melchor Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (10, -28, D:1) a hobgoblin corpse (skeletalised by now) (10, -7, D:1) a hobgoblin corpse (skeletalised by now) (11, -5, D:1) a +0 ring mail (12, 13, D:1) a +0 short sword a kobold corpse (skeletalised by now) (16, -34, D:1) 2 stones (21, -20, D:1) 7 stones (22, -25, D:1) 7 stones (22, -5, D:1) a hobgoblin skeleton (28, 8, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a potion of heal wounds (0, 5, D:2) a potion of invisibility (3, 2, D:2) a +0 dagger a kobold corpse (14, 10, D:2) a hobgoblin corpse (skeletalised by now) (16, 10, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (16, 11, D:2) an adder corpse (skeletalised by now) (21, 30, D:2) a bat corpse (23, 12, D:2) 6 curare-tipped darts (23, 14, D:2) a +0 mace (24, 4, D:2) a staff of death (28, 24, D:2) 5 stones (32, 34, D:2) an adder corpse