Dungeon Crawl Stone Soup version 0.33-a0-1180-g1e05e1a6a0 (webtiles) character file. Game seed: 749469031713294898 8 melchor the Caller (level 2, 11/19 HPs) Began as a Demonspawn Summoner on Mar 31, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:25 (72 turns). melchor the Caller (Demonspawn Summoner) Turns: 72, Time: 00:00:26 Health: 11/19 AC: 2 Str: 8 XL: 2 Next: 0% Magic: 0/5 EV: 11 Int: 15 God: Gold: 10 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . c - +0 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: demonic magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting * Level 4.3 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 28% N/A 5% 2 Call Canine Familiar Summ 14% N/A 11% 3 Eringya's Surprising Cr Summ 14% N/A 36% 4 Summon Seismosaurus Egg Summ/Erth 8% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History You hit the kobold but do no damage. The kobold is moderately wounded. The kobold barely misses you. Your rat closely misses the kobold. Attack: -) Nothing wielded Press: ? - help, Dir - move target Aim: a kobold, wielding a +0 whip and quivering stones (moderately wounded, ally target, 55% to hit and 46% to hit with your off-hand punch) You barely miss the kobold. The kobold is moderately wounded. The kobold hits you but does no damage. Your rat bites the kobold. Attack: -) Nothing wielded Press: ? - help, Dir - move target Aim: a kobold, wielding a +0 whip and quivering stones (heavily wounded, ally target, 55% to hit and 46% to hit with your off-hand punch) You closely miss the kobold. The kobold is heavily wounded. The kobold barely misses you. Your rat completely misses the kobold. Attack: -) Nothing wielded Press: ? - help, Dir - move target Aim: a kobold, wielding a +0 whip and quivering stones (heavily wounded, ally target, 55% to hit and 46% to hit with your off-hand punch) You closely miss the kobold. Your off-hand punch misses the kobold. The kobold is heavily wounded. The kobold hits you with a +0 whip. Your rat bites the kobold. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. * * * LOW MAGIC WARNING * * * The kobold closely misses you. Your rat bites the kobold. The kobold dies! Your rat misses the goblin. Attack: -) Nothing wielded Press: ? - help, Dir - move target Aim: a goblin, wielding a +0 short sword (ally target, 55% to hit and 46% to hit with your off-hand punch) You hit the goblin. The goblin is moderately wounded. The goblin barely misses you. Your rat barely misses the goblin. Attack: -) Nothing wielded Press: ? - help, Dir - move target Aim: a goblin, wielding a +0 short sword (moderately wounded, ally target, 55% to hit and 46% to hit with your off-hand punch) You hit the goblin but do no damage. The goblin is moderately wounded. The goblin hits you with a +0 short sword. Your rat closely misses the goblin. Attack: -) Nothing wielded Press: ? - help, Dir - move target Aim: a goblin, wielding a +0 short sword (moderately wounded, ally target, 55% to hit and 46% to hit with your off-hand punch) You miss the goblin. The goblin is moderately wounded. The goblin hits you with a +0 short sword. Your rat barely misses the goblin. Attack: -) Nothing wielded Press: ? - help, Dir - move target Aim: a goblin, wielding a +0 short sword (moderately wounded, ally target, 55% to hit and 46% to hit with your off-hand punch) You hit the goblin but do no damage. You punch the goblin. The goblin is severely wounded. The goblin hits you with a +0 short sword. Your rat closely misses the goblin. Your bat barely misses the goblin. The goblin closely misses your bat. Your rat bites the goblin. The goblin dies! Attack: -) Nothing wielded Press: ? - help, Dir - move target That would be overly suicidal. Okay, then. The endoplasm jiggles. The endoplasm hits your rat. You swap places. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Items here: ( )) ††. c - a +0 short sword (weapon) You swap places. Your bat hits the endoplasm but does no damage. The endoplasm misses your bat. Your bat hits the endoplasm but does no damage. The endoplasm hits your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! Your bat hits the endoplasm. The endoplasm barely misses your bat. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. * * * LOW MAGIC WARNING * * * Your bat hits the endoplasm. The endoplasm barely misses your bat. Your bat hits the endoplasm but does no damage. Your bat hits the endoplasm but does no damage. Your bat hits the endoplasm. Your quokka bites the endoplasm. The endoplasm dies! The giant cockroach bites your bat. Your bat misses the giant cockroach. The giant cockroach bites your bat but does no damage. Your bat barely misses the giant cockroach. Your bat hits the giant cockroach. Your quokka bites the giant cockroach but does no damage. Your bat hits the giant cockroach. The giant cockroach bites your bat but does no damage. Your quokka barely misses the giant cockroach. Your bat hits the giant cockroach but does no damage. x2 Your quokka bites the giant cockroach. The giant cockroach dies! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) K[ ##.## ...?# ..g# ..##.## #####....... ##r)...# ##..##### #@b## #.## #.### #...# #...# #...# #...# #...# #.#.# You could see a friendly quokka (summoned) and a friendly bat (summoned). Vanquished Creatures (collateral kills) 2 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) A kobold (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melchor the Demonspawn Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 72 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 72 | D:1 | Reached XP level 2. HP: 11/19 MP: 0/5 72 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_rooms, st_stairs_2, glass_columns_a, minmay_tall_x Action || total ---------------------------++------- Melee: Unarmed || 15 Punch || 1 Cast: Summon Small Mamm || 5 Armour: Robe || 10 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 71 | 71 | 0 | 0 | 25 | 1 | 71.0 | Dungeon | 71 | 71 | 0 | 0 | 25 | 1 | 71.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 71 daAuts