Dungeon Crawl Stone Soup version 0.33-a0-1301-gdd9937bba7 (webtiles) character file. Game seed: 1554245260769893478 9 melchor the Caller (level 2, 15/19 HPs) Began as a Demonspawn Summoner on Apr 7, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:23 (187 turns). melchor the Caller (Demonspawn Summoner) Turns: 187, Time: 00:00:24 Health: 15/19 AC: 2 Str: 8 XL: 2 Next: 3% Magic: 1/5 EV: 11 Int: 15 God: Gold: 17 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . s - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons s - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery d - a ring of flight Potions b - a potion of magic c - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting * Level 4.3 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 28% N/A 5% 2 Call Canine Familiar Summ 14% N/A 11% 3 Eringya's Surprising Cr Summ 14% N/A 36% 4 Summon Seismosaurus Egg Summ/Erth 8% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History A kobold comes into view. It is wielding a +0 dagger. Your bat closely misses the frilled lizard. Your bat misses the frilled lizard. Your bat closely misses the frilled lizard. The frilled lizard barely misses your bat. Your bat barely misses the frilled lizard. Your bat closely misses the frilled lizard. Your bat hits the frilled lizard. The frilled lizard misses your bat. Your bat hits the frilled lizard. The frilled lizard dies! Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. * * * LOW MAGIC WARNING * * * Your bat misses the kobold. Your bat hits the kobold but does no damage. A rat comes into view. Your bat barely misses the kobold. Your quokka bites the kobold. The kobold barely misses your quokka. Your quokka bites the kobold. The kobold dies! Your quokka closely misses the rat. The rat bites your quokka. Your quokka barely misses the rat. The rat misses your quokka. Your quokka bites the rat but does no damage. The rat misses your quokka. Your quokka bites the rat. The rat dies! Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your quokka disappears in a puff of smoke! * * * LOW MAGIC WARNING * * * Your bat disappears in a puff of smoke! d - a ring of flight Your quokka disappears in a puff of smoke! A bat comes into view. A bat is nearby! A bat is nearby! A bat is nearby! The bat hits you but does no damage. The bat hits you. The bat barely misses your bat. You miscast Summon Small Mammal. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW MAGIC WARNING * * * The bat hits you but does no damage. The bat misses your bat. Your bat misses the bat. The bat hits you but does no damage. You hit the bat. The bat is severely wounded. The bat barely misses you. Your bat hits the bat but does no damage. The bat closely misses your bat. The bat misses you. You hit the bat but do no damage. The bat is severely wounded. The bat hits you but does no damage. Your bat hits the bat but does no damage. The bat closely misses your bat. You closely miss the bat. The bat is severely wounded. The bat hits you but does no damage. You hit the bat but do no damage. The bat is severely wounded. The bat barely misses you. Your bat hits the bat but does no damage. The bat barely misses your bat. The bat hits you. Your bat hits the bat. The bat dies! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! HP restored. Your magical contamination has completely faded away. You now have 17 gold pieces (gained 11). Your bat disappears in a puff of smoke! Key pressed, stopping explore. Magic restored. Key pressed, stopping explore. A hobgoblin comes into view. Found a golden potion. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! The hobgoblin shouts! An endoplasm comes into view. Okay, then. Your bat hits the hobgoblin but does no damage. The hobgoblin hits your bat. Your bat dies! Your bat's corpse disappears in a puff of smoke! The hobgoblin barely misses your quokka. Your quokka bites the hobgoblin. The hobgoblin misses your quokka. Your quokka bites the hobgoblin. The hobgoblin dies! Your quokka bites the endoplasm. The endoplasm hits you. Your quokka bites the endoplasm. You hit the endoplasm. You kill the endoplasm! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .....####.# ##.### #.#......# ### #..# #.#......! ..# ..## #.#......# #.# .. #(#.....†# #.# .# #†#......# #.# # #.#......# #.# #.#....>r###.# #######.#...^.@....# #.......#..........# #..................########### #............................# ########............##########.# ....................# #.# #.######............### #.# #.#.........#.........########.## #.#.#§....#.#...................# You could see a friendly quokka (summoned). Vanquished Creatures An endoplasm (D:1) A frilled lizard (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:1) A hobgoblin (D:1) A bat (D:1) A frilled lizard (D:1) 2 kobolds (D:1) A rat (D:1) 7 creatures vanquished. Grand Total: 9 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melchor the Demonspawn Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 187 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 187 | D:1 | Reached XP level 2. HP: 15/19 MP: 1/5 187 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_b, layout_basic Action || total ---------------------------++------- Melee: Dagger || 13 Cast: Summon Small Mamm || 12 Armour: Robe || 9 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 184 | 184 | 0 | 0 | 91 | 1 | 184.0 | Dungeon | 184 | 184 | 0 | 0 | 91 | 1 | 184.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 184 daAuts