) 5 stones (3, -2, D:2) a +0 mace (5, 5, D:2) a potion of might (6, -1, D:2) a +0 robe (8, 6, D:2) a potion of attraction (10, 7, D:2) 6 stones (11, -1, D:2) a +0 dagger (12, -2, D:2) a scroll of teleportation (23, -19, D:2) a +0 cloak (23, -17, D:2) a +0 whip a +0 leather armour (31, -10, D:2) 3 stones (31, -4, D:2) 8 stones (36, -15, D:2) a +0 ring mail (38, -15, D:2) a rat corpse