Dungeon Crawl Stone Soup version 0.33-a0-1133-gf708817d99 (webtiles) character file. Game seed: 286209014596966664 8 melchor the Caller (level 2, 15/19 HPs) Began as a Demonspawn Summoner on Mar 26, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:17 (93 turns). melchor the Caller (Demonspawn Summoner) Turns: 93, Time: 00:00:18 Health: 15/19 AC: 2 Str: 8 XL: 2 Next: 0% Magic: 1/5 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . c - +0 whip rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: spiny 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 whip (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic d - 2 potions of cancellation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting * Level 4.3 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 28% N/A 5% 2 Call Canine Familiar Summ 14% N/A 11% 3 Eringya's Surprising Cr Summ 14% N/A 36% 4 Summon Seismosaurus Egg Summ/Erth 8% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. Message History You closely miss the jackal. The jackal is heavily wounded. Your bat hits the jackal. Your bat hits the jackal but does no damage. The frilled lizard barely misses your bat. The jackal closely misses you. Your bat closely misses the jackal. You hit the jackal but do no damage. The jackal is severely wounded. Your bat barely misses the jackal. The jackal barely misses you. Your bat barely misses the jackal. The frilled lizard closely misses your bat. The jackal barely misses you. Your bat hits the jackal but does no damage. You hit the jackal. The jackal is almost dead. Your bat hits the jackal but does no damage. Your bat closely misses the jackal. The frilled lizard bites your bat. The jackal bites you. Your bat hits the jackal but does no damage. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. * * * LOW MAGIC WARNING * * * Your bat hits the jackal. The jackal dies! You swap places. Your bat misses the frilled lizard. Your bat completely misses the frilled lizard. The frilled lizard closely misses your bat. Your bat barely misses the frilled lizard. Your bat barely misses the frilled lizard. The frilled lizard bites your bat. Your bat misses the frilled lizard. Your bat hits the frilled lizard. Your bat barely misses the frilled lizard. The frilled lizard closely misses your bat. Your bat hits the frilled lizard. The frilled lizard dies! You swap places. You swap places. Things that are here: a jackal corpse; a jackal corpse You see here a frilled lizard corpse. Your bat disappears in a puff of smoke! HP restored. Key pressed, stopping explore. You open the door. There is an open door here. An endoplasm comes into view. Found a whip. An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! You swap places. Your rat bites the endoplasm. You swap places. The endoplasm hits you but does no damage. You hit the endoplasm but do no damage. The endoplasm is almost dead. Your quokka barely misses the endoplasm. The endoplasm barely misses you. Your rat bites the endoplasm but does no damage. You hit the endoplasm but do no damage. The endoplasm is almost dead. Your quokka bites the endoplasm. The endoplasm dies! No target in view! Your quokka disappears in a puff of smoke! You see here a +0 whip. c - a +0 whip (weapon) d - 2 emerald potions A frilled lizard comes into view. A frilled lizard is nearby! A frilled lizard is nearby! A frilled lizard is nearby! The frilled lizard hisses angrily. You hear a shout! A kobold comes into view. It is wielding a +0 short sword. Your rat disappears in a puff of smoke! A rat comes into view. Your quokka completely misses the frilled lizard. You swap places. Your quokka closely misses the frilled lizard. The frilled lizard closely misses your rat. Your rat closely misses the frilled lizard. Your quokka bites the frilled lizard. The frilled lizard dies! A goblin comes into view. It is wielding a +0 club. The rat misses your quokka. Your quokka bites the rat. The rat dies! Your rat closely misses the kobold. You miss the kobold. Your quokka bites the kobold. The kobold hits you with a +0 short sword. The goblin barely misses your rat. You hit the kobold. The kobold is severely wounded. Your quokka bites the kobold. The kobold dies! Your rat closely misses the goblin. Your quokka bites the goblin. The goblin dies! You have reached level 2! Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ........ #.#..K### #........ #........ #........ #)####+##### ### #######rr........#####.. .......).........'..##.# ####...@.........##.##.# #.............##.##.# #.............##.##.# #.............##....# #.............#####.. ################..... #..... #..... #..... You could see a friendly quokka (summoned) and a friendly rat (summoned). Vanquished Creatures A jackal (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) A goblin (D:1) A jackal (D:1) 2 frilled lizards (D:1) A kobold (D:1) A rat (D:1) 7 creatures vanquished. Grand Total: 8 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melchor the Demonspawn Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 93 | D:1 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 93 | D:1 | Reached XP level 2. HP: 15/19 MP: 1/5 93 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_basic, chequers_serial_rivers_small_b, nrook_mini_vaults Action || total ---------------------------++------- Melee: Unarmed || 8 Whip || 2 Cast: Summon Small Mamm || 7 Armour: Robe || 5 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 92 | 92 | 0 | 0 | 38 | 1 | 92.0 | Dungeon | 92 | 92 | 0 | 0 | 38 | 1 | 92.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 92 daAuts