melchor Level 1 of the Dungeon (0, 0, D:1) a beast talisman (15, 18, D:1) 3 poisoned darts (25, 29, D:1) a +0 falchion (39, 52, D:1) a bat corpse (skeletalised by now) (40, 52, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (43, 37, D:1) a +0 leather armour (49, 36, D:1) a +0 rapier (57, 25, D:1) a +0 club Level 2 of the Dungeon (2, -14, D:2) a rat corpse (skeletalised by now) (8, -6, D:2) a bat skeleton (11, -6, D:2) 5 stones (16, 23, D:2) a +0 mace (28, -13, D:2) a rat corpse (skeletalised by now) (29, -14, D:2) a frilled lizard corpse (skeletalised by now) (32, 35, D:2) an adder corpse (skeletalised by now) (34, 16, D:2) a +0 club (36, 16, D:2) a +0 short sword 4 stones a kobold skeleton (41, -7, D:2) a +0 whip 4 stones (45, -18, D:2) a +0 spear (54, -6, D:2) 2 stones (56, 1, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) a potion of brilliance