Dungeon Crawl Stone Soup version 0.33-a0-1301-gdd9937bba7 (webtiles) character file. Game seed: 6744189958454931615 9 melchor the Caller (level 2, 11/19 HPs) Began as a Demonspawn Summoner on Apr 7, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:47 (255 turns). melchor the Caller (Demonspawn Summoner) Turns: 255, Time: 00:00:48 Health: 11/19 AC: 2 Str: 8 XL: 2 Next: 3% Magic: 0/5 EV: 11 Int: 15 God: Gold: 5 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . s - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons s - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls e - a scroll of identify {unknown} Potions b - a potion of magic c - a potion of brilliance {unknown} d - a potion of enlightenment {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting * Level 4.3 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 28% N/A 5% 2 Call Canine Familiar Summ 14% N/A 11% 3 Eringya's Surprising Cr Summ 14% N/A 36% 4 Summon Seismosaurus Egg Summ/Erth 8% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History The goblin hits your quokka with a +0 dagger. Your quokka closely misses the jackal. The jackal barely misses your quokka. The goblin closely misses your quokka. Your quokka misses the jackal. The quokka bites your quokka. Your quokka dies! Your quokka's corpse disappears in a puff of smoke! Your bat hits the goblin. Your bat hits the goblin. The goblin hits your bat with a +0 dagger. Your bat barely misses the goblin. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. * * * LOW MAGIC WARNING * * * Your bat misses the goblin. The goblin hits your bat but does no damage. Your bat misses the goblin. Your bat misses the goblin. The goblin hits your bat with a +0 dagger. Your bat dies! Your bat's corpse disappears in a puff of smoke! Okay, then. You hit the goblin. You kill the goblin! You barely miss the quokka. The quokka misses you. You don't have enough magic to cast this spell. You hit the quokka. The quokka is heavily wounded. The quokka bites you. The jackal pauses to sniff the ground. The quokka bites you. * * * LOW HITPOINT WARNING * * * You swap places. The quokka bites your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! You see here a +0 dagger. The quokka attacks as it pursues you! The quokka closely misses you. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. * * * LOW MAGIC WARNING * * * The quokka bites you but does no damage. The quokka barely misses you. You swap places. Your bat hits the quokka. The quokka bites your bat. Your bat barely misses the quokka. Your bat misses the quokka. Your bat hits the quokka but does no damage. Your bat barely misses the quokka. Your bat closely misses the quokka. The quokka completely misses your bat. Your bat closely misses the quokka. Your bat misses the quokka. The jackal attacks as it pursues you! The jackal barely misses you. Your bat barely misses the quokka. The quokka bites your bat but does no damage. Your bat closely misses the quokka. Your bat closely misses the jackal. Your bat hits the quokka. The quokka closely misses your bat. The jackal misses you. The quokka bites your bat. Your bat barely misses the quokka. The quokka bites your bat. Your bat dies! Your bat's corpse disappears in a puff of smoke! Things that are here: a +0 short sword; 4 stones; a kobold corpse The jackal bites you. The jackal attacks as it pursues you! The jackal barely misses you. The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal closely misses you. The jackal bites you but does no damage. The jackal bites you. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. * * * LOW MAGIC WARNING * * * The jackal bites you but does no damage. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Hit: s) +0 dagger Press: ? - help, Dir - move target Aim: a jackal (55% to hit) You closely miss the jackal. The jackal misses you. Your quokka barely misses the jackal. The jackal bites you but does no damage. You hit the jackal. The jackal is heavily wounded. Something bites your quokka. Something closely misses your quokka. The jackal closely misses you. Your quokka bites the jackal. You closely miss the jackal. The jackal is almost dead. Something bites your quokka but does no damage. Something bites your quokka. Your quokka dies! Your quokka's corpse disappears in a puff of smoke! The jackal closely misses you. Hit: s) +0 dagger Press: ? - help, Dir - move target Aim: a jackal (almost dead, 55% to hit) You hit the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ....# #...# ....# #.#.### ....# #.#...# ....#####.###.####### ............#.#.....# ..).###........).##(# )....h.....)...rh##.### #.#####.#......#h##...# #.#.....######.#@####.# #.#.#........#.#.# #.# #.#.....##.....#.####.# #.###.#.##..####......# ......#.##........##### ..#####)###.####..# ......#.# #.####..# #.#####.# #.......# †.......# ######.## You could see a quokka and 2 jackals. Vanquished Creatures A jackal (D:1) A goblin (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) A giant cockroach (D:1) 2 goblins (D:1) A quokka (D:1) 2 kobolds (D:1) 6 creatures vanquished. Grand Total: 8 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melchor the Demonspawn Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 255 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 255 | D:1 | Reached XP level 2. HP: 11/19 MP: 0/5 255 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_basic, serial_shops, shop Action || total ---------------------------++------- Melee: Dagger || 14 Unarmed || 5 Cast: Summon Small Mamm || 15 Armour: Robe || 25 Dodge: Dodged || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 250 | 250 | 0 | 2 | 137 | 1 | 250.0 | Dungeon | 250 | 250 | 0 | 2 | 137 | 1 | 250.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 250 daAuts