Dungeon Crawl Stone Soup version 0.33-a0-1072-gdfc5a943e8 (webtiles) character file. Game seed: 11367617260508393717 74 melchor the Caller (level 4, 30/30 HPs) Began as a Demonspawn Summoner on Mar 10, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:03:49 (2835 turns). melchor the Caller (Demonspawn Summoner) Turns: 2835, Time: 00:03:50 Health: 30/30 AC: 3 Str: 8 XL: 4 Next: 9% Magic: 1/8 EV: 11 Int: 17 God: Gold: 107 SH: 0 Dex: 14 Spells: 2/8 levels left rFire . . . s - +2 dagger (venom) rCold . . . (no offhand) rNeg + . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ f - ring of positive energy HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: rugged brown scales 1, weakness stinger 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 107 gold pieces. Inventory: Hand Weapons i - a +0 whip s - a +2 dagger of venom (weapon) Armour a - a +0 robe (worn) Jewellery f - a ring of positive energy (worn) l - a +5 ring of evasion Wands n - a wand of flame (12) Scrolls c - 2 scrolls of fog {unknown} d - 3 scrolls of identify {unknown} k - 3 scrolls of enchant armour {unknown} m - 2 scrolls of acquirement {unknown} Potions b - a potion of magic e - 2 potions of curing {unknown} g - a potion of heal wounds {unknown} h - a potion of invisibility {unknown} j - 2 potions of lignification {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.8 Spellcasting * Level 5.1 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 80% N/A 2% 1 b - Call Imp Summ 40% N/A 3% 2 c - Call Canine Familiar Summ 20% N/A 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Eringya's Surprising Cr Summ 20% N/A 22% 4 Summon Seismosaurus Egg Summ/Erth 11% N/A 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in rugged brown scales. (AC +1, +3% HP) You have a small tail. Message History You open the door. A kobold and an adder come into view. The adder hisses angrily. There are monsters nearby! There are monsters nearby! There are monsters nearby! There are monsters nearby! Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Your cerulean imp says, "I'm here!" The kobold shouts! You swap places. Your cerulean imp barely misses the adder. Casting: Call Imp (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The adder barely misses your cerulean imp. Your cerulean imp barely misses the adder. Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The adder bites your cerulean imp. The adder misses your cerulean imp. Your cerulean imp misses the adder. You swap places. The adder misses your cerulean imp. Your cerulean imp hits the adder with a -3 spear. You swap places. The adder barely misses your cerulean imp. Your cerulean imp closely misses the adder. The adder bites your cerulean imp. Your cerulean imp hits the adder with a -3 spear. The adder bites your cerulean imp. The adder closely misses your cerulean imp. Your cerulean imp hits the adder but does no damage. The adder barely misses your cerulean imp. Your cerulean imp misses the adder. The adder bites your cerulean imp. Your cerulean imp closely misses the adder. The adder misses your cerulean imp. The adder bites your cerulean imp but does no damage. Your cerulean imp closely misses the adder. The adder completely misses your cerulean imp. Your cerulean imp barely misses the adder. The adder barely misses your cerulean imp. Your cerulean imp completely misses the adder. The adder bites your cerulean imp. x2 Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! The adder barely misses your rat. Your rat barely misses the adder. The adder bites your rat. Your rat misses the adder. The adder bites your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! Your bat hits the adder. The adder completely misses your bat. Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. * * * LOW MAGIC WARNING * * * Your bat hits the adder. The adder completely misses your bat. Casting: Call Imp (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. * * * LOW MAGIC WARNING * * * Your bat misses the adder. The adder completely misses your bat. The adder closely misses your bat. Your bat misses the adder. The adder barely misses your bat. Your bat closely misses the adder. The adder bites your bat. Your bat is poisoned. The adder poisons your bat! Your bat misses the adder. The adder barely misses your bat. Your bat dies! Your bat's corpse disappears in a puff of smoke! The adder completely misses your bat. Your bat hits the adder but does no damage. The adder closely misses your bat. Your bat hits the adder. Your cerulean imp closely misses the adder. The adder bites your bat. Your bat barely misses the adder. Your bat closely misses the adder. Your bat hits the adder. Your cerulean imp barely misses the adder. The adder closely misses your bat. Your bat closely misses the adder. The adder closely misses your bat. Your cerulean imp closely misses the adder. Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. * * * LOW MAGIC WARNING * * * Your bat hits the adder. The adder barely misses your bat. Your cerulean imp closely misses the adder. The adder bites your bat. Your bat is poisoned. The adder poisons your bat! Your bat dies! Your bat's corpse disappears in a puff of smoke! Your cerulean imp misses the adder. Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. * * * LOW MAGIC WARNING * * * Your cerulean imp hits the adder with a -3 spear. The adder dies! You have reached level 4! You feel agile. Your demonic ancestry asserts itself... You grow a small tail. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.###.## ....... #.##.##.# ##.#>.# ..... #.##.##.# ##.#.# ... #.......# ###.# #'# #......## #(# #.# #.##.#.# #.# #K# #.#..#.# #.# ##5######.#.##.# #.# #####..r......#.##.# #.####.##b.@..###.......# #.#.........รท####.##.#### #...........#).......# ###.........#.###.#### #.<.........###.# #...............# ########.......#.####### ..................# #######.##.#####..# You could see a kobold (ally target), a friendly cerulean imp (summoned), a friendly bat (summoned) and a friendly rat (summoned). Vanquished Creatures 2 ball pythons (D:2) 3 endoplasms A giant cockroach (D:2) 2 goblins 6 hobgoblins 2 jackals A kobold (D:2) 2 bats (D:1) 2 frilled lizards (D:2) A rat (D:1) 22 creatures vanquished. Vanquished Creatures (collateral kills) 2 adders (D:2) 2 endoplasms A goblin (D:1) A hobgoblin (D:1) 9 jackals 2 quokkas (D:1) A ball python (D:1) A frilled lizard (D:1) 2 kobolds 5 rats 26 creatures vanquished. Grand Total: 48 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melchor the Demonspawn Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 553 | D:1 | Gained mutation: You are partially covered in rugged brown | scales. (AC +1, +3% HP) [demonic ancestry] 553 | D:1 | Reached XP level 2. HP: 4/19 MP: 1/5 556 | D:1 | Learned a level 2 spell: Call Imp 1078 | D:1 | Reached XP level 3. HP: 24/24 MP: 2/6 1082 | D:1 | Learned a level 3 spell: Call Canine Familiar 2325 | D:2 | Reached skill level 5 in Summonings 2835 | D:2 | Gained mutation: You have a small tail. [demonic ancestry] 2835 | D:2 | Reached XP level 4. HP: 30/30 MP: 1/8 2835 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_basic D:2: layout_loops_corners, nicolae_the_louvre Skill XL: | 1 2 3 | ---------------+----------+----- Summonings | 5 | 5.1 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 16 | || 16 Whip | 19 | || 19 Dagger | 27 | || 27 Cast: Summon Small Mamm | 55 | || 55 Call Imp | 19 | || 19 Stab: Sleeping | 2 | || 2 Armour: Robe | 53 | || 53 Dodge: Dodged | 52 | || 52 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2835 | 2773 | 62 | 0 | 2390 | 2 | 1417.5 | Dungeon | 2835 | 2773 | 62 | 0 | 2390 | 2 | 1417.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1742 daAuts D:2: 1092 daAuts