Dungeon Crawl Stone Soup version 0.33-a0-1301-gdd9937bba7 (webtiles) character file. Game seed: 7469436203416352080 8 melchor the Caller (level 2, 14/19 HPs) Began as a Demonspawn Summoner on Apr 7, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:20 (137 turns). melchor the Caller (Demonspawn Summoner) Turns: 137, Time: 00:00:21 Health: 14/19 AC: 2 Str: 8 XL: 2 Next: 0% Magic: 1/5 EV: 11 Int: 15 God: Gold: 20 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . s - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons s - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery d - a ring of flight Potions b - a potion of magic c - 2 potions of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting * Level 4.3 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 28% N/A 5% 2 Call Canine Familiar Summ 14% N/A 11% 3 Eringya's Surprising Cr Summ 14% N/A 36% 4 Summon Seismosaurus Egg Summ/Erth 8% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History You start resting. Magic restored. Your bat disappears in a puff of smoke! Found a stone staircase leading down. You swap places. As you open the door, it creaks loudly! You hear a loud squeak. You swap places. Your bat disappears in a puff of smoke! A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! A goblin is nearby! A goblin is nearby! Your bat completely misses the goblin. Your bat hits the goblin. A rat comes into view. You closely miss the goblin. The goblin is moderately wounded. Your bat hits the goblin. x2 The goblin dies! Your bat closely misses the rat. Things that are here: a +0 dagger; a goblin corpse s - a +0 dagger; s - a +0 dagger (weapon) You hit the rat. The rat is severely wounded. Your bat hits the rat. The rat dies! No target in view! No target in view! Found a mace. You open the door. There is an open door here. A frilled lizard comes into view. Found a stone staircase leading down. The frilled lizard hisses angrily. A frilled lizard is nearby! A frilled lizard is nearby! A frilled lizard is nearby! You swap places. Found 5 gold pieces. Your bat disappears in a puff of smoke! You completely miss the frilled lizard. Your bat barely misses the frilled lizard. The frilled lizard misses you. You hit the frilled lizard but do no damage. Your bat hits the frilled lizard. The frilled lizard barely misses you. Your rat closely misses the frilled lizard. You hit the frilled lizard. You kill the frilled lizard! No target in view! No target in view! No target in view! No target in view! c - 2 golden potions You now have 5 gold pieces. Your rat disappears in a puff of smoke! Key pressed, stopping explore. You now have 20 gold pieces (gained 15). Your bat disappears in a puff of smoke! A quokka comes into view. A quokka is nearby! A quokka is nearby! A quokka is nearby! The quokka bites your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! The quokka barely misses your quokka. Your quokka barely misses the quokka. The quokka barely misses your quokka. Your quokka bites the quokka. The quokka dies! Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Summon Small Mammal. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW MAGIC WARNING * * * d - a ring of flight Your magical contamination has completely faded away. Found an escape hatch in the floor. A goblin comes into view. It is wielding a +0 club. The goblin shouts! A goblin is nearby! A goblin is nearby! A goblin is nearby! There is an escape hatch in the floor here. * * * LOW MAGIC WARNING * * * The goblin hits you with a +0 club. You swap places. The goblin closely misses your quokka. Your quokka bites the goblin. The goblin closely misses your quokka. Your quokka barely misses the goblin. Your quokka bites the goblin. The goblin dies! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .... #......#....#....... .....###......######....... .....†...#+#.......'....... ...#.###.#.#..######....... .......#.#.#..##.....#+#### #+#....#.#.#..##.###.#.#### .........#)# #....... #.#.....##r#..#######..#### #####..r@#............... ..........#. ####.†..##### ..........#.##...........# .#........#.......######.# #.#####........#.# #..#.# #. ...........# #....# # ...........####.### ....>............... #######...######.# You could see a friendly quokka (summoned) and a friendly rat (summoned). Vanquished Creatures A frilled lizard (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) A quokka (D:1) A bat (D:1) 2 goblins (D:1) A rat (D:1) 6 creatures vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melchor the Demonspawn Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 137 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 137 | D:1 | Reached XP level 2. HP: 14/19 MP: 1/5 137 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham, layout_basic, basic_ecumenical_altar Action || total ---------------------------++------- Melee: Unarmed || 12 Dagger || 4 Cast: Summon Small Mamm || 9 Armour: Robe || 12 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 135 | 135 | 0 | 11 | 55 | 1 | 135.0 | Dungeon | 135 | 135 | 0 | 11 | 55 | 1 | 135.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 135 daAuts