Dungeon Crawl Stone Soup version 0.33-a0-1133-gf708817d99 (webtiles) character file. Game seed: 7126480180606661117 9 melchor the Caller (level 2, 17/19 HPs) Began as a Demonspawn Summoner on Mar 26, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:47 (281 turns). melchor the Caller (Demonspawn Summoner) Turns: 281, Time: 00:00:47 Health: 17/19 AC: 2 Str: 8 XL: 2 Next: 3% Magic: 0/5 EV: 11 Int: 15 God: Gold: 9 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . s - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: foul stench 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons s - a +0 dagger (weapon) Missiles d - 2 throwing nets {@!f} Armour a - a +0 robe (worn) Scrolls c - a scroll of enchant weapon {unknown} Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting * Level 4.3 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 28% N/A 5% 2 Call Canine Familiar Summ 14% N/A 11% 3 Eringya's Surprising Cr Summ 14% N/A 36% 4 Summon Seismosaurus Egg Summ/Erth 8% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Message History Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. * * * LOW MAGIC WARNING * * * The kobold hits you with a +0 whip of distortion. Space warps around you. * * * LOW HITPOINT WARNING * * * You swap places. The kobold barely misses your rat. Your rat barely misses the kobold. The kobold hits your rat with a +0 whip of distortion. Your rat dies! Your rat's corpse disappears in a puff of smoke! Your bat hits the kobold. Your bat misses the kobold. The kobold hits your bat with a +0 whip of distortion. Your bat blinks! You swap places. The kobold throws a stone. The stone closely misses your bat. The stone misses you. The kobold shouts! Your bat hits the kobold but does no damage. Your bat misses the kobold. Your bat hits the kobold but does no damage. The kobold throws a stone. The stone misses your bat. The stone barely misses you. Your bat closely misses the kobold. A kobold is nearby! Your bat misses the kobold. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. * * * LOW MAGIC WARNING * * * Your bat barely misses the kobold. The kobold throws a stone. The stone closely misses you. Your bat hits the kobold but does no damage. x2 Your bat hits the kobold. Your bat hits the kobold. The kobold hits your bat with a +0 whip of distortion. Your bat blinks! Your bat barely misses the kobold. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Guard this area! The kobold throws a stone. The stone closely misses you. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The kobold throws a stone. The stone hits your bat but does no damage. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your bat disappears in a puff of smoke! * * * LOW MAGIC WARNING * * * Your bat hits the kobold but does no damage. Your bat misses the kobold. Your bat hits the kobold. The kobold throws a stone. The stone completely misses your bat. The stone closely misses you. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target Aim: a kobold, wielding a +0 whip of distortion and quivering stones (heavily wounded, ally target) Attack! Your bat closely misses the kobold. The kobold misses your bat. Your bat barely misses the kobold. The kobold throws a stone. The stone hits your bat but does no damage. Your bat closely misses the kobold. The kobold throws a stone. The stone closely misses your bat. The stone hits you. The kobold throws a stone. The stone barely misses your bat. The stone hits you. Your bat hits the kobold but does no damage. There is a stone staircase leading down here. Your bat barely misses the kobold. The kobold hits your bat with a +0 whip of distortion. Space warps horribly around your bat!! Your bat dies! Your bat's corpse disappears in a puff of smoke! Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. * * * LOW MAGIC WARNING * * * The kobold throws a stone. The stone barely misses you. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Guard this area! The kobold throws a stone. The stone hits you. The kobold hits your bat with a +0 whip of distortion. Your bat dies! Your bat's corpse disappears in a puff of smoke! Your quokka bites the kobold. The kobold dies! You have reached level 2! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..###....##.. #. # ##.#.##.# #########.. # #....#.######......##.. ## ##.....##.##........#..##. ##.#...#.#..........#.... #..#..#.#..........#...# ##.#....÷..........#.#.K ##...##....÷.......#.##. #......@...........# ## ..............r....## ## ##...................####. #........................ ..............>.......... ###.#####..........####. #. #..........# ## . ##........## # # ##......## # You could see a friendly quokka (summoned, wandering). Vanquished Creatures A rat (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) A goblin (D:1) A hobgoblin (D:1) 2 kobolds (D:1) 4 rats (D:1) 8 creatures vanquished. Grand Total: 9 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melchor the Demonspawn Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 281 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 281 | D:1 | Reached XP level 2. HP: 17/19 MP: 0/5 281 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_k, layout_rooms Action || total ---------------------------++------- Melee: Unarmed || 2 Dagger || 1 Cast: Summon Small Mamm || 14 Armour: Robe || 5 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 280 | 275 | 5 | 0 | 195 | 1 | 280.0 | Dungeon | 280 | 275 | 5 | 0 | 195 | 1 | 280.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 280 daAuts