Dungeon Crawl Stone Soup version 0.33-a0-1195-gbd1523b72e (webtiles) character file. Game seed: 9363345721710261318 9 melchor the Caller (level 2, 11/19 HPs) Began as a Demonspawn Summoner on Apr 3, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:47 (186 turns). melchor the Caller (Demonspawn Summoner) Turns: 186, Time: 00:00:48 Health: 11/19 AC: 2 Str: 8 XL: 2 Next: 3% Magic: 1/5 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . s - +1 dagger (vamp) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sanguine armour 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons s - a +1 vampiric dagger (weapon) Armour a - a +0 robe (worn) Jewellery c - a ring of see invisible Potions b - a potion of magic d - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting * Level 4.3 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 28% N/A 5% 2 Call Canine Familiar Summ 14% N/A 11% 3 Eringya's Surprising Cr Summ 14% N/A 36% 4 Summon Seismosaurus Egg Summ/Erth 8% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When seriously injured, your blood forms armour. (AC +0) Message History Your rat closely misses the jackal. The jackal bites your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal closely misses you. The jackal attacks as it pursues you! The jackal misses you. The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal barely misses you. The rat twitches its whiskers. The jackal barely misses you. You hit the jackal. You feel better. You kill the jackal! You completely miss the jackal. The jackal closely misses you. The jackal barely misses you. You hit the jackal. You feel better. The jackal is lightly wounded. The jackal barely misses you. You barely miss the jackal. The jackal is lightly wounded. The jackal bites you. The jackal misses you. You closely miss the jackal. The jackal is lightly wounded. The jackal bites you. You closely miss the jackal. The jackal is lightly wounded. The jackal closely misses you. You hit the jackal. You feel better. The jackal is severely wounded. The jackal bites you. The jackal misses you. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. * * * LOW MAGIC WARNING * * * The jackal barely misses you. You swap places. Your bat closely misses the jackal. The jackal closely misses your bat. Your bat closely misses the jackal. The jackal bites your bat. Your bat closely misses the jackal. Your bat hits the jackal. The jackal bites your bat. Your bat barely misses the jackal. Your bat hits the jackal but does no damage. Your bat barely misses the jackal. The jackal bites your bat but does no damage. Your bat barely misses the jackal. Your bat misses the jackal. The jackal bites your bat. Your bat completely misses the jackal. Your bat hits the jackal but does no damage. x2 The jackal misses your bat. The jackal misses your bat. Your bat hits the jackal. The jackal dies! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Guard this area! Your bat closely misses the jackal. The jackal bites your bat. Your bat dies! Your bat's corpse disappears in a puff of smoke! Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. * * * LOW MAGIC WARNING * * * The jackal barely misses you. x2 You hit the jackal. You feel better. The jackal is lightly wounded. The jackal closely misses you. You swap places. The jackal bites your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! The jackal misses you. The jackal bites you. The jackal misses you. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the jackal. The jackal is heavily wounded. The jackal barely misses you. You hit the jackal. You feel better. The jackal is almost dead. The jackal misses you. You barely miss the jackal. The jackal is almost dead. The jackal barely misses you. The giant cockroach waves its antennae. The jackal bites you. You closely miss the jackal. The jackal is almost dead. The jackal bites you. You closely miss the jackal. The jackal is almost dead. The jackal misses you. The jackal closely misses you. You completely miss the jackal. The jackal is almost dead. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... You feel your blood ready itself to protect you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ## . ........ .# ...>.(.# ###.# ....h..# #...# ..rBr..## ##.#### ....ß..# #.....### .....## #.###...# #...# #@###...## ### ## #..$# #h##.....###.####∩ #...### #B##.............∩ #.....# #.#∩..÷.........÷∩ #.....# #r##.............# . #.....# #.##....÷..#.....# .. #.)...# #.##..##.∩.#.....# ##. ###.$.# #.#∩.. #.∩#......∩ ....###...# ##.##..÷..........# You could see a jackal, a giant cockroach and a rat. Vanquished Creatures 2 jackals (D:1) A quokka (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) A jackal (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 2 rats (D:1) 6 creatures vanquished. Grand Total: 9 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melchor the Demonspawn Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 186 | D:1 | Gained mutation: When seriously injured, your blood forms | armour. (AC +0) [demonic ancestry] 186 | D:1 | Reached XP level 2. HP: 11/19 MP: 1/5 186 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_abandoned_market, layout_basic, serial_shops, nicolae_shop_just_a_little_nook, minmay_misc_feat_roman, st_stairs_1, corner_web_ring Action || total ---------------------------++------- Melee: Dagger || 25 Cast: Summon Small Mamm || 11 Armour: Robe || 22 Dodge: Dodged || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 185 | 185 | 0 | 0 | 57 | 1 | 185.0 | Dungeon | 185 | 185 | 0 | 0 | 57 | 1 | 185.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 185 daAuts