Dungeon Crawl Stone Soup version 0.33-a0-1198-g94aef208b2 (webtiles) character file. Game seed: 6295389771627919277 233 melchor the Caller (level 5, 27/35 HPs) Began as a Demonspawn Summoner on Apr 4, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:01:39 (1226 turns). melchor the Caller (Demonspawn Summoner) Turns: 1226, Time: 00:01:40 Health: 27/35 AC: 3 Str: 8 XL: 5 Next: 74% Magic: 3/10 EV: 11 Int: 18 God: Gold: 74 SH: 0 Dex: 13 Spells: 5/11 levels left rFire + . . d - +3 dagger rCold . . . (no offhand) rNeg . . . h - +0 leather armour {rF+} rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: inugami summoned A: claws 1, sturdy frame 1, demonic magic 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 74 gold pieces. Inventory: Hand Weapons d - a +3 dagger (weapon) s - a +0 dagger Armour a - a +0 robe h - a +0 leather armour of fire resistance (worn) Scrolls c - 4 scrolls of identify {unknown} i - a scroll of poison {unknown} j - a scroll of brand weapon {unknown} k - a scroll of torment {unknown} Potions e - a potion of might {unknown} f - 4 potions of brilliance {unknown} g - a potion of lignification {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.6 Spellcasting * Level 6.2 Summonings You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 100% N/A 1% 1 b - Call Imp Summ 50% N/A 1% 2 c - Call Canine Familiar Summ 25% N/A 3% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Eringya's Surprising Cr Summ 25% N/A 13% 4 Mercury Arrow Conj/Alch 6% 2d5 26% 2 Scorch Fire 6% 2d5 26% 2 Summon Seismosaurus Egg Summ/Erth 14% N/A 41% 4 Launch Clockwork Bee Frge 3% N/A 45% 3 Tukima's Dance Hex 3% N/A 45% 3 Dimensional Bullseye Hex/Tloc 1% N/A 86% 4 Flame Wave Conj/Fire 3% 2d5 86% 4 Rending Blade Conj/Frge 3% 2d4 86% 4 Summon Cactus Giant Summ 12% N/A 89% 6 Platinum Paragon Frge 1% 4d10 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. Your movements are slightly less encumbered by armour. (ER -2) Spells you cast may paralyse adjacent enemies. Message History The bat hits you but does no damage. The bat closely misses your bat. Your quokka closely misses the bat. Your bat hits the bat but does no damage. Your cerulean imp hits the bat but does no damage. The bat misses your quokka. Your bat closely misses the bat. The bat hits your quokka. You can act again. Your cerulean imp closely misses the bat. Your quokka misses the bat. Grinder blinks! Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You call for your canine familiar and it appears with a howl! * * * LOW MAGIC WARNING * * * The bat closely misses you. Your bat hits the bat. Your bat barely misses the bat. Your cerulean imp completely misses the bat. Your quokka barely misses the bat. The bat hits your cerulean imp but does no damage. Your cerulean imp disappears in a puff of smoke! The bat closely misses you. Your quokka closely misses the bat. The bat barely misses your quokka. Your bat closely misses the bat. You miss the bat. The bat is moderately wounded. The bat barely misses you. Your bat hits the bat. The bat completely misses you. Your quokka barely misses the bat. The bat barely misses you. Your quokka bites the bat. The bat dies! Casting: Call Canine Familiar (quite dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Your bat disappears in a puff of smoke! Casting: Call Canine Familiar (quite dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW MAGIC WARNING * * * Your quokka misses Grinder. Grinder misses your quokka. Your inugami hits Grinder. Your quokka closely misses Grinder. Your inugami barely misses Grinder. Your quokka closely misses Grinder. Grinder hits your quokka. Your quokka writhes in agony. Your inugami closely misses Grinder. Your quokka bites Grinder but does no damage. Grinder gestures at you. Your quokka barely resists. Casting: Call Imp (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Found a scroll labelled DASTRA DOSU. Your inugami barely misses Grinder. Your quokka bites Grinder. Grinder hits your quokka! Your quokka dies! Your quokka's corpse disappears in a puff of smoke! Your inugami hits Grinder. Okay, then. Magic courses through your body. Your inugami hits Grinder. Grinder gestures at you. You suddenly lose the ability to move! Your inugami barely misses Grinder. Grinder blinks! Your magical contamination has completely faded away. You can act again. Casting: Call Imp (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Your cerulean imp says, "Let's spread destruction!" Grinder blinks! Your inugami hits Grinder. Your inugami closely misses Grinder. Casting: Call Imp (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your inugami hits Grinder. