Dungeon Crawl Stone Soup version 0.33-a0-1126-g9300408954 (webtiles) character file. Game seed: 11406919462803882793 31 melchor the Caller (level 3, 24/24 HPs) Began as a Demonspawn Summoner on Mar 24, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:35 (938 turns). melchor the Caller (Demonspawn Summoner) Turns: 938, Time: 00:01:35 Health: 24/24 AC: 3 Str: 8 XL: 3 Next: 7% Magic: 0/6 EV: 10 Int: 19 God: Gold: 26 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . s - +0 dagger rCold . . . (no offhand) rNeg . . . h - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: demonic guardian 1, big brain 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons s - a +0 dagger (weapon) Armour a - a +0 robe h - a +0 leather armour (worn) Scrolls d - 2 scrolls of fog {unknown} e - a scroll of identify {unknown} g - a scroll of noise {unknown} Potions b - a potion of magic c - a potion of haste {unknown} f - a potion of brilliance {unknown} i - 2 potions of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.5 Spellcasting * Level 4.7 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 80% N/A 3% 1 b - Call Imp Summ 40% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 20% N/A 10% 3 Eringya's Surprising Cr Summ 20% N/A 32% 4 Summon Seismosaurus Egg Summ/Erth 11% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. You have an unusually large brain. (Int +2) Message History No target in view! No target in view! No target in view! You swap places. You swap places. Found an escape hatch in the floor. Things that are here: a +0 whip; 3 stones; a kobold corpse i - 2 bubbling ruby potions A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! A goblin is nearby! Found 9 gold pieces. Your cerulean imp hits the goblin from afar with a -3 spear! The goblin dies! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You swap places. You swap places. Your quokka disappears in a puff of smoke! You now have 26 gold pieces (gained 9). Your cerulean imp disappears in a puff of smoke! An adder comes into view. Your quokka disappears in a puff of smoke! An adder is nearby! An adder is nearby! An adder is nearby! An adder is nearby! Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. * * * LOW MAGIC WARNING * * * Casting: Call Imp (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. * * * LOW MAGIC WARNING * * * Your cerulean imp barely misses the adder. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Your cerulean imp closely misses the adder. The adder bites your cerulean imp. The adder barely misses your cerulean imp. Your cerulean imp completely misses the adder. The adder closely misses your cerulean imp. Your cerulean imp completely misses the adder. The adder closely misses your cerulean imp. Your cerulean imp barely misses the adder. The adder bites your cerulean imp. Your cerulean imp hits the adder with a -3 spear. The adder bites your cerulean imp. The adder bites your cerulean imp. Your cerulean imp hits the adder with a -3 spear. The adder barely misses your cerulean imp. Your cerulean imp barely misses the adder. The adder bites your cerulean imp. Your cerulean imp hits the adder with a -3 spear. The adder bites your cerulean imp but does no damage. The adder barely misses your cerulean imp. Your cerulean imp barely misses the adder. The adder barely misses your cerulean imp. Your cerulean imp barely misses the adder. The adder misses your cerulean imp. Your cerulean imp barely misses the adder. The adder bites your cerulean imp but does no damage. The adder bites your cerulean imp. Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! You swap places. The adder closely misses your quokka. The adder misses your quokka. Your quokka barely misses the adder. Your quokka closely misses the adder. The adder bites your quokka. The adder closely misses your quokka. Your quokka misses the adder. Your quokka disappears in a puff of smoke! Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. * * * LOW MAGIC WARNING * * * The adder bites your cerulean imp. The adder closely misses your cerulean imp. The adder bites your cerulean imp. Your cerulean imp hits the adder with a -3 spear. The adder bites your cerulean imp. Your cerulean imp hits the adder with a -3 spear. The adder dies! You have reached level 3! Your experience leads to an increase in your attributes! Increase (s)trength, (i)ntelligence, or (d)exterity? You feel clever. x2; Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ... ... ..# #.# #.# #.##. #.##.# #5##.# #@##.# #.##.####### #######.##.#....<# #.......##.#)###### +..............>..# ##......###.#.####.# ..........#......# ##........#.####.# ..............)..# You could see a friendly cerulean imp (summoned). Vanquished Creatures 3 bats (D:1) A giant cockroach (D:1) A quokka (D:1) 2 frilled lizards (D:1) 3 kobolds 10 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) A ball python (D:2) An endoplasm (D:1) A hobgoblin (D:1) A quokka (D:1) A bat (D:1) 2 frilled lizards (D:1) 3 goblins A rat (D:1) 12 creatures vanquished. Grand Total: 22 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melchor the Demonspawn Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 279 | D:1 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 279 | D:1 | Reached XP level 2. HP: 17/19 MP: 3/5 282 | D:1 | Learned a level 2 spell: Call Imp 938 | D:2 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 938 | D:2 | Reached XP level 3. HP: 24/24 MP: 0/6 938 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statue_moat, layout_loops_cross, serial_glass, glass_columns_c, glass_columns_a, minmay_tetromino_o4 D:2: layout_basic, due_unseen_surprise, uniq_robin Action || total ---------------------------++------- Melee: Dagger || 54 Cast: Summon Small Mamm || 19 Call Imp || 7 Stab: Sleeping || 2 Armour: Robe || 48 Leather armour || 2 Dodge: Dodged || 43 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 936 | 839 | 97 | 0 | 628 | 2 | 468.0 | Dungeon | 936 | 839 | 97 | 0 | 628 | 2 | 468.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 880 daAuts D:2: 55 daAuts