Dungeon Crawl Stone Soup version 0.33-a0-1115-g5d35c07169 (webtiles) character file. Game seed: 18018858674452072899 9 melchor the Caller (level 2, 8/19 HPs) Began as a Demonspawn Summoner on Mar 21, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:34 (784 turns). melchor the Caller (Demonspawn Summoner) Turns: 784, Time: 00:00:35 Health: 8/19 AC: 2 Str: 8 XL: 2 Next: 3% Magic: 1/5 EV: 11 Int: 15 God: Gold: 56 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . s - +0 dagger (venom) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: antennae 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons e - a +0 club s - a +0 dagger of venom (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of fear {unknown} d - a scroll of identify {unknown} f - a scroll of noise {unknown} Potions b - a potion of magic g - 2 potions of curing {unknown} h - 2 potions of enlightenment {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting * Level 4.3 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 28% N/A 5% 2 Call Canine Familiar Summ 14% N/A 11% 3 Blink Tloc 2% N/A 32% 2 Lesser Beckoning Tloc 2% N/A 32% 2 Momentum Strike Conj/Tloc 2% 3d8 32% 2 Sublimation of Blood Necr 1% N/A 32% 2 Eringya's Surprising Cr Summ 14% N/A 36% 4 Summon Seismosaurus Egg Summ/Erth 8% N/A 65% 4 Ignite Poison Fire/Alch 1% N/A 91% 4 Summon Hydra Summ 7% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. Message History Your quokka disappears in a puff of smoke! You open the door. A frilled lizard comes into view. A frilled lizard is nearby! A frilled lizard is nearby! A frilled lizard is nearby! The frilled lizard hisses angrily. The frilled lizard bites you. There is an open door here. You hit the frilled lizard. The frilled lizard is poisoned. The frilled lizard is heavily wounded. You kill the frilled lizard! No target in view! No target in view! No target in view! No target in view! You see here a frilled lizard corpse. You open the door. There is an open door here. You open the door. There is an open door here. g - 2 sedimented silvery potions (gained 1) Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. You open the door. Key pressed, stopping explore. You now have 35 gold pieces (gained 5). Key pressed, stopping explore. You pick up a book of Blood and begin reading... You add the spells Sublimation of Blood, Ignite Poison and Summon Hydra to your library. You see here a staff of cold. You open the door. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. You open the door. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. You now have 41 gold pieces (gained 6). Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. No target in view! What level of the Dungeon? (default 1, ? - help) There is a stone staircase leading down here. You climb downwards. Found 15 gold pieces. There is a stone staircase leading up here. You now have 56 gold pieces (gained 15). You open the door. 2 jackals come into view. There are monsters nearby! There are monsters nearby! There are monsters nearby! The jackal barks! You hear a bark! x2 There is an open door here. A jackal comes into view. The jackal bites your bat. The jackal barely misses you. You closely miss the jackal. Your bat hits the jackal but does no damage. A jackal comes into view. The jackal bites you but does no damage. You closely miss the jackal. Your bat barely misses the jackal. The jackal bites you but does no damage. The jackal bites you. Your bat completely misses the jackal. The jackal barely misses your bat. The jackal closely misses you. x2 You hit the jackal. The jackal is moderately wounded. Your bat closely misses the jackal. x2 The jackal bites you but does no damage. The jackal barely misses you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you. Your bat barely misses the jackal. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You swap places. Your bat barely misses the jackal. The jackal bites your quokka. Your quokka bites the jackal. The jackal barely misses your quokka. x2; Your quokka bites the jackal. The jackal dies! You have reached level 2! You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... A pair of antennae grows on your head! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### #.######### #.........###### #.#####.<....... #.# #.#.###### #@# #.#... #.# #.##### #r# ... #..h.h.# #.# #..h.b.# ... +......# .. #......# ........ #########. You could see 3 jackals, a friendly quokka (summoned) and a friendly bat (summoned). Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 5 creatures vanquished. Vanquished Creatures (collateral kills) A bat (D:1) A goblin (D:1) A jackal (D:2) 3 creatures vanquished. Grand Total: 8 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melchor the Demonspawn Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 169 | D:1 | Found a faded altar of an unknown god. 784 | D:2 | Discovered your monstrous ancestry. 784 | D:2 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 784 | D:2 | Reached XP level 2. HP: 8/19 MP: 1/5 784 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_doors, layout_loops_cross, hellmonk_ecumenical_altar_run_dry, minmay_misc_feat_encased, chequers_serial_rivers_room_b D:2: layout_basic Action || total ---------------------------++------- Melee: Dagger || 11 Club || 2 Cast: Summon Small Mamm || 14 Armour: Robe || 13 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 786 | 765 | 21 | 0 | 683 | 2 | 393.0 | Dungeon | 786 | 765 | 21 | 0 | 683 | 2 | 393.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 763 daAuts D:2: 22 daAuts