Dungeon Crawl Stone Soup version 0.33-a0-1197-gff708282ee (webtiles) character file. Game seed: 15548662680179736714 8 melchor the Caller (level 2, 10/19 HPs) Began as a Demonspawn Summoner on Apr 4, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:37 (151 turns). melchor the Caller (Demonspawn Summoner) Turns: 151, Time: 00:00:37 Health: 10/19 AC: 2 Str: 8 XL: 2 Next: 0% Magic: 0/5 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . s - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: claws 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons s - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls f - a scroll of immolation {unknown} Potions b - a potion of magic c - 2 potions of mutation {unknown} d - a potion of heal wounds {unknown} e - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting * Level 4.3 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 28% N/A 5% 2 Call Canine Familiar Summ 14% N/A 11% 3 Eringya's Surprising Cr Summ 14% N/A 36% 4 Summon Seismosaurus Egg Summ/Erth 8% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. Message History Hit: s) +0 dagger Press: ? - help, Dir - move target Aim: a quokka (heavily wounded, ally target, 51% to hit) You hit the quokka but do no damage. The quokka is heavily wounded. The giant cockroach completely misses your quokka. The quokka bites you but does no damage. Your quokka barely misses the quokka. The giant cockroach misses your quokka. Hit: s) +0 dagger Press: ? - help, Dir - move target Aim: a quokka (moderately wounded, ally target, 51% to hit) You hit the quokka. The quokka is heavily wounded. The quokka barely misses you. Your quokka closely misses the quokka. The giant cockroach closely misses your quokka. The quokka closely misses you. Hit: s) +0 dagger Press: ? - help, Dir - move target Aim: a quokka (heavily wounded, ally target, 51% to hit) You hit the quokka. You kill the quokka! Your quokka barely misses the giant cockroach. The giant cockroach barely misses your quokka. Your quokka bites the giant cockroach. The giant cockroach bites you but does no damage. You see here a quokka corpse. Hit: s) +0 dagger Press: ? - help, Dir - move target Aim: a giant cockroach (heavily wounded, ally target, 62% to hit) You closely miss the giant cockroach. The giant cockroach is heavily wounded. Your quokka barely misses the giant cockroach. The giant cockroach bites you but does no damage. Your quokka bites the giant cockroach but does no damage. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. * * * LOW MAGIC WARNING * * * The giant cockroach barely misses you. Your quokka closely misses the giant cockroach. The giant cockroach barely misses you. You hit the giant cockroach. The giant cockroach is almost dead. The giant cockroach bites you but does no damage. You barely miss the giant cockroach. The giant cockroach is almost dead. Your bat hits the giant cockroach but does no damage. x2 Your quokka bites the giant cockroach but does no damage. The giant cockroach misses you. You hit the giant cockroach. You kill the giant cockroach! A bat comes into view. A bat is nearby! A bat is nearby! A bat is nearby! A goblin comes into view. It is wielding a +0 dagger. Your quokka disappears in a puff of smoke! Your bat hits the bat. The bat barely misses your bat. The bat completely misses you. The bat misses you. Your bat barely misses the bat. You barely miss the bat. The bat is moderately wounded. The bat misses you. Your bat barely misses the bat. The goblin shouts! Your bat closely misses the goblin. The bat hits you but does no damage. The bat barely misses you. The bat attacks as it pursues you! The bat hits you. The goblin closely misses your bat. The bat hits you but does no damage. Your bat hits the bat. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. * * * LOW MAGIC WARNING * * * The bat hits you. Your bat hits the bat. The bat hits you. * * * LOW HITPOINT WARNING * * * You hit the bat. You kill the bat! Your bat barely misses the goblin. Your bat misses the goblin. Your bat closely misses the goblin. x2; The goblin closely misses you. Your bat misses the goblin. Your rat bites the goblin. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Hit: s) +0 dagger Press: ? - help, Dir - move target Aim: a goblin, wielding a +0 dagger (moderately wounded, ally target, 55% to hit) You closely miss the goblin. The goblin is moderately wounded. Your bat hits the goblin. The goblin hits you but does no damage. Your rat bites the goblin. Hit: s) +0 dagger Press: ? - help, Dir - move target Aim: a goblin, wielding a +0 dagger (severely wounded, ally target, 55% to hit) You completely miss the goblin. The goblin is severely wounded. Your bat hits the goblin. The goblin dies! You have reached level 2! You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... Your fingernails lengthen. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) . . #.##.# #..# #.#.#.##.## ..# ###.#.#.#...###..## .................> ......#.#...##.#.# ......?.##.###.#.# ###.###.b........# .###.###)##.###†..# .......@r†........#### ####.##.##...........### #.##...≈≈≈≈≈≈≈.... #.##..≈≈...♣.≈≈..# #.#..≈≈..♣....≈≈.. #.#.≈≈..ß.<..♣.≈≈. #.#.≈........ß..≈. #.#.≈.........[.≈. #.≈≈.♣.......≈≈. You could see a friendly bat (summoned) and a friendly rat (summoned). Vanquished Creatures A giant cockroach (D:1) A quokka (D:1) A bat (D:1) A frilled lizard (D:1) 4 creatures vanquished. Vanquished Creatures (collateral kills) 2 goblins (D:1) A hobgoblin (D:1) 3 creatures vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melchor the Demonspawn Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 151 | D:1 | Discovered your monstrous ancestry. 151 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 151 | D:1 | Reached XP level 2. HP: 10/19 MP: 0/5 151 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_loops_ring Action || total ---------------------------++------- Melee: Dagger || 16 Unarmed || 3 Cast: Summon Small Mamm || 10 Armour: Robe || 23 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 147 | 147 | 0 | 0 | 70 | 1 | 147.0 | Dungeon | 147 | 147 | 0 | 0 | 70 | 1 | 147.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 147 daAuts