Dungeon Crawl Stone Soup version 0.33-a0-1149-g9fdd3ef415 (webtiles) character file. Game seed: 10245571259681493608 45 melchor the Caller (level 3, -8/24 HPs) Began as a Demonspawn Summoner on Mar 28, 2025. Mangled by Sigmund ... wielding a +0 scythe (11 damage) ... on level 2 of the Dungeon. The game lasted 00:01:40 (1610 turns). melchor the Caller (Demonspawn Summoner) Turns: 1610, Time: 00:01:41 Health: -8/24 AC: 2 Str: 8 XL: 3 Next: 42% Magic: 3/6 EV: 11 Int: 19 God: Gold: 150 SH: 0 Dex: 19 Spells: 1/7 levels left rFire . . . j - +0 club rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ k - ring of wizardry HPRegen 0.24/turn l - +6 ring of dexterity MPRegen 0.10/turn %: wizardry (x1) @: inugami summoned A: big brain 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 150 gold pieces. Inventory: Hand Weapons j - a +0 club (weapon) Armour a - a +0 robe (worn) Jewellery k - a ring of wizardry (worn) l - a +6 ring of dexterity (worn) m - a +6 ring of dexterity Scrolls c - 2 scrolls of enchant armour {unknown} e - a scroll of fear {unknown} f - 2 scrolls of identify {unknown} g - 2 scrolls of amnesia {unknown} h - 2 scrolls of revelation {unknown} n - a scroll of immolation {unknown} Potions b - 2 potions of magic d - a potion of lignification {unknown} i - a potion of invisibility {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting * Level 4.9 Summonings You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 84% N/A 1% 1 b - Call Imp Summ 42% N/A 1% 2 c - Call Canine Familiar Summ 21% N/A 2% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Eringya's Surprising Cr Summ 21% N/A 9% 4 Summon Seismosaurus Egg Summ/Erth 11% N/A 22% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have an unusually large brain. (Int +2) Message History An adder is nearby! An adder is nearby! An adder is nearby! An adder is nearby! The adder hisses angrily. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. You swap places. Your cerulean imp hits the adder from afar with a -2 spear. Your cerulean imp barely misses the adder. The adder closely misses your cerulean imp. Your cerulean imp hits the adder with a -2 spear. The adder misses your cerulean imp. The adder barely misses your cerulean imp. Your cerulean imp closely misses the adder. The adder barely misses your cerulean imp. Your cerulean imp closely misses the adder. The adder bites your cerulean imp. Your cerulean imp hits the adder with a -2 spear. The adder bites your cerulean imp but does no damage. The adder misses your cerulean imp. Your cerulean imp closely misses the adder. The adder bites your cerulean imp. Your cerulean imp closely misses the adder. The adder bites your cerulean imp. Your cerulean imp is poisoned. The adder poisons your cerulean imp! Your cerulean imp hits the adder with a -2 spear. The adder barely misses your cerulean imp. Your cerulean imp closely misses the adder. The adder bites your cerulean imp but does no damage. The adder barely misses your cerulean imp. Your cerulean imp hits the adder with a -2 spear. The adder dies! Your cerulean imp looks more healthy. You swap places. You see here an adder corpse. Key pressed, stopping explore. Your cerulean imp disappears in a puff of smoke! You now have 150 gold pieces (gained 4). You open the large door. There is a large open door here. There is a large open door here. Key pressed, stopping explore. Sigmund is nearby! Sigmund is nearby! Sigmund is nearby! Casting: Call Imp (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Call Imp (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Call Imp (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Call Imp (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. You swap places. Your cerulean imp hits Sigmund with a -2 spear. Sigmund hits your cerulean imp but does no damage. Your cerulean imp hits Sigmund with a -2 spear. This spell is dangerous to cast! Your cerulean imp hits Sigmund but does no damage. Sigmund misses your cerulean imp. You start memorising the spell. You continue memorising. Your cerulean imp hits Sigmund with a -2 spear. You continue memorising. Sigmund barely misses your cerulean imp. Your cerulean imp hits Sigmund but does no damage. You continue memorising. Your cerulean imp closely misses Sigmund. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You finish memorising. Spell assigned to 'c'. Casting: Call Imp (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You call for your canine familiar and it appears with a howl! * * * LOW MAGIC WARNING * * * Your inugami hits something. You hear some strange, mumbled words. Your inugami appears confused. Casting: Call Canine Familiar (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Call Canine Familiar (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You swap places. Something hits you! You closely miss something. Something hits you. * * * LOW HITPOINT WARNING * * * You swap places. Your inugami hits something. Something hits you! * * * LOW HITPOINT WARNING * * * Your inugami closely misses something. Your inugami hits something. Something hits you! You die... #...........##.....#####...#.#. #...........#########....#.#.#. #...........##...........#.#.#. #.##########................... #.# #.#.#######+#.#..... #.# #.#.# #.#.#.[.#. #.# #####h#.#######.#.#...#. #.# #.....{5.#......#....... #.# #.###.#@.#.####.###...#. #.# #.# #.#....#....# #..##. #.# #@# #......#...####..... #.# #.# #......#............ #.# #.# #...^..#....###..### #.# #.# ##...............#.. #.# ... .......#.....##..#.# #.# #.####.....#.....##..#.# #.# #.# #...............#.. You could see a friendly cerulean imp (summoned) and a friendly inugami (summoned, confused). Vanquished Creatures 2 dart slugs (D:2) An endoplasm (D:2) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) A bat (D:1) A frilled lizard (D:1) A kobold (D:2) 9 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) An endoplasm (D:2) A giant cockroach (D:2) 4 hobgoblins A kobold (D:1) 5 ball pythons A bat (D:1) 3 frilled lizards (D:1) 3 goblins (D:1) 2 rats (D:1) 22 creatures vanquished. Grand Total: 31 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melchor the Demonspawn Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 431 | D:1 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 431 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 441 | D:1 | Learned a level 2 spell: Call Imp 980 | D:2 | Noticed Sigmund 1114 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/6 1600 | D:2 | Learned a level 3 spell: Call Canine Familiar 1610 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_central, layout_basic, dk_noncrumbling_2, minmay_unequal D:2: layout_basic, uniq_sigmund Action || total ---------------------------++------- Melee: Unarmed || 14 Club || 49 Cast: Summon Small Mamm || 26 Call Imp || 10 Call Canine Famil || 1 Stab: Sleeping || 1 Armour: Robe || 66 Dodge: Dodged || 49 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1623 | 1602 | 21 | 0 | 1306 | 2 | 811.5 | Dungeon | 1623 | 1602 | 21 | 0 | 1306 | 2 | 811.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 838 daAuts D:1: 784 daAuts