Dungeon Crawl Stone Soup version 0.33-a0-1131-gc6c205540b (webtiles) character file. Game seed: 10059576351785555526 32 melchor the Caller (level 3, 24/24 HPs) Began as a Demonspawn Summoner on Mar 25, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:25 (645 turns). melchor the Caller (Demonspawn Summoner) Turns: 645, Time: 00:01:25 Health: 24/24 AC: 2 Str: 8 XL: 3 Next: 8% Magic: 2/6 EV: 11 Int: 19 God: Gold: 16 SH: 0 Dex: 13 Spells: 3/6 levels left rFire . . . i - +0 spear rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: powered by pain 1, big brain 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons h - a +0 club i - a +0 spear (weapon) Armour a - a +0 robe (worn) Scrolls f - 2 scrolls of noise {unknown} g - a scroll of enchant armour {unknown} j - a scroll of teleportation {unknown} l - a scroll of identify {unknown} Potions b - a potion of magic c - 2 potions of heal wounds {unknown} d - a potion of might {unknown} e - a potion of mutation {unknown} k - a potion of curing {unknown} Skills: + Level 0.3 Polearms - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting * Level 4.7 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 80% N/A 2% 1 b - Call Imp Summ 40% N/A 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 20% N/A 7% 3 Eringya's Surprising Cr Summ 20% N/A 24% 4 Summon Seismosaurus Egg Summ/Erth 11% N/A 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 *(( Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. You have an unusually large brain. (Int +2) Message History No target in view! You swap places. You swap places. A frilled lizard comes into view. A frilled lizard is nearby! A frilled lizard is nearby! A frilled lizard is nearby! A frilled lizard is nearby! The frilled lizard hisses angrily. Your cerulean imp hits the plant with a -3 spear. The plant begins to die. You hit the frilled lizard. You kill the frilled lizard! No target in view! No target in view! No target in view! No target in view! No target in view! A nearby plant withers and dies. k - a blue potion You swap places. You swap places. l - a scroll labelled VUCVANUNTI You swap places. You swap places. Your rat disappears in a puff of smoke! Key pressed, stopping explore. Your cerulean imp disappears in a puff of smoke! Your rat disappears in a puff of smoke! Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Done exploring. Done exploring. Done exploring. Done exploring. No target in view! Done exploring. Done exploring. Done exploring. What level of the Dungeon? (default 1, ? - help) You see here a jackal skeleton. There is a stone staircase leading down here. You climb downwards. Found a scroll labelled BIGUBB LEL DEO. There is a stone staircase leading up here. An adder comes into view. Found 4 stones. Found a stone staircase leading down. An adder is nearby! An adder is nearby! An adder is nearby! Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The adder hisses angrily. The adder attacks as it pursues you! The adder misses you. Your cerulean imp closely misses the adder. You swap places. The adder misses your cerulean imp. Your cerulean imp misses the adder. The adder barely misses your cerulean imp. Your cerulean imp misses the adder. The adder barely misses your cerulean imp. The adder barely misses your cerulean imp. Your cerulean imp hits the adder but does no damage. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The adder bites your cerulean imp. Your cerulean imp hits the adder with a -3 spear. Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. * * * LOW MAGIC WARNING * * * The adder completely misses your cerulean imp. Your cerulean imp hits the adder with a -3 spear. The adder closely misses your cerulean imp. The adder closely misses your cerulean imp. Your cerulean imp closely misses the adder. Your quokka closely misses the adder. The adder misses your cerulean imp. Your quokka completely misses the adder. Your cerulean imp hits the adder but does no damage. The adder closely misses your cerulean imp. Your quokka misses the adder. Your cerulean imp hits the adder with a -3 spear. The adder bites your cerulean imp. Your quokka barely misses the adder. Your cerulean imp closely misses the adder. The adder barely misses your cerulean imp. Your quokka barely misses the adder. The adder misses your cerulean imp. Your cerulean imp hits the adder but does no damage. Your quokka misses the adder. The adder bites your cerulean imp. Your cerulean imp hits the adder with a -3 spear. The adder dies! You have reached level 3! Your experience leads to an increase in your attributes! Increase (s)trength, (i)ntelligence, or (d)exterity? You feel clever. x2; Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..# #.# #.. #.# #.# #.# .## #<# .....###.####.# #...@5†(..># #####r####.# #r# ... ##### You could see a friendly cerulean imp (summoned) and 2 friendly quokkas. Vanquished Creatures 2 bats (D:1) A goblin (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) 6 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) A dart slug (D:1) 2 endoplasms (D:1) 2 goblins (D:1) A hobgoblin (D:1) 3 jackals (D:1) 2 ball pythons (D:1) A bat (D:1) 13 creatures vanquished. Grand Total: 19 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melchor the Demonspawn Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 193 | D:1 | Found Hekilal's Weapon Boutique. 244 | D:1 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 244 | D:1 | Reached XP level 2. HP: 9/19 MP: 1/5 247 | D:1 | Learned a level 2 spell: Call Imp 276 | D:1 | Found Vifre's Antique Weapon Emporium. 379 | D:1 | Found Ybly's Assorted Antiques. 493 | D:1 | Found a faded altar of an unknown god. 645 | D:2 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 645 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/6 645 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_basic, serial_shops, nicolae_shop_swords_in_saltire, shop, nicolae_shop_tiny_waterfront, dreamdust_ecumenical_altar_grove D:2: layout_loops_ring Action || total ---------------------------++------- Melee: Unarmed || 19 Punch || 2 Club || 10 Spear || 3 Cast: Summon Small Mamm || 21 Call Imp || 7 Stab: Sleeping || 1 Armour: Robe || 37 Dodge: Dodged || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 647 | 624 | 23 | 0 | 418 | 2 | 323.5 | Dungeon | 647 | 624 | 23 | 0 | 418 | 2 | 323.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 631 daAuts D:2: 15 daAuts