melchor Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (0, 4, D:1) 7 stones (9, 33, D:1) a quokka corpse (skeletalised by now) (12, 32, D:1) a +0 club a kobold skeleton (13, 33, D:1) a +0 club a goblin skeleton (15, -5, D:1) a +0 ring mail (16, 23, D:1) a +0 long sword (22, 15, D:1) a rat corpse (skeletalised by now) (24, 14, D:1) a human skeleton (26, 14, D:1) a human skeleton (26, 35, D:1) a +0 war axe (32, 35, D:1) a ball python skeleton (45, 0, D:1) 5 stones (47, 33, D:1) a +0 dagger a stone a kobold skeleton (48, 14, D:1) a +0 buckler (56, 25, D:1) a frilled lizard skeleton (58, -9, D:1) a ball python corpse (skeletalised by now) (58, -4, D:1) a +0 club a goblin corpse (skeletalised by now) (60, -15, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (15, 29, D:2) a +0 hammer (29, 10, D:2) a ball python corpse