melchor Level 1 of the Dungeon (0, 0, D:1) a +0 dagger of speed (3, 33, D:1) a +2 heavy hand axe (12, 0, D:1) a frilled lizard skeleton (16, -1, D:1) 9 stones (21, 16, D:1) a +0 dagger (26, 2, D:1) 7 stones (27, -3, D:1) a +0 club a +0 dagger 2 stones a gnoll corpse (skeletalised by now) a kobold corpse (skeletalised by now) (30, 31, D:1) a jackal corpse (skeletalised by now) (31, 15, D:1) a +0 club 3 stones (42, -6, D:1) a +0 club (49, 7, D:1) a quokka skeleton (51, 16, D:1) a +0 short sword (54, 30, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 kite shield (3, 25, D:2) a +0 leather armour (24, 4, D:2) a bat corpse (41, -2, D:2) 11 gold pieces (47, 6, D:2) a quokka corpse (47, 17, D:2) a scroll of identify (49, -4, D:2) a +0 scythe (still there?) a +2 robe (still there?) (51, 5, D:2) a ribbon worm corpse