Dungeon Crawl Stone Soup version 0.33-a0-1115-g5d35c07169 (webtiles) character file. Game seed: 18101496886190980359 9 melchor the Caller (level 2, 19/19 HPs) Began as a Demonspawn Summoner on Mar 21, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:32 (120 turns). melchor the Caller (Demonspawn Summoner) Turns: 120, Time: 00:00:32 Health: 19/19 AC: 2 Str: 8 XL: 2 Next: 3% Magic: 1/5 EV: 11 Int: 15 God: Gold: 7 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: hooves 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of vulnerability {unknown} d - a scroll of immolation {unknown} f - a scroll of teleportation {unknown} Potions b - a potion of magic e - 2 potions of invisibility {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting * Level 4.3 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 28% N/A 5% 2 Call Canine Familiar Summ 14% N/A 11% 3 Eringya's Surprising Cr Summ 14% N/A 36% 4 Summon Seismosaurus Egg Summ/Erth 8% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have large cloven feet. Message History Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. * * * LOW MAGIC WARNING * * * Your quokka bites the jackal but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your quokka bites the jackal. You barely miss the jackal. The jackal is heavily wounded. Your bat misses the jackal. The jackal barely misses you. Your quokka bites the jackal. You barely miss the jackal. The jackal is severely wounded. The jackal misses you. Your bat hits the jackal but does no damage. Your quokka barely misses the jackal. The jackal barely misses you. Your bat hits the jackal but does no damage. You miss the jackal. The jackal is severely wounded. Your bat hits the jackal but does no damage. x2 The jackal bites you. * * * LOW HITPOINT WARNING * * * Your quokka bites the jackal. The jackal dies! You swap places. You start resting. HP restored. A jackal and a quokka come into view. The jackal barks! The quokka moves out of view. There are monsters nearby! There are monsters nearby! There are monsters nearby! Your bat barely misses the jackal. Your bat closely misses the jackal. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Guard this area! The jackal bites your quokka. Your quokka bites the jackal. The jackal barely misses your quokka. Your quokka bites the jackal. The jackal dies! The jackal bites your quokka. The jackal bites your quokka but does no damage. Your quokka misses the jackal. The jackal barely misses your quokka. Your quokka bites the jackal. The jackal bites your quokka. Your quokka bites the jackal. The jackal dies! Your quokka closely misses the quokka. The quokka misses your quokka. Your quokka misses the quokka. The quokka barely misses your quokka. Your quokka bites the quokka. The quokka closely misses your quokka. Your quokka bites the quokka. The quokka dies! You swap places. Your quokka disappears in a puff of smoke! You see here a jackal corpse. e - 2 lumpy yellow potions f - a scroll labelled LEIW FOANAMPILAHU You open the door. Magic restored. There is an open door here. There is an open door here. Key pressed, stopping explore. You open the door. A bat and an endoplasm come into view. Found 6 gold pieces. There are monsters nearby! There are monsters nearby! There are monsters nearby! A bat comes into view. There is an open door here. You swap places. Your bat hits the bat. The bat hits you but does no damage. You miss the bat. The bat hits you. Your bat hits the bat. The bat barely misses you. Your quokka barely misses the bat. Your bat closely misses the bat. The bat hits you but does no damage. The bat barely misses you. Your quokka barely misses the bat. The bat hits you but does no damage. Your bat misses the bat. The bat hits your bat but does no damage. You hit the bat but do no damage. The bat is severely wounded. Your bat closely misses the bat. The bat barely misses you. The bat hits you but does no damage. The bat hits your bat but does no damage. Your quokka closely misses the bat. The bat closely misses your bat. You miss the bat. Your bat barely misses the bat. The bat hits you but does no damage. The bat closely misses you. You miss the bat. The bat is heavily wounded. The bat barely misses you. Your quokka bites the bat. The bat barely misses you. The bat closely misses you. Your bat hits the bat. The bat dies! You have reached level 2! Your demonic ancestry asserts itself... Your feet thicken and deform. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ....###...# ........#.# ### #..####...# ########.. #.#... #........#####.####.###. #........#...#.#........ #..J.....#.#.#.#.##..... #......b.'...#.#.##..... #.....b@.#.###.#.##..... #......r.#.# #.#.#b..... #........#.###.#........ #....$...#.........##### ##########..##.##..# #..##.....# #.....†..## #.######## #.# You could see an endoplasm (asleep), a bat (ally target), a friendly quokka (summoned) and a friendly bat (summoned). Vanquished Creatures A frilled lizard (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) A bat (D:1) 4 jackals (D:1) A quokka (D:1) 6 creatures vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melchor the Demonspawn Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 120 | D:1 | Gained mutation: You have large cloven feet. [demonic | ancestry] 120 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 120 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: roadster_arrival_rocket_large, layout_basic, shapermc_ecumenical_altar_pompeii Action || total ---------------------------++------- Melee: Unarmed || 15 Cast: Summon Small Mamm || 7 Armour: Robe || 18 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 120 | 120 | 0 | 3 | 63 | 1 | 120.0 | Dungeon | 120 | 120 | 0 | 3 | 63 | 1 | 120.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 120 daAuts