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your bat closely misses Grinder. Your bat barely misses Grinder. Your cerulean imp barely misses Grinder. Grinder barely misses you. Your bat hits Grinder but does no damage. You hit Grinder. Grinder is heavily wounded. Your bat hits Grinder. Your inugami hits Grinder. Your quokka barely misses Grinder. Grinder hits your inugami. Your cerulean imp closely misses Grinder. Your inugami hits Grinder. You hit Grinder. Grinder is severely wounded. Your bat hits Grinder but does no damage. Your quokka closely misses Grinder. Your inugami hits Grinder. Grinder hits you. You writhe in agony. Your cerulean imp hits Grinder but does no damage. You hit Grinder. Grinder is almost dead. Your inugami hits Grinder. Grinder dies! Your Spellcasting skill increases to level 3! Your Summonings skill gained 2 levels and is now at level 6! You have reached level 4! You feel clever. Your demonic ancestry asserts itself... You feel less encumbered by your armour. You have reached level 5! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..## ###.# ...### #<#.### #....# #.#... .########..#.# #.#..# ...........#.# #.#..# ...........#.###)#..# ..............##.#..# ..............##....# .....hr@...#..#####.# ......5b...#........# ...........####..#### .......%...####..### .?.........##...>..# ...........##......# ......$....##......# ...........##......# #....>†# You could see a friendly cerulean imp (summoned), a friendly quokka (summoned), a friendly inugami (summoned) and a friendly bat (summoned). Vanquished Creatures A dart slug (D:3) A ribbon worm (D:2) 5 endoplasms 2 hobgoblins A kobold (D:2) A quokka (D:2) 2 ball pythons (D:2) 2 bats A goblin (D:2) 2 rats 18 creatures vanquished. Vanquished Creatures (collateral kills) Grinder (D:3) 2 dart slugs (D:2) 4 bats 2 endoplasms 2 hobgoblins A kobold (D:1) A ball python (D:1) A frilled lizard (D:2) 2 goblins (D:1) 2 rats 18 creatures vanquished. Grand Total: 36 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melchor the Demonspawn Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 344 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 344 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 361 | D:1 | Learned a level 2 spell: Call Imp 829 | D:2 | Reached XP level 3. HP: 23/24 MP: 2/6 833 | D:2 | Learned a level 3 spell: Call Canine Familiar 1198 | D:3 | Noticed Grinder 1198 | D:3 | Paralysed by Grinder for 4 turns 1214 | D:3 | Paralysed by Grinder for 4 turns 1225 | D:3 | Killed Grinder 1226 | D:3 | Reached skill level 6 in Summonings 1226 | D:3 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 1226 | D:3 | Reached XP level 4. HP: 23/30 MP: 3/9 1226 | D:3 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 1226 | D:3 | Reached XP level 5. HP: 27/35 MP: 3/10 1226 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_loops_cross D:2: layout_rooms D:3: layout_basic, serial_bayou_lake_a, uniq_terence, uniq_natasha, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.6 Summonings | 6 | 6.2 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 51 | || 51 Cast: Summon Small Mamm | 36 | || 36 Call Imp | 11 | || 11 Call Canine Famil | 1 | || 1 Use: Potion | 1 | || 1 Armour: Robe | 4 | || 4 Leather armour | 38 | || 38 Dodge: Dodged | 35 | || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1167 | 1156 | 11 | 0 | 856 | 3 | 389.0 | Dungeon | 1167 | 1156 | 11 | 0 | 856 | 3 | 389.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 613 daAuts D:2: 490 daAuts D:3: 62 daAuts