Dungeon Crawl Stone Soup version 0.33-a0-1113-g0534b38e66 (webtiles) character file. Game seed: 11294327502484987335 8 melchor the Caller (level 2, 19/19 HPs) Began as a Demonspawn Summoner on Mar 20, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:33 (175 turns). melchor the Caller (Demonspawn Summoner) Turns: 175, Time: 00:00:34 Health: 19/19 AC: 3 Str: 8 XL: 2 Next: 0% Magic: 1/5 EV: 10 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . c - +0 mace rCold . . . (no offhand) rNeg . . . d - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: wreathed by umbra A: foul shadow 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 mace (weapon) Armour a - a +0 robe d - a +0 leather armour (worn) Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting * Level 4.3 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 28% N/A 9% 2 Call Canine Familiar Summ 14% N/A 16% 3 Eringya's Surprising Cr Summ 14% N/A 47% 4 Summon Seismosaurus Egg Summ/Erth 8% N/A 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you but does no damage. The jackal barely misses you. You hit the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Summon Small Mammal (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. * * * LOW MAGIC WARNING * * * The jackal closely misses you. Your bat misses the jackal. The jackal bites your bat. Hit: c) +0 mace Press: ? - help, Dir - move target Aim: a jackal (ally target, 50% to hit) You hit the jackal. The jackal is lightly wounded. Your bat barely misses the jackal. The jackal barely misses you. Your quokka bites the jackal but does no damage. The jackal bites you but does no damage. Hit: c) +0 mace Press: ? - help, Dir - move target Aim: a jackal (lightly wounded, ally target, 50% to hit) You hit the jackal. The jackal is heavily wounded. Your bat hits the jackal but does no damage. Your quokka closely misses the jackal. The jackal barely misses you. Your quokka bites the jackal but does no damage. The jackal closely misses you. Hit: c) +0 mace Press: ? - help, Dir - move target Aim: a jackal (heavily wounded, ally target, 50% to hit) You closely miss the jackal. The jackal is heavily wounded. Your bat hits the jackal but does no damage. Your bat barely misses the jackal. Your quokka barely misses the jackal. Your bat hits the jackal but does no damage. The jackal barely misses you. Your quokka closely misses the jackal. Hit: c) +0 mace Press: ? - help, Dir - move target Aim: a jackal (heavily wounded, ally target, 50% to hit) You closely miss the jackal. The jackal is heavily wounded. Your bat disappears in a puff of smoke! The jackal barely misses you. Your quokka bites the jackal. The jackal misses you. Hit: c) +0 mace Press: ? - help, Dir - move target Aim: a jackal (severely wounded, ally target, 50% to hit) You completely miss the jackal. The jackal is severely wounded. The jackal closely misses you. Your quokka bites the jackal. The jackal misses you. Your quokka barely misses the jackal. Hit: c) +0 mace Press: ? - help, Dir - move target Aim: a jackal (almost dead, ally target, 50% to hit) You thump the jackal! You kill the jackal! Your quokka disappears in a puff of smoke! HP restored. Magic restored. A ball python comes into view. A ball python is nearby! A ball python is nearby! A ball python is nearby! A ball python is nearby! The ball python hisses angrily. Your bat hits the ball python. The ball python barely misses your bat. Your bat misses the ball python. Your bat hits the ball python. The ball python bites your bat. The ball python barely misses your bat. Your bat closely misses the ball python. You swap places. The ball python closely misses you. You hit the ball python. You kill the ball python! No target in view! No target in view! No target in view! Your bat disappears in a puff of smoke! Your bat disappears in a puff of smoke! Key pressed, stopping explore. A goblin is nearby! The goblin shouts! You hit the goblin. The goblin is heavily wounded. The goblin hits you but does no damage. You hit the goblin. The goblin is severely wounded. The goblin hits you but does no damage. Your rat closely misses the goblin. Your quokka misses the goblin. The goblin barely misses you. You completely miss the goblin. The goblin is severely wounded. Your quokka bites the goblin. The goblin dies! You have reached level 2! Your demonic ancestry asserts itself... Your body darkens with foul flame. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # ########### .....§§...# #########.# # #.# # #.########### #########..........?# ................r...#... .......>........@)...... .............#..r...#... ##.........###.#........ #ß.........ß##.#........ #...ß...ß...##.#........ #ß.........ß##.#..#+#$## ##.........###..... ... #####ß<ß#### ..... .. ########## You could see a friendly quokka (summoned) and a friendly rat (summoned). Vanquished Creatures A ball python (D:1) 4 jackals (D:1) 5 creatures vanquished. Vanquished Creatures (collateral kills) A goblin (D:1) 1 creature vanquished. Grand Total: 6 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melchor the Demonspawn Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 175 | D:1 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 175 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 175 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_2, layout_basic Action || total ---------------------------++------- Melee: Mace || 27 Cast: Summon Small Mamm || 10 Armour: Leather armour || 24 Dodge: Dodged || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 184 | 172 | 12 | 0 | 81 | 1 | 184.0 | Dungeon | 184 | 172 | 12 | 0 | 81 | 1 | 184.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 184 daAuts