Dungeon Crawl Stone Soup version 0.33-a0-1082-g791b5fa680 (webtiles) character file. Game seed: 931317695652841575 354 melchor the Caller (level 6, 30/41 HPs) Began as a Demonspawn Summoner on Mar 12, 2025. Quit the game on level 4 of the Dungeon. The game lasted 00:03:30 (3105 turns). melchor the Caller (Demonspawn Summoner) Turns: 3105, Time: 00:03:31 Health: 30/41 AC: 5 Str: 8 XL: 6 Next: 35% Magic: 6/11 EV: 10 Int: 17 God: Gold: 151 SH: 5 Dex: 14 Spells: 6/12 levels left rFire . . . g - +0 spear rCold . . . (no offhand) rNeg . . . l - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... n - amulet of reflection Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn %: reflection @: inugami summoned A: thin metallic scales 1, powered by death 1, spiny 1, demonic touch 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 151 gold pieces. Inventory: Hand Weapons g - a +0 spear (weapon) s - a +0 dagger Missiles o - a throwing net {@!f} Armour a - a +0 robe l - a +0 leather armour (worn) v - the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} (You found it on level 4 of the Dungeon) rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. rMut: It protects you from mutation. rCorr: It protects you from acid and corrosion. Jewellery n - an amulet of reflection (worn) u - an amulet of faith Scrolls d - a scroll of fear {unknown} f - a scroll of fog {unknown} h - 6 scrolls of identify {unknown} i - a scroll of enchant armour {unknown} j - a scroll of amnesia {unknown} q - a scroll of teleportation {unknown} Potions b - a potion of magic c - 2 potions of brilliance {unknown} e - 2 potions of haste {unknown} k - a potion of ambrosia {unknown} m - 2 potions of curing {unknown} p - 2 potions of invisibility {unknown} r - a potion of heal wounds {unknown} t - 2 potions of mutation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.9 Spellcasting * Level 6.7 Summonings You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 100% N/A 1% 1 b - Call Imp Summ 52% N/A 2% 2 c - Call Canine Familiar Summ 26% N/A 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Eringya's Surprising Cr Summ 26% N/A 14% 4 Summon Seismosaurus Egg Summ/Erth 14% N/A 50% 4 Fugue of the Fallen Necr 3% N/A 56% 3 Ozocubu's Armour Ice 3% N/A 56% 3 Death Channel Necr 1% N/A 100% 6 Sculpt Simulacrum Ice/Alch 1% N/A 100% 6 Manifold Assault Tloc 1% N/A 100% 7 Rimeblight Ice/Necr 1% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You are partially covered in thin metallic scales. (AC +2) You regenerate a little health from kills. You are partially covered in sharp spines. Your touch may inflict minor irresistible damage on your foes. Message History You hit the iguana. You touch the iguana. You kill the iguana! Your bat closely misses Sigmund. Your cerulean imp barely misses the shadow imp. The shadow imp gestures at you. Pain shoots through your body! Your Summonings skill increases to level 6! Found a mace. Your bat hits Sigmund but does no damage. Your cerulean imp hits the shadow imp but does no damage. The shadow imp closely misses your quokka. Sigmund points at you and mumbles some strange words. Your cerulean imp appears confused. Your quokka barely misses the shadow imp. You could not reach far enough! Your bat misses Sigmund. Your cerulean imp hits your bat with a -2 spear. Your bat dies! Your bat's corpse disappears in a puff of smoke! Your cerulean imp barely misses itself. Your quokka bites the shadow imp but does no damage. The shadow imp barely misses your quokka. You could not reach far enough! Your quokka bites the shadow imp. The shadow imp hits your quokka but does no damage. You could not reach far enough! Your quokka closely misses the shadow imp. Your cerulean imp hits Sigmund with a -2 spear. The shadow imp closely misses your quokka. Sigmund hits you from afar with a +0 scythe! Your quokka barely misses the shadow imp. The shadow imp closely misses your quokka. Your quokka completely misses the shadow imp. Your cerulean imp hits Sigmund but does no damage. You block Sigmund's attack. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You call for your canine familiar and it appears with a howl! * * * LOW MAGIC WARNING * * * The shadow imp shouts, "Give up, thou fobbing spleeny mendicant!" The shadow imp hits your quokka. Your quokka bites the shadow imp but does no damage. Your cerulean imp closely misses your quokka. You swap places. Your quokka bites the shadow imp. The shadow imp gestures at you. Your quokka writhes in agony! Your quokka dies! Your quokka's corpse disappears in a puff of smoke! Your inugami hits Sigmund. Your cerulean imp hits Sigmund but does no damage. You block Sigmund's attack. Your inugami hits Sigmund. Reach: g) +0 spear Press: ? - help, Dir - move target Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, ally target, 57% to hit and 52% to hit with your touch) You reach to attack! You closely miss Sigmund. Sigmund is moderately wounded. Your inugami hits Sigmund. Sigmund says, "Don't worry, I'll kill you fast." Sigmund closely misses you. Your inugami hits Sigmund. Reach: g) +0 spear Press: ? - help, Dir - move target Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, ally