Dungeon Crawl Stone Soup version 0.33-a0-1197-gff708282ee (webtiles) character file. Game seed: 5369836706098926202 29 melchor the Caller (level 3, 24/24 HPs) Began as a Demonspawn Summoner on Apr 4, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:58 (481 turns). melchor the Caller (Demonspawn Summoner) Turns: 481, Time: 00:00:58 Health: 24/24 AC: 3 Str: 8 XL: 3 Next: 1% Magic: 1/6 EV: 10 Int: 17 God: Gold: 36 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . s - +0 dagger rCold . . . (no offhand) rNeg . . . f - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... d - amulet of regeneration Stlth ++ (no ring) HPRegen 1.04/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: claws 1, demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons s - a +0 dagger (weapon) Armour a - a +0 robe f - a +0 leather armour (worn) Jewellery d - an amulet of regeneration (worn) Scrolls c - a scroll of identify {unknown} h - a scroll of immolation {unknown} Potions b - a potion of magic e - a potion of heal wounds {unknown} g - a potion of might {unknown} i - a potion of moonshine {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.5 Spellcasting * Level 4.6 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 72% N/A 4% 1 b - Call Imp Summ 36% N/A 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 18% N/A 12% 3 Eringya's Surprising Cr Summ 18% N/A 36% 4 Summon Seismosaurus Egg Summ/Erth 10% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. A weak demonic guardian rushes to your aid. Message History You hit the giant cockroach. The giant cockroach is severely wounded. The giant cockroach bites you but does no damage. The endoplasm freezes you. You are frozen. You hit the giant cockroach. The giant cockroach is almost dead. The giant cockroach bites you. The endoplasm freezes you. You are frozen. You hit the giant cockroach. You kill the giant cockroach! The endoplasm misses you. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Casting: Call Imp (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. You are very lightly contaminated with residual magic. Nothing appears to happen. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Casting: Call Imp (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. * * * LOW MAGIC WARNING * * * The endoplasm hits you but does no damage. Casting: Call Imp (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. * * * LOW MAGIC WARNING * * * The endoplasm closely misses you. Your cerulean imp hits the endoplasm from afar with a -3 spear. You hit the endoplasm but do no damage. The endoplasm is severely wounded. Your quokka bites the endoplasm. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Your cerulean imp hits the endoplasm from afar with a -3 spear. The endoplasm dies! You swap places. Your magical contamination has completely faded away. i - a glowing cyan potion Key pressed, stopping explore. Key pressed, stopping explore. Your cerulean imp disappears in a puff of smoke! Your quokka disappears in a puff of smoke! Key pressed, stopping explore. Key pressed, stopping explore. You see here a +0 dagger. You now have 25 gold pieces (gained 13). Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Found a stone staircase leading down. There is a stone staircase leading down here. You now have 36 gold pieces (gained 11). A jackal comes into view. A jackal is nearby! A jackal is nearby! A jackal is nearby! A jackal is nearby! Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The jackal barks! A quokka comes into view. A jackal comes into view. * * * LOW MAGIC WARNING * * * Your rat barely misses the jackal. The jackal barely misses your rat. x2; Your rat barely misses the jackal. You swap places. Found 4 stones. The jackal bites you. A jackal comes into view. You hit the jackal but do no damage. The jackal bites you. A jackal comes into view. You hit the jackal. The jackal is severely wounded. The jackal bites you but does no damage. x2 You hit the jackal but do no damage. The jackal is severely wounded. The jackal completely misses you. You hit the jackal. You kill the jackal! The quokka closely misses you. You have reached level 3! Your experience leads to an increase in your attributes! Increase (s)trength, (i)ntelligence, or (d)exterity? You feel clever. x2; Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ........###....###........##.. ........# #....# #####........ ยง........####### ##..####### ........... ########..## ....####### .........####### ....# #.#####........### ....# ########...#### ....# .#.################....# ..hhh.r@r5r......>####.. (################....... ######## You could see a quokka (ally target), 3 jackals, a friendly cerulean imp (summoned), a friendly quokka (summoned) and a friendly rat (summoned). Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 3 jackals (D:1) 6 creatures vanquished. Vanquished Creatures (collateral kills) 2 ball pythons (D:1) 2 bats (D:1) 4 endoplasms (D:1) A giant cockroach (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) A jackal (D:1) A kobold (D:1) A frilled lizard (D:1) A rat (D:1) 17 creatures vanquished. Grand Total: 23 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melchor the Demonspawn Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 55 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 55 | D:1 | Reached XP level 2. HP: 17/19 MP: 1/5 64 | D:1 | Learned a level 2 spell: Call Imp 481 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 481 | D:1 | Reached XP level 3. HP: 24/24 MP: 1/6 481 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_spirals, layout_rooms, minmay_bisected Action || total ---------------------------++------- Melee: Dagger || 36 Unarmed || 1 Cast: Summon Small Mamm || 14 Call Imp || 6 Armour: Robe || 31 Leather armour || 17 Dodge: Dodged || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 456 | 452 | 4 | 0 | 293 | 1 | 456.0 | Dungeon | 456 | 452 | 4 | 0 | 293 | 1 | 456.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 456 daAuts