melchor Level 1 of the Dungeon (0, 0, D:1) 4 stones (3, 50, D:1) 6 stones (14, 46, D:1) a hobgoblin skeleton (16, 7, D:1) a ball python skeleton (16, 8, D:1) a gnoll skeleton (16, 27, D:1) a bat skeleton (17, 10, D:1) a +0 scale mail (17, 37, D:1) a hobgoblin skeleton (18, 33, D:1) a frilled lizard skeleton (19, 5, D:1) a rat corpse (skeletalised by now) (19, 35, D:1) a maw talisman (23, 45, D:1) a +0 dagger a goblin skeleton (25, 37, D:1) 7 stones (26, 10, D:1) 5 stones (26, 38, D:1) a +0 leather armour (27, 11, D:1) 5 stones (35, 17, D:1) a ball python corpse (skeletalised by now) (43, 10, D:1) a +0 club 3 stones (50, -4, D:1) a rat corpse (skeletalised by now) (51, 10, D:1) a +0 robe (52, 12, D:1) a ball python corpse (skeletalised by now) (52, 13, D:1) a ball python corpse (skeletalised by now) (54, 12, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (2, -1, D:2) a +0 spear a +0 animal skin the hobgoblin corpse of Robin (8, -7, D:2) 4 large rocks (12, -4, D:2) a quokka corpse (skeletalised by now) (14, -3, D:2) a +0 club a goblin corpse (16, 2, D:2) a +0 club (17, 3, D:2) a +0 dagger (19, -3, D:2) a +0 sling a +0 dagger (30, 0, D:2) a +0 dagger (31, -1, D:2) a +0 dagger (31, 0, D:2) a +0 dagger a +0 club a goblin corpse (skeletalised by now)