Dungeon Crawl Stone Soup version 0.33-a0-1197-gff708282ee (webtiles) character file. Game seed: 3675974297396065845 13 melchor the Caller (level 2, 10/19 HPs) Began as a Demonspawn Summoner on Apr 4, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:46 (166 turns). melchor the Caller (Demonspawn Summoner) Turns: 166, Time: 00:00:47 Health: 10/19 AC: 2 Str: 8 XL: 2 Next: 24% Magic: 1/5 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . d - +0 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: spiny 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a +0 short sword (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of ambrosia {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting * Level 4.4 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 28% N/A 5% 2 Call Canine Familiar Summ 14% N/A 11% 3 Eringya's Surprising Cr Summ 14% N/A 34% 4 Summon Seismosaurus Egg Summ/Erth 8% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. Message History The kobold closely misses you. You hit the kobold but do no damage. The kobold is severely wounded. Your bat hits the kobold but does no damage. The kobold hits you with a +0 short sword. You hit the kobold. You kill the kobold! Attack: -) Nothing wielded Press: ? - help, Dir - move target That would be overly suicidal. Okay, then. There is an open door here. You see here a +0 short sword. d - a +0 short sword (weapon) You swap places. You start resting. Your rat disappears in a puff of smoke! Your bat disappears in a puff of smoke! Magic restored. You open the door. The gnoll shouts! A frilled lizard comes into view. There are monsters nearby! There are monsters nearby! There are monsters nearby! Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The frilled lizard hisses angrily. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your bat hits the gnoll. The gnoll barely misses you. Your bat barely misses the gnoll. Hit: d) +0 short sword Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 club (lightly wounded, ally target, 63% to hit) You hit the gnoll. The gnoll is lightly wounded. Your bat hits the gnoll but does no damage. Your bat barely misses the gnoll. The gnoll barely misses you. Your bat hits the gnoll but does no damage. Hit: d) +0 short sword Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 club (lightly wounded, ally target, 63% to hit) You hit the gnoll. The gnoll is moderately wounded. Your bat hits the gnoll but does no damage. Your bat closely misses the gnoll. The gnoll hits you but does no damage. Your bat closely misses the gnoll. Hit: d) +0 short sword Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 club (moderately wounded, ally target, 63% to hit) You closely miss the gnoll. The gnoll is moderately wounded. Your bat hits the gnoll. Your bat barely misses the gnoll. The gnoll barely misses you. Your bat hits the gnoll. Hit: d) +0 short sword Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 club (heavily wounded, not watching you, ally target, 63% to hit) You barely miss the gnoll. The gnoll is heavily wounded. Your bat hits the gnoll but does no damage. Your bat completely misses the gnoll. The gnoll hits you with a +0 club. Your bat closely misses the gnoll. Hit: d) +0 short sword Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 club (heavily wounded, ally target, 63% to hit) You barely miss the gnoll. The gnoll is heavily wounded. Your bat barely misses the gnoll. Your bat closely misses the gnoll. The gnoll misses you. Your bat hits the gnoll but does no damage. Hit: d) +0 short sword Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 club (heavily wounded, ally target, 63% to hit) You hit the gnoll. The gnoll is severely wounded. Your bat barely misses the gnoll. Your bat hits the gnoll but does no damage. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Your bat barely misses the gnoll. Hit: d) +0 short sword Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 club (severely wounded, ally target, 63% to hit) You hit the gnoll. The gnoll is almost dead. Your bat hits the gnoll but does no damage. x2 The gnoll closely misses you. Your bat hits the gnoll but does no damage. Hit: d) +0 short sword Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 club (almost dead, ally target, 63% to hit) You hit the gnoll. You kill the gnoll! Your bat barely misses the frilled lizard. The frilled lizard misses your bat. You have reached level 2! Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #...# ####### #.ß.# ##..†..# #...# ####..###.## ###+######....## #..# #####.....'.##.#### ##.## #...#.....#....# #####..# #.ß.'..ß..##.### #....... #...#....b#..# #....... #####...r@)l.######....... ###'###..............# #...#.......#.......# #.<.#...###.#.......# #...#.... ........$.. ######.#.b#.........# #....#..#......# .#.............# #..##...###...... You could see a frilled lizard (ally target), a friendly bat (summoned) and a friendly rat (summoned). Vanquished Creatures A gnoll (D:1) A kobold (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:1) A hobgoblin (D:1) 2 creatures vanquished. Grand Total: 4 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melchor the Demonspawn Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 166 | D:1 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 166 | D:1 | Reached XP level 2. HP: 10/19 MP: 1/5 166 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stair_chambers, layout_rooms, st_stairs_3 Action || total ---------------------------++------- Melee: Unarmed || 17 Short sword || 8 Cast: Summon Small Mamm || 8 Armour: Robe || 14 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 155 | 132 | 23 | 14 | 41 | 1 | 155.0 | Dungeon | 155 | 132 | 23 | 14 | 41 | 1 | 155.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 155 daAuts