Dungeon Crawl Stone Soup version 0.33-a0-1197-gff708282ee (webtiles) character file. Game seed: 4117477410902001479 8 melchor the Caller (level 2, 12/19 HPs) Began as a Demonspawn Summoner on Apr 4, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:28 (282 turns). melchor the Caller (Demonspawn Summoner) Turns: 282, Time: 00:00:28 Health: 12/19 AC: 4 Str: 8 XL: 2 Next: 0% Magic: 0/5 EV: 11 Int: 15 God: Gold: 22 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . c - +0 spear rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: molten scales 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons c - a +0 spear (weapon) Armour a - a +0 robe (worn) Scrolls e - a scroll of blinking {unknown} Potions b - a potion of magic d - a potion of haste {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting * Level 4.3 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 28% N/A 5% 2 Call Canine Familiar Summ 14% N/A 11% 3 Eringya's Surprising Cr Summ 14% N/A 36% 4 Summon Seismosaurus Egg Summ/Erth 8% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in molten scales. (AC +2) Message History Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. * * * LOW MAGIC WARNING * * * Your bat hits the jackal. The jackal barely misses you. The jackal closely misses your bat. The jackal barely misses you. Your bat hits the jackal. You swap places. Your bat closely misses the jackal. Your bat hits the jackal. Your bat hits the jackal but does no damage. The jackal barely misses your bat. x2 You could not reach far enough! Your bat barely misses the jackal. Your bat hits the jackal but does no damage. The jackal bites your bat. x2; Your bat hits the jackal. Your bat hits the jackal but does no damage. The jackal barely misses your bat. Your bat barely misses the jackal. The jackal closely misses your bat. Your bat hits the jackal but does no damage. You reach to attack! You hit the jackal. The jackal is severely wounded. Your bat barely misses the jackal. Your bat misses the jackal. The jackal bites your bat. Your bat dies! Your bat's corpse disappears in a puff of smoke! Your bat hits the jackal but does no damage. You reach to attack! You hit the jackal. You kill the jackal! Your bat misses the jackal. You hit the jackal. The jackal is lightly wounded. Your bat misses the jackal. The jackal bites you. The jackal bites you but does no damage. You barely miss the jackal. The jackal is lightly wounded. Your bat hits the jackal but does no damage. The jackal bites you. You closely miss the jackal. The jackal is lightly wounded. Your bat disappears in a puff of smoke! The jackal closely misses you. x2 Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. * * * LOW MAGIC WARNING * * * The jackal bites you but does no damage. You swap places. The jackal bites your quokka. Your quokka misses the jackal. Reach: c) +0 spear Press: ? - help, Dir - move target Aim: a jackal (lightly wounded, ally target, 51% to hit) You reach to attack! You completely miss the jackal. The jackal is lightly wounded. The jackal bites your quokka. Your quokka bites the jackal. The jackal misses your quokka. Reach: c) +0 spear Press: ? - help, Dir - move target Aim: a jackal (heavily wounded, ally target, 51% to hit) You could not reach far enough! The jackal bites your quokka. Your quokka dies! Your quokka's corpse disappears in a puff of smoke! Reach: c) +0 spear Press: ? - help, Dir - move target Aim: a jackal (heavily wounded, 51% to hit) You reach to attack! You closely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. * * * LOW MAGIC WARNING * * * The jackal barely misses you. Reach: c) +0 spear Press: ? - help, Dir - move target Aim: a jackal (heavily wounded, ally target, 51% to hit) You hit the jackal but do no damage. The jackal is heavily wounded. The jackal closely misses you. The jackal barely misses you. Reach: c) +0 spear Press: ? - help, Dir - move target Aim: a jackal (heavily wounded, ally target, 51% to hit) You barely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal bites you. Reach: c) +0 spear Press: ? - help, Dir - move target Aim: a jackal (heavily wounded, ally target, 51% to hit) You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you. Reach: c) +0 spear Press: ? - help, Dir - move target Aim: a jackal (heavily wounded, ally target, 51% to hit) You hit the jackal but do no damage. The jackal is heavily wounded. The jackal barely misses you. The jackal bites you. Reach: c) +0 spear Press: ? - help, Dir - move target Aim: a jackal (heavily wounded, ally target, 51% to hit) You hit the jackal. You kill the jackal! The jackal bites you. You have reached level 2! Your demonic ancestry asserts itself... Molten scales grow over part of your body. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..#.# ..h.......># ..'.# ....?.....# ..#.# ..........# ###.# #+#'# #.###### #^#.# ##.#....# #.#†# #.##.##.# #.#h# ####### .###.##.# #.#h# #.....# ## #.##.######.#@#####.###.# #.##........#b......# #.# ####.################### #.# ......................# #.# #####################.# #.# #†# #.# #.# #.# #.# #.# #.# #.# You could see 2 jackals and a friendly bat (summoned). Vanquished Creatures A bat (D:1) An endoplasm (D:1) A giant cockroach (D:1) 2 jackals (D:1) 5 creatures vanquished. Vanquished Creatures (collateral kills) A goblin (D:1) 1 creature vanquished. Grand Total: 6 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melchor the Demonspawn Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 282 | D:1 | Gained mutation: You are partially covered in molten | scales. (AC +2) [demonic ancestry] 282 | D:1 | Reached XP level 2. HP: 12/19 MP: 0/5 282 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_yet_another_circle, layout_basic Action || total ---------------------------++------- Melee: Spear || 27 Cast: Summon Small Mamm || 7 Armour: Robe || 13 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 269 | 231 | 38 | 0 | 171 | 1 | 269.0 | Dungeon | 269 | 231 | 38 | 0 | 171 | 1 | 269.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 269 daAuts