target, 57% to hit and 52% to hit with your touch) You reach to attack! You hit Sigmund. Sigmund is severely wounded. Your cerulean imp barely misses Sigmund. The shadow imp closely misses your inugami. Your inugami hits Sigmund. Reach: g) +0 spear Press: ? - help, Dir - move target Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, ally target, 57% to hit and 52% to hit with your touch) You could not reach far enough! The shadow imp barely misses your inugami. You block Sigmund's attack. Your inugami misses Sigmund. The shadow imp hits your inugami. Reach: g) +0 spear Press: ? - help, Dir - move target Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, ally target, 57% to hit and 52% to hit with your touch) You reach to attack! You hit Sigmund. Sigmund is severely wounded. Your inugami barely misses Sigmund. You block Sigmund's attack. Your inugami barely misses Sigmund. The shadow imp closely misses your inugami. Your cerulean imp hits Sigmund with a -2 spear. Reach: g) +0 spear Press: ? - help, Dir - move target Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (almost dead, ally target, 57% to hit and 52% to hit with your touch) You reach to attack! You hit Sigmund. Sigmund is almost dead. Your cerulean imp seems less confused. Your cerulean imp disappears in a puff of smoke! Your inugami hits Sigmund. Sigmund dies! The shadow imp misses your inugami. You have reached level 6! Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. You swap places. The shadow imp closely misses you. You hit the shadow imp. You touch the shadow imp. You kill the shadow imp! You see here the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr}. v - the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .....# #.#.......... .....# #!........... #.#### #.........).# #..# #...........# ##.### #...........# ##...#####...........# ............)........# #####.####........>..# ## #.###..###.h@..#.. .. #.##..## #..#### #. #....## #..... ##...# #...... ...#..# #.......# ........# #......#+ .........# #.......# ......##.. #........# ...... #... You could see a friendly inugami (summoned). Vanquished Creatures Terence (D:2) An iguana (D:4) A gnoll (D:2) 3 adders (D:2) A shadow imp (D:4) An orc (D:3) A ball python (D:2) 2 bats (D:1) 2 endoplasms (D:1) 4 goblins 5 hobgoblins 2 kobolds 2 quokkas (D:2) 3 rats 29 creatures vanquished. Vanquished Creatures (collateral kills) Sigmund (D:4) Jessica (D:3) 2 gnolls (D:2) An adder (D:3) A ribbon worm (D:2) An endoplasm (D:2) 3 giant cockroaches 3 goblins A hobgoblin (D:3) A quokka (D:1) 3 ball pythons 2 bats 6 kobolds 2 rats 28 creatures vanquished. Grand Total: 57 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melchor the Demonspawn Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 341 | D:1 | Found a faded altar of an unknown god. 428 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 428 | D:1 | Reached XP level 2. HP: 8/19 MP: 1/5 431 | D:1 | Learned a level 2 spell: Call Imp 1224 | D:2 | Noticed Terence 1230 | D:2 | Killed Terence 1231 | D:2 | Gained mutation: You are partially covered in thin metallic | scales. (AC +2) [demonic ancestry] 1231 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/6 1235 | D:2 | Learned a level 3 spell: Call Canine Familiar 1438 | D:2 | Reached skill level 5 in Summonings 1561 | D:2 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 1561 | D:2 | Reached XP level 4. HP: 26/30 MP: 4/8 1873 | D:2 | Found the +6 shillelagh "Devastator" {shatter} 2080 | D:2 | Found a runed translucent door. 2081 | D:2 | Noticed Crazy Yiuf 2582 | D:3 | Noticed Jessica 2585 | D:3 | Reached XP level 5. HP: 35/35 MP: 4/9 2598 | D:3 | Killed Jessica 3078 | D:4 | Found the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ | Will+ rMut rCorr} 3080 | D:4 | Noticed Sigmund 3084 | D:4 | Reached skill level 6 in Summonings 3096 | D:4 | Killed Sigmund 3097 | D:4 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 3097 | D:4 | Reached XP level 6. HP: 25/41 MP: 5/11 3104 | D:4 | Got the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ | Will+ rMut rCorr} 3105 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_spirals, layout_basic, ebering_ecumenical_altar_mist D:2: layout_loops_ring, minmay_split_cup_large, uniq_terence, uniq_crazy_yiuf_cottage D:3: layout_rooms, uniq_jessica D:4: layout_rooms, serial_shops, nicolae_shop_glassy, minmay_fountain_box, hangedman_glass_teeth, chequers_serial_rivers_marsh, uniq_robin, uniq_edmund, uniq_sigmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Summonings | 5 6 | 6.7 Spellcasting | 3 | 3.9 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 14 | || 14 Spear | 25 | 63 || 88 Touch | 4 | 7 || 11 Cast: Summon Small Mamm | 24 | 27 || 51 Call Imp | 8 | 14 || 22 Call Canine Famil | | 2 || 2 Armour: Robe | 11 | || 11 Leather armour | 14 | 21 || 35 Dodge: Dodged | 22 | 28 || 50 Block: Other | | 4 || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3112 | 2983 | 129 | 0 | 2488 | 4 | 778.0 | Dungeon | 3112 | 2983 | 129 | 0 | 2488 | 4 | 778.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1332 daAuts D:1: 1115 daAuts D:3: 589 daAuts D:4: 75 daAuts