melchor Level 1 of the Dungeon (3, -17, D:1) a +0 dagger (3, -7, D:1) a jackal skeleton (3, -3, D:1) a +0 club (6, -5, D:1) a bat skeleton (17, -16, D:1) a hobgoblin skeleton (30, -9, D:1) a +0 robe (30, 9, D:1) a +0 short sword a stone (31, 8, D:1) a +0 dagger a goblin corpse (skeletalised by now) (36, 8, D:1) a frilled lizard skeleton (38, -8, D:1) a +1 whip of electrocution 2 stones a kobold corpse (skeletalised by now) (39, -7, D:1) a +0 club a goblin corpse (skeletalised by now) (40, -33, D:1) a +0 robe Level 2 of the Dungeon (14, -5, D:2) an adder corpse (skeletalised by now) (15, 19, D:2) a frilled lizard skeleton (20, -2, D:2) the felid skeleton of Natasha (24, 2, D:2) the felid corpse of Natasha (skeletalised by now) (37, -2, D:2) a +0 spear (40, -2, D:2) a ball python corpse (skeletalised by now) (47, 24, D:2) a rat corpse (skeletalised by now) (50, 20, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a scroll of silence (3, -1, D:3) a scroll of teleportation a flux talisman (3, 0, D:3) a scroll of poison (13, 0, D:3) a +0 dagger an adder corpse (13, 6, D:3) a +0 chain mail (14, 1, D:3) an adder corpse (23, 4, D:3) a +0 dagger (29, 3, D:3) 8 stones (46, 23, D:3) a quokka corpse (49, 11, D:3) a +0 plate armour