Dungeon Crawl Stone Soup version 0.33-a0-1192-gbf953fe936 (webtiles) character file. Game seed: 8716606049979348570 9 melchor the Caller (level 2, 9/19 HPs) Began as a Demonspawn Summoner on Apr 2, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:32 (164 turns). melchor the Caller (Demonspawn Summoner) Turns: 164, Time: 00:00:32 Health: 9/19 AC: 2 Str: 8 XL: 2 Next: 3% Magic: 0/5 EV: 11 Int: 15 God: Gold: 11 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . c - +0 club rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: demonic magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons c - a +0 club (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting * Level 4.3 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 28% N/A 5% 2 Call Canine Familiar Summ 14% N/A 11% 3 Eringya's Surprising Cr Summ 14% N/A 36% 4 Summon Seismosaurus Egg Summ/Erth 8% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History A frilled lizard comes into view. A frilled lizard is nearby! A frilled lizard is nearby! A frilled lizard is nearby! A frilled lizard is nearby! You closely miss the frilled lizard. The frilled lizard barely misses you. You barely miss the frilled lizard. The frilled lizard barely misses you. Your rat bites the frilled lizard. The frilled lizard dies! No target in view! You swap places. You swap places. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! A goblin is nearby! A goblin is nearby! A goblin is nearby! Your quokka bites the goblin. The goblin hits your rat but does no damage. Your quokka bites the goblin. The goblin dies! No target in view! You swap places. Your rat disappears in a puff of smoke! Things that are here: a +0 dagger; a goblin corpse A rat comes into view. A rat is nearby! A rat is nearby! A rat is nearby! The helpless rat fails to defend itself. You hit the rat. The rat is severely wounded. The rat misses you. You barely miss the rat. The rat is severely wounded. The rat bites you. You closely miss the rat. The rat is severely wounded. The rat bites you. The rat bites you but does no damage. You hit the rat. You kill the rat! No target in view! No target in view! No target in view! No target in view! Your quokka disappears in a puff of smoke! A kobold and a hobgoblin come into view. There are monsters nearby! There are monsters nearby! There are monsters nearby! There are monsters nearby! A goblin comes into view. It is wielding a +0 club. Found 13 gold pieces. The kobold shouts! The goblin shouts! You see here 14 gold pieces. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your quokka bites the kobold. The hobgoblin barely misses you. The kobold misses you. The goblin closely misses you. Your quokka completely misses the kobold. The kobold barely misses you. The hobgoblin hits you. Your rat bites the hobgoblin. Your quokka closely misses the kobold. The hobgoblin barely misses you. The goblin attacks as it pursues you! The goblin closely misses you. Your rat bites the hobgoblin but does no damage. Your quokka barely misses the kobold. The hobgoblin hits your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. * * * LOW MAGIC WARNING * * * The hobgoblin hits your quokka. The kobold hits you with a +0 short sword. The goblin closely misses you. Hit: c) +0 club Press: ? - help, Dir - move target Aim: a kobold, wielding a +0 short sword (moderately wounded, ally target, 50% to hit) You closely miss the kobold. The kobold is moderately wounded. Your quokka bites the hobgoblin. The hobgoblin completely misses your quokka. The kobold misses you. The goblin barely misses you. Your quokka barely misses the hobgoblin. Hit: c) +0 club Press: ? - help, Dir - move target Aim: a kobold, wielding a +0 short sword (moderately wounded, ally target, 50% to hit) You hit the kobold. The kobold is severely wounded. The hobgoblin barely misses your quokka. The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The goblin hits you but does no damage. Your quokka bites the hobgoblin. The hobgoblin dies! Your rat bites the kobold. The kobold dies! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###..)..#.#.#.)..#.# #.......... #.##..#...#....#.# ##.......... #.##....###.#.##.# #........... #.###...#...#....# ##.......... #.#######.#.####.# #.......... #..§.##...####...# ##..≈≈≈.≈≈≈. ####.##.##$......# #..≈≈♣....≈≈ #.##.##...g...#...≈≈..ß..♣.≈ #....##..r)@.....≈≈......... #######...r......≈.......... #..$.......≈..♣.....ß. #$.....###.≈≈..ß.<..♣. #......# ..≈≈..♣....≈ #......# #..≈≈...♣.≈≈ ######## ##..≈≈≈≈≈≈≈. ##......... #####..... You could see a goblin (ally target), a friendly quokka (summoned) and a friendly rat (summoned). Vanquished Creatures A quokka (D:1) A rat (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) A goblin (D:1) A hobgoblin (D:1) A ball python (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 7 creatures vanquished. Grand Total: 9 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melchor the Demonspawn Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 164 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 164 | D:1 | Reached XP level 2. HP: 9/19 MP: 0/5 164 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_basic, hellmonk_ecumenical_altar_prayer_group Action || total ---------------------------++------- Melee: Club || 11 Unarmed || 1 Cast: Summon Small Mamm || 13 Stab: Sleeping || 1 Armour: Robe || 15 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 164 | 164 | 0 | 31 | 55 | 1 | 164.0 | Dungeon | 164 | 164 | 0 | 31 | 55 | 1 | 164.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 164 daAuts