Dungeon Crawl Stone Soup version 0.33-a0-1133-gf708817d99 (webtiles) character file. Game seed: 1978058384550969547 8 melchor the Caller (level 2, 11/19 HPs) Began as a Demonspawn Summoner on Mar 26, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:51 (180 turns). melchor the Caller (Demonspawn Summoner) Turns: 180, Time: 00:00:52 Health: 11/19 AC: 2 Str: 8 XL: 2 Next: 0% Magic: 0/5 EV: 11 Int: 15 God: Gold: 29 SH: 4 Dex: 13 Spells: 4/5 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: condensation shield a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 29 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of fog {unknown} d - a scroll of brand weapon {unknown} e - a scroll of poison {unknown} f - a scroll of identify {unknown} g - a scroll of immolation {unknown} Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting * Level 4.3 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 28% N/A 5% 2 Call Canine Familiar Summ 14% N/A 11% 3 Eringya's Surprising Cr Summ 14% N/A 36% 4 Summon Seismosaurus Egg Summ/Erth 8% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A meltable shield of frost defends you. (SH +4) Message History The ball python barely misses your bat. Your quokka completely misses the ball python. Your bat hits the ball python. The ball python barely misses your bat. The ball python closely misses your bat. Your quokka bites the ball python. The ball python dies! A hobgoblin comes into view. The hobgoblin hits your quokka. Your quokka barely misses the hobgoblin. Your quokka bites the hobgoblin. The hobgoblin hits your quokka. Your quokka dies! Your quokka's corpse disappears in a puff of smoke! Your bat closely misses the hobgoblin. The hobgoblin barely misses your bat. Your bat closely misses the hobgoblin. The hobgoblin hits your bat. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. * * * LOW MAGIC WARNING * * * Your bat closely misses the hobgoblin. The hobgoblin closely misses your bat. Your bat barely misses the hobgoblin. The hobgoblin closely misses your bat. Your bat completely misses the hobgoblin. Your bat hits the hobgoblin but does no damage. The hobgoblin hits your bat but does no damage. Your bat barely misses the hobgoblin. Your bat hits the hobgoblin. Something barely misses your bat. The hobgoblin hits your bat. Your bat dies! Your bat's corpse disappears in a puff of smoke! A jackal comes into view. Your bat hits the hobgoblin but does no damage. The hobgoblin barely misses your bat. Your bat hits the hobgoblin but does no damage. Your bat closely misses the hobgoblin. Something misses your bat. Your bat hits the hobgoblin but does no damage. The hobgoblin hits your bat. Your bat hits the hobgoblin but does no damage. Your bat misses the hobgoblin. Something bites your bat. Your bat dies! Your bat's corpse disappears in a puff of smoke! A jackal comes into view. The jackal closely misses you. The jackal barely misses you. The jackal moves out of view. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You closely miss the jackal. The jackal bites you. You hit the jackal but do no damage. The jackal bites you. x2 You hit the jackal. The jackal is moderately wounded. The jackal barely misses you. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. * * * LOW MAGIC WARNING * * * The jackal barely misses you. The jackal closely misses you. Attack: -) Nothing wielded Press: ? - help, Dir - move target Aim: a jackal (moderately wounded, ally target, 55% to hit and 46% to hit with your off-hand punch) You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you. Your quokka bites the jackal. Attack: -) Nothing wielded Press: ? - help, Dir - move target Aim: a jackal (heavily wounded, ally target, 55% to hit and 46% to hit with your off-hand punch) You miss the jackal. The jackal is heavily wounded. The jackal barely misses you. Your quokka bites the jackal. The jackal dies! The hobgoblin completely misses you. Attack: -) Nothing wielded Press: ? - help, Dir - move target Aim: a hobgoblin (heavily wounded, ally target, 62% to hit and 55% to hit with your off-hand punch) You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. Your quokka closely misses the hobgoblin. The hobgoblin closely misses you. Attack: -) Nothing wielded Press: ? - help, Dir - move target Aim: a hobgoblin (heavily wounded, ally target, 62% to hit and 55% to hit with your off-hand punch) You hit the hobgoblin. The hobgoblin is severely wounded. Your quokka misses the hobgoblin. The hobgoblin hits you. Your quokka bites the hobgoblin but does no damage. Attack: -) Nothing wielded Press: ? - help, Dir - move target Aim: a hobgoblin (severely wounded, ally target, 62% to hit and 55% to hit with your off-hand punch) You hit the hobgoblin. The hobgoblin is almost dead. Your quokka bites the hobgoblin but does no damage. The hobgoblin misses you. Attack: -) Nothing wielded Press: ? - help, Dir - move target Aim: a hobgoblin (almost dead, ally target, 62% to hit and 55% to hit with your off-hand punch) You barely miss the hobgoblin. The hobgoblin is almost dead. Your quokka bites the hobgoblin. The hobgoblin dies! You have reached level 2! Your demonic ancestry asserts itself... Frost condenses into a shield before you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .# # #....... ###....#. #... .# .#...#.#.. ##..##†#####. ......# .###............ #..... .....#.#.# #...# ...##.#.# #...#######.#..#h# ####### ##...##.........††# #.....# .†.............#@r###.....# ...........#..............# ...........#..##.#.##.....# ##...##.##.........##.....# #...##.......############# #...##.####..# #...##.. ....# #...########.. ...# ### You could see a jackal and a friendly quokka (summoned). Vanquished Creatures An endoplasm (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) A ball python (D:1) A hobgoblin (D:1) A jackal (D:1) A quokka (D:1) A frilled lizard (D:1) A rat (D:1) 6 creatures vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melchor the Demonspawn Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 180 | D:1 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 180 | D:1 | Reached XP level 2. HP: 11/19 MP: 0/5 180 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_fibonacci_small, layout_loops_cross, amcnicky_mini_rare_corridor_liquid, minmay_bisected Action || total ---------------------------++------- Melee: Unarmed || 20 Cast: Summon Small Mamm || 9 Armour: Robe || 14 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 180 | 180 | 0 | 26 | 82 | 1 | 180.0 | Dungeon | 180 | 180 | 0 | 26 | 82 | 1 | 180.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 180 daAuts