Dungeon Crawl Stone Soup version 0.33-a0-1301-gdd9937bba7 (webtiles) character file. Game seed: 4737685840891750616 8 melchor the Caller (level 2, 19/19 HPs) Began as a Demonspawn Summoner on Apr 5, 2025. Quit the game on level 1 of the Dungeon on Apr 7, 2025. The game lasted 00:01:16 (840 turns). melchor the Caller (Demonspawn Summoner) Turns: 840, Time: 00:01:17 Health: 19/19 AC: 2 Str: 8 XL: 2 Next: 0% Magic: 1/5 EV: 11 Int: 15 God: Gold: 11 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons c - a +0 hand axe Armour a - a +0 robe (worn) Scrolls d - a scroll of amnesia {unknown} e - a scroll of identify {unknown} Potions b - a potion of magic f - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting * Level 4.3 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 28% N/A 5% 2 Call Canine Familiar Summ 14% N/A 11% 3 Eringya's Surprising Cr Summ 14% N/A 36% 4 Teleport Other Tloc 1% N/A 54% 3 Summon Seismosaurus Egg Summ/Erth 8% N/A 65% 4 Dispersal Tloc 0% N/A 100% 6 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History Your quokka disappears in a puff of smoke! Your rat disappears in a puff of smoke! There is an open door here. Key pressed, stopping explore. f - a grey potion Key pressed, stopping explore. You enter the shallow water. Moving in this stuff is going to be slow. Key pressed, stopping explore. You enter the shallow water. Moving in this stuff is going to be slow. A quokka comes into view. A quokka is nearby! A quokka is nearby! A quokka is nearby! A quokka is nearby! A quokka is nearby! You enter the shallow water. Moving in this stuff is going to be slow. A ball python comes into view. The ball python hisses angrily. Your bat barely misses the quokka. Found Qehoh's Weapon Shop. The ball python bites you. The ball python grabs you. The ball python constricts you. Your bat barely misses the quokka. The ball python bites you. The ball python constricts you. You hit the ball python. The ball python is heavily wounded. Your bat hits the quokka but does no damage. Your bat closely misses the quokka. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your bat disappears in a puff of smoke! * * * LOW MAGIC WARNING * * * Your quokka barely misses the ball python. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. Your quokka splashes around in the water. Hit: c) +0 hand axe Press: ? - help, Dir - move target Aim: a ball python (heavily wounded, constricting you, ally target, 62% to hit) Your unstable footing causes you to fumble your attack. Your bat hits the ball python. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. Your quokka bites the ball python. The ball python dies! Hit: c) +0 hand axe Press: ? - help, Dir - move target That would be overly suicidal. Okay, then. Your bat hits the quokka but does no damage. Your bat closely misses the quokka. Your quokka barely misses the quokka. Your quokka splashes around in the water. Hit: c) +0 hand axe Press: ? - help, Dir - move target Aim: a quokka (ally target, 45% to hit) You hit the quokka. You kill the quokka! Hit: c) +0 hand axe Press: ? - help, Dir - move target That would be overly suicidal. Okay, then. You start resting. Magic restored. You swap places. Your bat disappears in a puff of smoke! Your quokka disappears in a puff of smoke! There is an entrance to Qehoh's Weapon Shop here. HP restored. You open the door. There is an open door here. Key pressed, stopping explore. Found a stone staircase leading down. A kobold comes into view. It is wielding a +0 short sword. The kobold shouts! A kobold is nearby! A kobold is nearby! A kobold is nearby! Your bat barely misses the kobold. Your bat closely misses the kobold. Your quokka closely misses the kobold. Your quokka closely misses the kobold. The kobold barely misses you. You hit the kobold. You kill the kobold! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. You unwield your +0 hand axe. Unknown command. Unknown command. Unknown command. Welcome back, melchor the Demonspawn Summoner. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### #... ..... ......############# ...!..rb@.........# ......>###.###.##.# ....... #.# #.##.# ##### .......# #.# #.##.# ....####.....# #.# #....# ~~~.~.~.#...# #.# ###..# ~~~.~~..≈...## #.#####..# ~♣~~..##.....## #........## ~..~≈..~~.....## ###.#.....# You could see a friendly quokka (summoned) and a friendly bat (summoned). Vanquished Creatures A quokka (D:1) A ball python (D:1) A kobold (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:1) A bat (D:1) 2 frilled lizards (D:1) A goblin (D:1) A rat (D:1) 6 creatures vanquished. Grand Total: 9 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melchor the Demonspawn Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 749 | D:1 | Found Qehoh's Weapon Shop. 839 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 839 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 840 | D:1 | Upgraded the game from 0.33-a0-1252-g8c2c6fc0b0 to | 0.33-a0-1301-gdd9937bba7 840 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_loops_corners, serial_shops, nicolae_shop_trees, serial_rivers, chequers_serial_rivers_room_b, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_a, chequers_serial_rivers_marsh Action || total ---------------------------++------- Melee: Hand axe || 13 Cast: Summon Small Mamm || 16 Armour: Robe || 19 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 821 | 821 | 0 | 27 | 689 | 1 | 821.0 | Dungeon | 821 | 821 | 0 | 27 | 689 | 1 | 821.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 821 daAuts