Dungeon Crawl Stone Soup version 0.33-a0-1363-gf222d5610f (webtiles) character file. Game seed: 1279389441929273103 8 melchor the Caller (level 2, 4/19 HPs) Began as a Demonspawn Summoner on Apr 11, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:32 (142 turns). melchor the Caller (Demonspawn Summoner) Turns: 142, Time: 00:00:33 Health: 4/19 AC: 2 Str: 8 XL: 2 Next: 0% Magic: 0/5 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . c - +0 club rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: antennae 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 club (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting * Level 4.3 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 28% N/A 5% 2 Call Canine Familiar Summ 14% N/A 11% 3 Eringya's Surprising Cr Summ 14% N/A 36% 4 Summon Seismosaurus Egg Summ/Erth 8% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. Message History You hit the kobold but do no damage. The kobold is moderately wounded. Your rat bites the kobold. The kobold barely misses your rat. Hit: c) +0 club Press: ? - help, Dir - move target Aim: a kobold, wielding a +0 whip (severely wounded, ally target, 50% to hit) You hit the kobold. You kill the kobold! The kobold hits your rat with a +0 short sword. Your rat dies! Your rat's corpse disappears in a puff of smoke! Hit: c) +0 club Press: ? - help, Dir - move target Aim: a kobold, wielding a +0 short sword (black smoke, heavily wounded, 50% to hit) You closely miss the kobold. The kobold is heavily wounded. The kobold hits you with a +0 short sword. Hit: c) +0 club Press: ? - help, Dir - move target Aim: a kobold, wielding a +0 short sword (heavily wounded, 50% to hit) You hit the kobold. The kobold is severely wounded. The kobold hits you but does no damage. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. * * * LOW MAGIC WARNING * * * The kobold hits you with a +0 short sword. Hit: c) +0 club Press: ? - help, Dir - move target Aim: a kobold, wielding a +0 short sword (severely wounded, ally target, 50% to hit) You barely miss the kobold. The kobold is severely wounded. The kobold barely misses you. The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Hit: c) +0 club Press: ? - help, Dir - move target Aim: a kobold, wielding a +0 short sword (severely wounded, ally target, 50% to hit) You hit the kobold. You kill the kobold! You swap places. Your bat barely misses the goblin. Your bat hits the goblin. x2 The goblin closely misses your bat. Hit: c) +0 club Press: ? - help, Dir - move target That would be overly suicidal. Okay, then. Your bat hits the goblin. Your bat misses the goblin. x2 The goblin barely misses your bat. Your bat hits the goblin. The goblin dies! Something misses your bat. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Your bat hits the endoplasm. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the endoplasm but do no damage. The endoplasm is lightly wounded. Your bat barely misses the endoplasm. The endoplasm hits you but does no damage. You barely miss the endoplasm. The endoplasm is lightly wounded. Your bat hits the endoplasm but does no damage. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The endoplasm misses you. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. * * * LOW MAGIC WARNING * * * Your bat hits the endoplasm but does no damage. The endoplasm closely misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Your bat hits the endoplasm. x2; The endoplasm barely misses your bat. Your bat hits the endoplasm but does no damage. Your rat barely misses the endoplasm. Your bat hits the endoplasm but does no damage. Your bat hits the endoplasm but does no damage. The endoplasm closely misses your bat. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Guard this area! Your bat hits the endoplasm but does no damage. The endoplasm closely misses your bat. Your bat hits the endoplasm. Your bat hits the endoplasm but does no damage. x2 The endoplasm barely misses your bat. Your rat bites the endoplasm. The endoplasm dies! You have reached level 2! Your demonic ancestry asserts itself... A pair of antennae grows on your head! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ####### ##.....# #### ###..###.# #..###.b..@...# #...#r.##''######### ##.†#...+..#...#...# ##.#.r.+....#.#.#.# #....###.#.#r#.#.# #)##..#....#.#.#.# #.###.######.#.#.# #J# ###......(.#.# ####### #.# ######.>.#.# You could see a friendly bat (summoned) and a friendly rat (summoned). Vanquished Creatures A ball python (D:1) 2 kobolds (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) 2 endoplasms (D:1) A goblin (D:1) A kobold (D:1) 4 creatures vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melchor the Demonspawn Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 142 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 142 | D:1 | Reached XP level 2. HP: 4/19 MP: 0/5 142 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: hellmonk_arrival_library, layout_rooms, minmay_pentomino_v2 Action || total ---------------------------++------- Melee: Club || 12 Cast: Summon Small Mamm || 11 Armour: Robe || 11 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 141 | 141 | 0 | 0 | 64 | 1 | 141.0 | Dungeon | 141 | 141 | 0 | 0 | 64 | 1 | 141.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 141 daAuts