melchor Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (7, 6, D:1) 4 large rocks (14, -5, D:1) a staff of cold (28, 7, D:1) a ball python skeleton (33, -7, D:1) a +0 dagger (43, 15, D:1) a +0 dagger (46, -3, D:1) a quokka skeleton (46, 1, D:1) a bat skeleton (50, 14, D:1) a frilled lizard skeleton (52, 17, D:1) a +0 robe Level 2 of the Dungeon (0, 3, D:2) a scorpion corpse (1, -3, D:2) 2 potions of curing (5, -16, D:2) a quokka corpse (skeletalised by now) (5, 15, D:2) a +0 club a kobold corpse (18, -14, D:2) a +0 sling