Dungeon Crawl Stone Soup version 0.33-a0-1141-g12c12526e9 (webtiles) character file. Game seed: 18059410983846665359 8 melchor the Caller (level 2, 8/19 HPs) Began as a Demonspawn Summoner on Mar 28, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:24 (151 turns). melchor the Caller (Demonspawn Summoner) Turns: 151, Time: 00:00:25 Health: 8/19 AC: 2 Str: 8 XL: 2 Next: 0% Magic: 0/5 EV: 11 Int: 15 God: Gold: 18 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . c - +0 club rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: horns 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons c - a +0 club (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting * Level 4.3 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 28% N/A 5% 2 Call Canine Familiar Summ 14% N/A 11% 3 Eringya's Surprising Cr Summ 14% N/A 36% 4 Summon Seismosaurus Egg Summ/Erth 8% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Message History Your quokka bites the kobold. The kobold dies! You swap places. Your quokka disappears in a puff of smoke! There is an open door here. Things that are here: a +0 club; a kobold corpse c - a +0 club (weapon) You open the door. There is an open door here. Key pressed, stopping explore. A kobold and a goblin come into view. The kobold shouts! The kobold throws a stone. The stone hits you but does no damage. There are monsters nearby! There are monsters nearby! The goblin shouts! The kobold throws a stone. The stone hits you but does no damage. The kobold throws a stone. The stone hits you. The kobold throws a stone. The stone hits you but does no damage. You hit the goblin. You kill the goblin! You swap places. The kobold misses you. You barely miss the kobold. The kobold hits you with a +0 whip. Your rat misses the kobold. The kobold hits you with a +0 whip. You completely miss the kobold. Your rat bites the kobold. Your rat barely misses the kobold. The kobold hits your rat with a +0 whip. Your rat dies! Your rat's corpse disappears in a puff of smoke! The kobold shouts! You hit the kobold but do no damage. The kobold is moderately wounded. Your rat closely misses the kobold. The kobold hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Your rat barely misses the kobold. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You swap places. The kobold hits you but does no damage. Your rat closely misses the kobold. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. * * * LOW MAGIC WARNING * * * The kobold hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Your rat misses the kobold. The kobold barely misses your rat. Your quokka bites the kobold. The kobold dies! You start resting. HP restored. Found a fuming sapphire potion. You see here a staff of alchemy. You now have 18 gold pieces. Found a stone staircase leading down. A goblin comes into view. It is wielding a +0 club. You see here a fuming sapphire potion. A goblin is nearby! A goblin is nearby! A goblin is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your quokka disappears in a puff of smoke! Your bat misses the goblin. Your rat disappears in a puff of smoke! Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. * * * LOW MAGIC WARNING * * * Your bat closely misses the goblin. The goblin hits you but does no damage. Hit: c) +0 club Press: ? - help, Dir - move target Aim: a goblin, wielding a +0 club (ally target, 50% to hit) You hit the goblin. The goblin is severely wounded. Your bat barely misses the goblin. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Your quokka closely misses the goblin. The goblin misses you. Hit: c) +0 club Press: ? - help, Dir - move target Aim: a goblin, wielding a +0 club (severely wounded, ally target, 50% to hit) You hit the goblin. You kill the goblin! You have reached level 2! You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... A pair of horns grows on your head! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###### #....## #........# #.##..# #........# #'###.# #........## #.###.# #.......... ...##.# #..>..#..# ....### .....#..# .....## #br.....# ......# #@...#.# .....#### #......# ....###.## ##...### ...###...## #...# #.###.....## #...# #'##.......######...######. '.'.†.......'.............. #+##.......##.....|........ ##.....##......)........ You could see a friendly quokka (summoned) and a friendly bat (summoned). Vanquished Creatures 2 goblins (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) A bat (D:1) 2 kobolds (D:1) 4 rats (D:1) 7 creatures vanquished. Grand Total: 9 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melchor the Demonspawn Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 151 | D:1 | Discovered your monstrous ancestry. 151 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 151 | D:1 | Reached XP level 2. HP: 8/19 MP: 0/5 151 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_diamonds, layout_loops_cross, serial_shops, nicolae_shop_relaxation, minivault_5 Action || total ---------------------------++------- Melee: Unarmed || 18 Club || 6 Punch || 1 Cast: Summon Small Mamm || 9 Armour: Robe || 33 Dodge: Dodged || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 152 | 152 | 0 | 4 | 59 | 1 | 152.0 | Dungeon | 152 | 152 | 0 | 4 | 59 | 1 | 152.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 152 daAuts