Dungeon Crawl Stone Soup version 0.33-a0-1131-gc6c205540b (webtiles) character file. Game seed: 12097663961038477110 32 melchor the Caller (level 3, 7/24 HPs) Began as a Demonspawn Summoner on Mar 25, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:23 (975 turns). melchor the Caller (Demonspawn Summoner) Turns: 975, Time: 00:01:23 Health: 7/24 AC: 2 Str: 8 XL: 3 Next: 8% Magic: 1/6 EV: 11 Int: 17 God: Gold: 23 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . c - +0 whip rCold . . . (no offhand) rNeg + . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - ring of positive energy HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (7 -> -1) A: claws 1, demonic guardian 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons c - a +0 whip (weapon) Armour a - a +0 robe (worn) Jewellery d - an amulet of guardian spirit e - a ring of positive energy (worn) Potions b - a potion of magic f - a potion of lignification {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.5 Spellcasting * Level 4.7 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 72% N/A 2% 1 b - Call Imp Summ 36% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 18% N/A 8% 3 Eringya's Surprising Cr Summ 18% N/A 26% 4 Summon Seismosaurus Egg Summ/Erth 10% N/A 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You have sharp fingernails. A weak demonic guardian rushes to your aid. Message History Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Your cerulean imp says, "You called?" The goblin shouts! * * * LOW MAGIC WARNING * * * Your cerulean imp hits the goblin from afar with a -3 spear. Your cerulean imp hits the goblin with a -3 spear. The goblin dies! No target in view! No target in view! No target in view! Things that are here: a +0 dagger; a goblin corpse You swap places. Key pressed, stopping explore. Your cerulean imp disappears in a puff of smoke! Your quokka disappears in a puff of smoke! Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. There is an open door here. Key pressed, stopping explore. Key pressed, stopping explore. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. What level of the Dungeon? (default 1, ? - help) You open the door. There is an open door here. There is a staircase leading out of the dungeon here. There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. You swap places. Found a stone staircase leading up. You swap places. Key pressed, stopping explore. No target in view! You open the door. Magic restored. There is an open door here. You open the door. Found an escape hatch in the ceiling. Found a stone staircase leading down. There is an open door here. An adder comes into view. There is a stone staircase leading down here. An adder is nearby! An adder is nearby! An adder is nearby! Your cerulean imp hits the adder from afar with a -3 spear. There is an escape hatch in the ceiling here. You swap places. The adder closely misses your cerulean imp. Your cerulean imp barely misses the adder. Your cerulean imp disappears in a puff of smoke! The adder closely misses you. The adder misses you. The adder misses you. The adder bites you. You are poisoned. The adder poisons you! The adder completely misses you. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. You feel sick. The adder bites you but does no damage. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel sick. The adder closely misses you. Your cerulean imp hits the adder but does no damage. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. * * * LOW MAGIC WARNING * * * You feel sick. The adder bites you. You are more poisoned. The adder poisons you! Your cerulean imp hits the adder from afar with a -3 spear. You feel sick. Your quokka bites the adder. The adder barely misses you. Your quokka misses the adder. Your cerulean imp hits the adder from afar with a -3 spear. There is a stone staircase leading down here. You hit the adder but do no damage. The adder is almost dead. You feel sick. Your quokka misses the adder. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! Your quokka bites the adder. The adder dies! You have reached level 3! Your experience leads to an increase in your attributes! Increase (s)trength, (i)ntelligence, or (d)exterity? You feel clever. x2; Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #......# #... #......# .... #......+ ... #......######.. ##..........#.# # ###.#...####...#.# #<..#...######<#.# #####...##...r.r5# +........#.###@### ######.#.#.# #.# ... #......<#.###'###.... #.####..#.#.........# #....#.'.......... #.#...##.......... #.###.##.......... # #.##.......... ..##.......... You could see a friendly cerulean imp (summoned) and 2 friendly quokkas. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A hobgoblin (D:1) A ball python (D:1) A bat (D:1) 3 frilled lizards (D:1) A kobold (D:1) 2 rats (D:1) 11 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) An endoplasm (D:1) 2 goblins (D:1) A hobgoblin (D:1) 2 quokkas (D:1) A frilled lizard (D:1) 3 rats (D:1) 11 creatures vanquished. Grand Total: 22 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melchor the Demonspawn Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 2 | D:1 | Found Zufatit's Antique Weapon Boutique. 287 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 287 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 368 | D:1 | Learned a level 2 spell: Call Imp 975 | D:2 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 975 | D:2 | Reached XP level 3. HP: 7/24 MP: 1/6 975 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_basic, serial_shops, shop D:2: layout_basic, minmay_pentomino_x4 Action || total ---------------------------++------- Melee: Whip || 34 Unarmed || 7 Cast: Summon Small Mamm || 26 Call Imp || 6 Stab: Sleeping || 2 Armour: Robe || 31 Dodge: Dodged || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 977 | 921 | 56 | 0 | 716 | 2 | 488.5 | Dungeon | 977 | 921 | 56 | 0 | 716 | 2 | 488.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 933 daAuts D:2: 43 daAuts