melchor Level 1 of the Dungeon (0, 0, D:1) 4 stones a +0 short sword a kobold skeleton (18, -11, D:1) a ball python corpse (skeletalised by now) (18, 9, D:1) 6 stones (19, 0, D:1) a frilled lizard corpse (skeletalised by now) (26, 10, D:1) a +0 hand axe (27, -10, D:1) a flux talisman (30, 11, D:1) a +0 chain mail (38, 11, D:1) 3 poisoned darts (49, -4, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin skeleton (0, 13, D:2) an adder skeleton (4, 18, D:2) a +0 club (8, 18, D:2) 3 stones (18, 22, D:2) a rat skeleton (24, -24, D:2) 5 stones a +0 club a kobold corpse (skeletalised by now) (25, -16, D:2) a +0 dagger a goblin skeleton (26, -2, D:2) a +0 club (28, 22, D:2) an adder skeleton (30, -18, D:2) a +0 club (32, 6, D:2) a ball python corpse (skeletalised by now) (37, 17, D:2) a +0 dagger (38, 22, D:2) a +0 robe (43, -4, D:2) a +0 club 2 stones (45, -12, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (1, 13, D:3) 7 stones (3, 3, D:3) a +0 war axe (7, -3, D:3) a bat corpse (8, -3, D:3) a +0 club (9, 26, D:3) a +0 arbalest (11, 22, D:3) a +0 hand axe a +0 dagger an orc corpse a goblin corpse (13, 22, D:3) a frilled lizard corpse (13, 23, D:3) a scroll of identify