Dungeon Crawl Stone Soup version 0.33-a0-1126-g9300408954 (webtiles) character file. Game seed: 6712868689885853110 8 melchor the Caller (level 2, 19/19 HPs) Began as a Demonspawn Summoner on Mar 24, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:27 (308 turns). melchor the Caller (Demonspawn Summoner) Turns: 308, Time: 00:00:27 Health: 19/19 AC: 2 Str: 8 XL: 2 Next: 0% Magic: 1/5 EV: 11 Int: 15 God: Gold: 62 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . c - +0 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: ignite blood 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 62 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of torment {unknown} e - a scroll of identify {unknown} Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting * Level 4.3 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 28% N/A 5% 2 Call Canine Familiar Summ 14% N/A 11% 3 Eringya's Surprising Cr Summ 14% N/A 36% 4 Summon Seismosaurus Egg Summ/Erth 8% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your demonic aura sometimes causes spilled blood to erupt in flames. Message History Found a hand axe. You now have 18 gold pieces (gained 11). You see here a +0 hand axe. You open the door. There is an open door here. Key pressed, stopping explore. e - a scroll labelled XIELEIPASO There is an open door here. Key pressed, stopping explore. There is an open door here. Key pressed, stopping explore. Key pressed, stopping explore. A bat comes into view. A bat is nearby! A bat is nearby! The bat barely misses you. You hit the bat. You kill the bat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a bat corpse. You see here a +0 hand axe. There is an open door here. There is an open door here. You see here a +0 hand axe. Key pressed, stopping explore. You open the door. A hobgoblin comes into view. Found 14 gold pieces. There is an open door here. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! The hobgoblin shouts! The hobgoblin closely misses you. Your bat hits the hobgoblin but does no damage. The hobgoblin hits you. You hit the hobgoblin but do no damage. Your bat hits the hobgoblin but does no damage. The hobgoblin hits you. Your rat bites the hobgoblin but does no damage. You barely miss the hobgoblin. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Your rat closely misses the hobgoblin. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the hobgoblin. The hobgoblin is heavily wounded. Your bat hits the hobgoblin but does no damage. x2 Your rat bites the hobgoblin. The hobgoblin dies! You start resting. Your rat disappears in a puff of smoke! Magic restored. You now have 32 gold pieces (gained 14). Your bat disappears in a puff of smoke! Found a ring mail. HP restored. You now have 44 gold pieces (gained 12). Key pressed, stopping explore. You open the door. Found a sling. There is an open door here. A ball python comes into view. A ball python is nearby! A ball python is nearby! A ball python is nearby! You swap places. Found a robe. The ball python hisses angrily. No target in view! No target in view! No target in view! No target in view! No target in view! Your quokka bites the ball python. The ball python dies! You have reached level 2! Your demonic ancestry asserts itself... Your blood heats up. You now have 62 gold pieces (gained 18). Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### ..# [ ..# .. ..# ... ..# #########+### .... ..# #...........##..... ### #.........@r†...... #........)r.#..... #...........# ##. #...........# #######.........### ......######....# ......######....# .......[...#....# ...........'....+ You could see 2 friendly quokkas. Vanquished Creatures A bat (D:1) A rat (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) A bat (D:1) 2 hobgoblins (D:1) 2 ball pythons (D:1) A kobold (D:1) 6 creatures vanquished. Grand Total: 8 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melchor the Demonspawn Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 307 | D:1 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 307 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 308 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_basic Action || total ---------------------------++------- Melee: Short sword || 7 Unarmed || 2 Cast: Summon Small Mamm || 9 Armour: Robe || 10 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 308 | 283 | 25 | 20 | 195 | 1 | 308.0 | Dungeon | 308 | 283 | 25 | 20 | 195 | 1 | 308.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 308 daAuts