Dungeon Crawl Stone Soup version 0.33-a0-1126-g9300408954 (webtiles) character file. Game seed: 623645738433010581 28 melchor the Caller (level 3, 22/24 HPs) Began as a Demonspawn Summoner on Mar 24, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:08 (679 turns). melchor the Caller (Demonspawn Summoner) Turns: 679, Time: 00:01:08 Health: 22/24 AC: 2 Str: 8 XL: 3 Next: 0% Magic: 4/6 EV: 11 Int: 17 God: Gold: 45 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . c - +0 mace rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: claws 1, demonic magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons c - a +0 mace (weapon) Armour a - a +0 robe (worn) Scrolls d - 2 scrolls of teleportation {unknown} Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.5 Spellcasting * Level 4.6 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 72% N/A 2% 1 b - Call Imp Summ 36% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 18% N/A 9% 3 Eringya's Surprising Cr Summ 18% N/A 26% 4 Summon Seismosaurus Egg Summ/Erth 10% N/A 56% 4 Passage of Golubria Tloc 2% N/A 88% 4 Silence Hex/Air 1% N/A 99% 5 Lehudib's Crystal Spear Conj/Erth 1% 10d2 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. Spells you cast may paralyse adjacent enemies. Message History No target in view! You swap places. You swap places. You swap places. Key pressed, stopping explore. A jackal comes into view. Your quokka disappears in a puff of smoke! A jackal is nearby! A jackal is nearby! A jackal is nearby! Your quokka disappears in a puff of smoke! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! The jackal barks! Your rat disappears in a puff of smoke! Your bat hits the jackal but does no damage. A jackal comes into view. Your bat closely misses the jackal. The jackal closely misses your bat. Your bat barely misses the jackal. Your bat hits the jackal but does no damage. A jackal comes into view. The jackal barely misses your bat. Your bat hits the jackal. Your bat closely misses the jackal. The jackal moves out of view. Your bat barely misses the jackal. Your bat hits the jackal but does no damage. x2 Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your bat misses the jackal. The jackal closely misses your bat. Your bat hits the jackal but does no damage. The jackal barely misses your bat. Your bat hits the jackal. You swap places. The jackal barely misses you. You hit the jackal. You kill the jackal! The jackal bites you. You swap places. Your bat closely misses the jackal. x2 The jackal bites your bat. You swap places. Your bat barely misses the jackal. The jackal completely misses your bat. Your bat barely misses the jackal. The jackal barely misses your bat. Your bat barely misses the jackal. The jackal bites your bat. Your bat dies! Your bat's corpse disappears in a puff of smoke! Your quokka bites the jackal. The jackal bites your quokka. Your quokka completely misses the jackal. The jackal barely misses your quokka. Your quokka misses the jackal. The jackal misses your quokka. Your quokka bites the jackal. The jackal bites your quokka. Your quokka closely misses the jackal. The jackal barely misses your quokka. Your quokka closely misses the jackal. The jackal bites your quokka but does no damage. The jackal closely misses your quokka. Your quokka closely misses the jackal. The jackal closely misses your quokka. Your quokka closely misses the jackal. The jackal bites your quokka. Your quokka bites the jackal. The jackal dies! Your quokka closely misses the jackal. The jackal bites your quokka. The jackal closely misses your quokka. Your quokka bites the jackal. The jackal bites your quokka. Your quokka dies! Your quokka's corpse disappears in a puff of smoke! The jackal barely misses you. The jackal barely misses you. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The jackal closely misses you. You barely miss the jackal. The jackal is severely wounded. Your bat hits the jackal. The jackal bites you. The jackal barely misses you. You hit the jackal. You kill the jackal! No target in view! You see here a jackal corpse. You see here a jackal corpse. You see here a jackal corpse. A bat comes into view. A quokka comes into view. The bat moves out of view. A quokka is nearby! A quokka is nearby! A quokka is nearby! A quokka is nearby! You swap places. Found 2 gold pieces. You hit the quokka. The quokka is almost dead. The quokka bites you. You hit the quokka. You kill the quokka! The bat hits you but does no damage. The bat misses you. You have reached level 3! Your experience leads to an increase in your attributes! Increase (s)trength, (i)ntelligence, or (d)exterity? You feel clever. x2; Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .....###########.... #### .$......# #.... ...# #K..........# #.... ##.# ...........# #.... #.# ..........### #.... #.# ...........# #.... #.# ...##.....# ##### #.# ..##.b†..####### # #.# #.# #@####.....## # #.#########.# #b.†††......# # #........##.# ######......# # #........##.# #......###### #........##.# ######....... #........##.# ######## #...........######## ##.................# ########..........# You could see a bat (ally target) and a friendly bat (summoned). Vanquished Creatures 3 dart slugs (D:1) An endoplasm (D:1) A giant cockroach (D:1) A goblin (D:1) 2 jackals (D:1) A quokka (D:1) A ball python (D:1) A frilled lizard (D:1) A rat (D:1) 12 creatures vanquished. Vanquished Creatures (collateral kills) 3 endoplasms (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) A jackal (D:1) 7 creatures vanquished. Grand Total: 19 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melchor the Demonspawn Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 320 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 320 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 323 | D:1 | Learned a level 2 spell: Call Imp 679 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 679 | D:1 | Reached XP level 3. HP: 22/24 MP: 4/6 679 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_cavernosity, layout_basic Action || total ---------------------------++------- Melee: Mace || 42 Cast: Summon Small Mamm || 21 Stab: Sleeping || 1 Armour: Robe || 26 Dodge: Dodged || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 695 | 686 | 9 | 0 | 499 | 1 | 695.0 | Dungeon | 695 | 686 | 9 | 0 | 499 | 1 | 695.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 695 daAuts