Dungeon Crawl Stone Soup version 0.33-a0-1133-gf708817d99 (webtiles) character file. Game seed: 770759337453293948 8 melchor the Caller (level 2, 13/19 HPs) Began as a Demonspawn Summoner on Mar 26, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:36 (164 turns). melchor the Caller (Demonspawn Summoner) Turns: 164, Time: 00:00:37 Health: 13/19 AC: 2 Str: 8 XL: 2 Next: 0% Magic: 0/5 EV: 11 Int: 15 God: Gold: 11 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . d - +0 club rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: wreathed by umbra A: foul shadow 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons d - a +0 club (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting * Level 4.3 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 28% N/A 5% 2 Call Canine Familiar Summ 14% N/A 11% 3 Eringya's Surprising Cr Summ 14% N/A 36% 4 Summon Seismosaurus Egg Summ/Erth 8% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History Your quokka barely misses the jackal. The jackal misses your quokka. The jackal bites your quokka but does no damage. Your quokka barely misses the jackal. The jackal barely misses your quokka. Your quokka bites the jackal. The jackal closely misses your quokka. Your quokka barely misses the jackal. The jackal bites your quokka. Your quokka barely misses the jackal. The jackal bites your quokka but does no damage. Your quokka barely misses the jackal. The jackal bites your quokka. Your quokka closely misses the jackal. The jackal bites your quokka. The jackal bites your quokka. Your quokka closely misses the jackal. You swap places. The jackal barely misses you. The jackal bites you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal closely misses you. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you. The jackal misses you. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you. The jackal barely misses you. You barely miss the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. The jackal bites you. You hit the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal bites you. You barely miss the jackal. The jackal is heavily wounded. The jackal misses you. You closely miss the jackal. The jackal is heavily wounded. The jackal bites you. The jackal closely misses you. You completely miss the jackal. The jackal is heavily wounded. The jackal bites you. The jackal closely misses you. You swap places. The jackal bites your quokka. Your quokka dies! Your quokka's corpse disappears in a puff of smoke! The jackal bites you. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. * * * LOW MAGIC WARNING * * * The jackal barely misses you. The jackal bites you but does no damage. You swap places. Your bat barely misses the jackal. Your bat closely misses the jackal. The jackal closely misses your bat. Your bat closely misses the jackal. You swap places. Your bat misses the jackal. The jackal barely misses your bat. The jackal bites your bat but does no damage. Your bat hits the jackal. Your bat hits the jackal but does no damage. The jackal closely misses your bat. Your bat barely misses the jackal. The jackal closely misses your bat. Your bat closely misses the jackal. The jackal bites your bat. Your bat closely misses the jackal. The jackal closely misses your bat. Your bat closely misses the jackal. The jackal closely misses your bat. Your bat hits the jackal but does no damage. The jackal barely misses your bat. x2 Your bat barely misses the jackal. The jackal closely misses your bat. Your bat hits the jackal. The jackal closely misses your bat. Your bat closely misses the jackal. The jackal barely misses your bat. x2 Your bat barely misses the jackal. Your bat hits the jackal but does no damage. The jackal misses your bat. The jackal barely misses your bat. Your bat misses the jackal. The jackal bites your bat. Your bat closely misses the jackal. The jackal misses your bat. Your bat barely misses the jackal. Your bat hits the jackal but does no damage. The jackal barely misses your bat. Your bat hits the jackal but does no damage. The jackal misses your bat. x2 Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your rat disappears in a puff of smoke! * * * LOW MAGIC WARNING * * * Your bat barely misses the jackal. Your bat hits the jackal but does no damage. The jackal misses your bat. The jackal closely misses your bat. Your bat misses the jackal. The jackal bites your bat. Your bat completely misses the jackal. The jackal bites your bat. Your bat dies! Your bat's corpse disappears in a puff of smoke! You swap places. Your quokka barely misses the jackal. The jackal bites your quokka. Your quokka bites the jackal but does no damage. The jackal closely misses your quokka. Your quokka bites the jackal. The jackal closely misses your quokka. Your quokka bites the jackal. The jackal dies! You have reached level 2! Your demonic ancestry asserts itself... Your body darkens with foul flame. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ######## #.........#. .......## #...........# (.......# #.........### ........# #.........# ###.....# #.........# #.....# #.h.......# #.##### ##'######## #.####### #######.# #.......# #@rh..†.# #######.# #.####### #.# #.# #.# #.# #.# #.# #.######.# #........# ########## You could see a jackal (ally target) and a friendly quokka (summoned). Vanquished Creatures (collateral kills) A dart slug (D:1) A giant cockroach (D:1) 2 jackals (D:1) 2 ball pythons (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melchor the Demonspawn Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 164 | D:1 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 164 | D:1 | Reached XP level 2. HP: 13/19 MP: 0/5 164 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_basic Action || total ---------------------------++------- Melee: Club || 21 Unarmed || 1 Cast: Summon Small Mamm || 12 Armour: Robe || 25 Dodge: Dodged || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 169 | 169 | 0 | 0 | 61 | 1 | 169.0 | Dungeon | 169 | 169 | 0 | 0 | 61 | 1 | 169.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 169 daAuts