Dungeon Crawl Stone Soup version 0.33-a0-1363-gf222d5610f (webtiles) character file. Game seed: 2781926929604156368 67 melchor the Caller (level 4, 25/30 HPs) Began as a Demonspawn Summoner on Apr 11, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:02:22 (1097 turns). melchor the Caller (Demonspawn Summoner) Turns: 1097, Time: 00:02:23 Health: 25/30 AC: 3 Str: 8 XL: 4 Next: 0% Magic: 5/8 EV: 11 Int: 17 God: Gold: 102 SH: 0 Dex: 14 Spells: 2/8 levels left rFire . . . i - +0 club rCold . . . (no offhand) rNeg . . . m - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.22/turn %: guardian spirit @: no status effects A: magic shield, magic regeneration, sturdy frame 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 102 gold pieces. Inventory: Hand Weapons i - a +0 club (weapon) Armour a - a +0 robe m - a +0 leather armour (worn) Jewellery n - a ring of willpower Scrolls c - a scroll of enchant armour {unknown} d - a scroll of enchant weapon {unknown} e - 2 scrolls of identify {unknown} f - a scroll of vulnerability {unknown} h - a scroll of fear {unknown} k - a scroll of amnesia {unknown} l - a scroll of noise {unknown} Potions b - a potion of magic g - a potion of moonshine {unknown} j - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.8 Spellcasting * Level 5.1 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 76% N/A 2% 1 b - Call Imp Summ 38% N/A 3% 2 c - Call Canine Familiar Summ 19% N/A 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Eringya's Surprising Cr Summ 19% N/A 22% 4 Maxwell's Portable Pile Tloc 2% (3-9)d2 50% 3 Summon Seismosaurus Egg Summ/Erth 11% N/A 54% 4 Magnavolt Erth/Air 1% 4d9 100% 7 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations When hurt, damage is shared between your health and your magic reserves. You regenerate magic rapidly. Your movements are slightly less encumbered by armour. (ER -2) Message History There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. A goblin is nearby! A goblin is nearby! A goblin is nearby! Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. You are very lightly contaminated with residual magic. Nothing appears to happen. The goblin shouts! The goblin closely misses you. The goblin barely misses you. Your bat closely misses the goblin. The goblin hits you with a +0 dagger. You barely miss the goblin. Your bat closely misses the goblin. Your bat barely misses the goblin. The goblin hits you with a +0 dagger. The goblin hits you but does no damage. You hit the goblin but do no damage. Your bat barely misses the goblin. Your bat hits the goblin. x2; The goblin barely misses you. You miss the goblin. The goblin is heavily wounded. Your bat hits the goblin. Your bat barely misses the goblin. Your bat hits the goblin. The goblin dies! No target in view! No target in view! Your magical contamination has completely faded away. You swap places. HP restored. Key pressed, stopping explore. Your bat disappears in a puff of smoke! Your bat disappears in a puff of smoke! Key pressed, stopping explore. Magic restored. Key pressed, stopping explore. You now have 102 gold pieces (gained 9). Key pressed, stopping explore. Found a stone staircase leading down. A bat and a dart slug come into view. There are monsters nearby! There are monsters nearby! There are monsters nearby! Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The bat hits you but does no damage. The bat barely misses you. The bat hits you but does no damage. The bat misses your quokka. An endoplasm comes into view. The bat completely misses you. You completely miss the bat. The bat barely misses you. Your cerulean imp hits the dart slug but does no damage. You completely miss the dart slug. The endoplasm quivers. The bat barely misses you. Your quokka misses the bat. Your cerulean imp hits the dart slug from afar with a -3 spear. The dart slug launches a dart at you. The slug dart hits you. You hit the dart slug but do no damage. The dart slug is heavily wounded. The bat closely misses your quokka. The bat hits your quokka. The bat hits your quokka but does no damage. Your cerulean imp hits the dart slug from afar with a -3 spear. Your quokka barely misses the bat. The dart slug bites you but does no damage. The bat misses your quokka. Your cerulean imp hits the dart slug but does no damage. You hit the dart slug. You kill the dart slug! The bat hits your quokka but does no damage. The bat closely misses your quokka. Your quokka misses the bat. The bat hits your quokka. Something hits your quokka but does no damage. Your quokka closely misses the bat. The bat misses your quokka. You swap places. The bat barely misses you. The endoplasm closely misses you. Your cerulean imp misses the bat. You hit the endoplasm but do no damage. The bat hits you but does no damage. x2 The endoplasm closely misses you. The endoplasm barely misses you. You hit the endoplasm. The endoplasm is moderately wounded. The bat hits you but does no damage. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is severely wounded. The bat hits you but does no damage. The endoplasm freezes you. You are frozen. Your cerulean imp hits the endoplasm from afar with a -3 spear. The endoplasm dies! The bat hits you but does no damage. You have reached level 4! You feel agile. Your demonic ancestry asserts itself... You feel less encumbered by your armour. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.#.#.#.# #.# #.#.#.#.###########.# #.#.#...............# #.#.###.##########.)# #...............<.# #####.####..####### #.### ###.#r#.#.#.#. #....r@....... #.#.#5#b#.#.#. ......... #.#.#.#.#.# #....>...... #.# #.#.# #.# #. ..... ... # #. .# #. You could see a bat (ally target), a friendly cerulean imp (summoned) and 2 friendly quokkas. Vanquished Creatures A dart slug (D:2) A ball python (D:1) A giant cockroach (D:1) A goblin (D:1) A quokka (D:1) 5 creatures vanquished. Vanquished Creatures (collateral kills) 4 gnolls (D:2) A ribbon worm (D:2) 2 ball pythons 2 bats 2 endoplasms 2 goblins 2 hobgoblins (D:1) A frilled lizard (D:1) 3 rats (D:1) 19 creatures vanquished. Grand Total: 24 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melchor the Demonspawn Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 171 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 171 | D:1 | Reached XP level 2. HP: 14/19 MP: 1/5 174 | D:1 | Learned a level 2 spell: Call Imp 884 | D:2 | Gained mutation: When hurt, damage is shared between your | health and your magic reserves. [demonic ancestry] 884 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/6 888 | D:2 | Learned a level 3 spell: Call Canine Familiar 989 | D:2 | Reached skill level 5 in Summonings 1097 | D:2 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 1097 | D:2 | Reached XP level 4. HP: 25/30 MP: 5/8 1097 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_rooms D:2: layout_basic, minmay_misc_feat_roman, st_stairs_11, minmay_misc_feat_encased, kennysheep_crisscross Skill XL: | 1 2 3 | ---------------+----------+----- Summonings | 5 | 5.1 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 24 | || 24 Club | 20 | || 20 Cast: Summon Small Mamm | 38 | || 38 Call Imp | 15 | || 15 Stab: Sleeping | 1 | || 1 Armour: Robe | 25 | || 25 Leather armour | 19 | || 19 Dodge: Dodged | 41 | || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1045 | 893 | 152 | 23 | 543 | 2 | 522.5 | Dungeon | 1045 | 893 | 152 | 23 | 543 | 2 | 522.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 742 daAuts D:2: 303 daAuts